Great start, indeed! I've got a few additional suggestions that you may want to include.
* You can continue to grind both XP and kills -- to a point -- even after you've surpassed the recommended level for a given zone/level. I haven't verified what this "point" is for every zone/level (as it seems to scale as you increase in level -- I think?), but -- for example -- you can still get XP and kills in Numa up to level 29. This inherently makes the runs easier (as you should have additional skills and better gear).
* Building on my previous comment, grinding on zones/levels beneath what you're capable of running does have a couple of downsides: 1) you receive less XP per kill, and 2) the typical drops are worth less.
* In most cases, the easiest mobs for a given zone/level can be found in the first stage associated with that zone/level (ideal for solo-farming); likewise, the most challenging mobs are generally located in the last stage of a given zone/level (ideal for group-based farming).
Bookmarks