IMO, the game is excessively elaborate these days... Seems to be too many directions to go and nothing really rewarding/time worthy once you get there..... In the past (the days of Locked Grant Crate of the Watch, specifically), the game was simpler, more fun, and the rewards/accomplishments were TIME WORTHY which made it HARD to put the controller down.... These days, on the other hand, the game seems to be all over the place and "things that aren't broke" are being "FIXED", which is a BAD thing..... Definitely is HARDER to pick up the controller these days.... I honestly believe a lot of the implemented changes that were made were unnecessary and actually hurt the game more than it helped (jewel system, configurations, very frequent set releases.)..... Unbalanced, banished, cryo this and that, ETC., ETC.............
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