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  Click here to go to the first Dev post in this thread.   Thread: 2017-01-25 Content Update (221970)

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    CTO asommers's Avatar
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    Default 2017-01-25 Content Update (221970)

    + Reduced endgame Blaster weapon damage by 20%.
    + Global dodge cap increased to 60%.
    + Changed color of the INTEX Wand from 'Gold Metallic' to 'Royal Wisteria.'
    + Elite STRAX item sets give a tiny bit more dodge. Just a tiny bit.
    + New STRAX 2H Sword, DEREX Blaster, INTEX 2H Staff can be acquired from the Elite Vendor.
    + 2H PsychoCyber Plasma and Shadow Swords make an Elite set with other STRAX items.
    + 2H PsychoCyber DEREX Blaster can be used as an alternative to achieve DEREX item set.
    + 2H PsychoCyber INTEX Staff can be used as an alternative to the Laser Wand for INTEX set.
    + New super-Elite armors drop from endgame Bosses. New helmets drop from Psycho Shade.
    + There's also something called "The Warlord's Overband..." but we're not sure what it is or what it does.

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    Senior Member Mister Smith's Avatar
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    Cool thanks asom

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    Senior Member Dolloway's Avatar
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    Are the super-elite armors and helms that now drop from endgame bosses the ones that could already be obtained from crafting or by purchasing for platinum or are these new items just released today?

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    Design Department Cinco's Avatar
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    They're new.
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    Quote Originally Posted by Cinco View Post
    They're new.
    Are they any better than our current super elite helms/armours? If you could post a pic of the stats, that would be nice.
    L80 Ileave/L30Brotherprince/L25 Persverance/L15 Naeini/L15 Sheikhi
    If I leave mid-fight, I may get my death but you don't get your kill -Ileave

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    Design Department Cinco's Avatar
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    The new armor and helmet offer very good stats but they do not beat the current full super elite item set in terms of bonuses.
    That said - when you combine both of the new pieces with the new Warlord's Overband you get awesome stats.
    Your results will depend on the type of weapon / offhand you use with the combo. :-)
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    Quote Originally Posted by Cinco View Post
    The new armor and helmet offer very good stats but they do not beat the current full super elite item set in terms of bonuses.
    That said - when you combine both of the new pieces with the new Warlord's Overband you get awesome stats.
    Your results will depend on the type of weapon / offhand you use with the combo. :-)
    Safe to say I am relieved now. thank you for your information.
    L80 Ileave/L30Brotherprince/L25 Persverance/L15 Naeini/L15 Sheikhi
    If I leave mid-fight, I may get my death but you don't get your kill -Ileave

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    Senior Member 3pc's Avatar
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    Quote Originally Posted by Cinco View Post
    The new armor and helmet offer very good stats but they do not beat the current full super elite item set in terms of bonuses.
    That said - when you combine both of the new pieces with the new Warlord's Overband you get awesome stats.
    Your results will depend on the type of weapon / offhand you use with the combo. :-)
    So what you are saying is that the new elite helm and arm is not better then the 4pc talon set but it works better if you use the new elite helm and arm with Derex blaster and Overband than using Derex helm and arm with Derex blaster?

    ELITE

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    Strax 1h set mana pool was secretly reduced by 300ish I see.


    Good.

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    Thank Cino, Asommers, Justg the team.

    Loving the new updates keep them coming, the world needs an "evil Oprah".

    I would rather walk with a friend in the dark, than alone in the light.
    -Helen Keller

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    can i clarify if the new 2H weapons drop from psycho shade because when derex starx and intex were introduced they dropped on psycho shade

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    Well, this made mages kinda useless and basically BUFFED every class with dodge buff. Birds are sooooooo hard to kill right now with the dodge buff and Blasters still do insane damage.
    Yes i am doing to complain because mages definitely lost the competitive due to the previous HUGE nerf on Mana Pool and Armor.

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    Quote Originally Posted by TheRealNun View Post
    Well, this made mages kinda useless and basically BUFFED every class with dodge buff. Birds are sooooooo hard to kill right now with the dodge buff and Blasters still do insane damage.
    Yes i am doing to complain because mages definitely lost the competitive due to the previous HUGE nerf on Mana Pool and Armor.
    Mages were op from the start its time for birds to be better mages had there time eating in pvp lol

    ELITE

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    congrats. you have officially made the intex gear the worst in game. mages with intext only land one skill for every six they use against a bear with strax. blasters still op. and also bird has way to much dodge in pvp as well. before this update i could atleast kill a bird and a bear that had blasters or strax. now they are unkillable. there are a couple ways to fix this. you could simply nerf the dodge for the other classes/sets. or you could buff intex. atleast that would be a start.

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    Quote Originally Posted by 3pc View Post
    Mages were op from the start its time for birds to be better mages had there time eating in pvp lol
    You are talking as if the birds weren't OP during the 76 cap after the elite phoenix bow release. OH YEAH at birds view point you would not want to change a thing.

    Before the mage nerf, I definitely stood firm on nerfing the mage sets since we were too OP, Yes we got the nerfs we deserve but it was a devastating one that took away so much from us.

    Next, Mages do not have a dodge buff Which does not scale with the dodge buff that happened today.
    Birds once were kill-able even with the INSANE output DMG of the Arzac blasters before the update, NOW they deal similar damage with the Derex blaster while being untouchable from the dodge buff.

  18.   Click here to go to the next Dev post in this thread.   #16
    Design Department Cinco's Avatar
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    Buffing INTEX and MANTEX sets sounds good.
    What sort of buff do you think?

    ++ Dodge

    Or...

    ++ Damage


    Or instead maybe ++ Mana ...since this could also keep us alive in the arena.
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    Well, If u reduce the dodge on the global scale for endgame back to original, U would not need to touch Intex dodge, but give us more armor to survive this nerfpocalypse. That Armor nerf was devastating, Mana nerf was also huge, well, it might not be huge in that manner of numbers, but it was huge compare to the other DMG inputs from other classes that ripped our Mana into shreds in less than 2 seconds.

    Also, I do not get why Derex blaster set, which is 3pc have more armor than Intex 4 pc set.
    Its a 3pc set over a 4 pc set yet 3pc set has more armor.

    This does not seem right.

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    Quote Originally Posted by TheRealNun View Post
    Well, If u reduce the dodge on the global scale for endgame back to original, U would not need to touch Intex dodge, but give us more armor to survive this nerfpocalypse. That Armor nerf was devastating, Mana nerf was also huge, well, it might not be huge in that manner of numbers, but it was huge compare to the other DMG inputs from other classes that ripped our Mana into shreds in less than 2 seconds.

    Also, I do not get why Derex blaster set, which is 3pc have more armor than Intex 4 pc set.
    Its a 3pc set over a 4 pc set yet 3pc set has more armor.

    This does not seem right.
    From this I get ++ Armor.
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    Quote Originally Posted by Cinco View Post
    From this I get ++ Armor.
    That is when you Revert all the dodge buffing that happened today

    Who even suggested global dodge buff on endgame??????

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    In pvp from this last update, this is what happens in endgame with bears against mages.

    Bears. Excessive armor - unkillable because when your about to win even though they have no buffs, there is one spell - stun, and they run and regen so fast. At level 35, 10 dodge made a huge difference, and with a 200 armor cap with 30 dodge difference makes endgame mage rely on lucky 30 dodge and hopeful low armor. Dex bears have buffs that can make their armor high temporarily and win in seconds - I did ms, and still i had 10 hp after he did pull stomp.

    What should happen - Higher armor (+50) with higher dodge (+10)

    I was just farming deaths at a 2 v 2 where a bird can at least fight with them with 55 dodge and 550 armor where the mage in an update has strangely lost 100 armor.
    Last edited by Bats; 01-25-2017 at 06:57 PM.

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