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Thread: Mage,Rogue or Tank at lvl 16?

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    Senior Member zauilet's Avatar
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    Quote Originally Posted by quileos View Post
    Glad to hear that u wish to try out lvl 16. However if u want to play as a tank then first of all I wd suggest u getting an arcane mallet with at least 300-400 armor buff. Then u need icescale set because it gives +10 primary stats when equipped besides it's original stats. For ring buy the night ocean cuz it has armor stat and amulet might be chillwind or sacred Elondrian again because of its armor stats. If u have like 1400 armor u can survive even good para rogues with all tavern buffs. Gem slotting should be a combination with fort fury and Fort diamond. While for pet combo try arc deary and nekro or if u got good amount of gold try Samael as base and munchmouth happiness and nekro for arcane ability. For skills get axe veng heal and skyward. Axe should be with feeble and pull.
    Fighting strategy if fighting a rogue: try to make distance from opponent then pull and smash and do few normal attacks then make distance again and repeat. Arcane hooks procs are similar to dragon hunter sword while it procs try to keep moving away from ur opponent and u ll observe that those gold spawns behind u just like a trail. After it has stopped then pull and repeat the same process again. Try to plan ur pet AA only when ur health is low or when u r stunned.
    Good luck.

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    I agree all u said is true but...IMO only 1 point wrong lol....definitely need a juggernaut lol....
    On lv 16....no jugg=paper tank XD (specially when in clash with rogues)
    From what I have experienced and observed*
    As the rogues almost take out I think 20% of tanks health on critical(or even more health)
    I'm not sure bout 20% health thing.....been inactive on PvP for a long time like 1-2 months
    I hope my post was useful

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    Quote Originally Posted by zauilet View Post
    I agree all u said is true but...IMO only 1 point wrong lol....definitely need a juggernaut lol....
    On lv 16....no jugg=paper tank XD (specially when in clash with rogues)
    From what I have experienced and observed*
    As the rogues almost take out I think 20% of tanks health on critical(or even more health)
    I'm not sure bout 20% health thing.....been inactive on PvP for a long time like 1-2 months
    I hope my post was useful
    Jug is quite good and necessary if you are low armored but I guess it has its disadvantages as well because few rogues are quite cunning crows. Some of them can fairly predict when u ll likely be using it and charge their basic attack before u could jugg.
    Which sometimes makes a failed attempt of that skill. It also gets u out of mana and if there isn't any other tank with veng skill whose effects helps to recover a certain amount of mana for ur team members or a mage in your team during clash in lvl 16 maps, then ur whole team wd likely suffer from mana deprivation. Rogues ll be affected most due to this. The only solution wd be to increase ur armor above 1300 especially if u r tank by which it ll be possible to fight with veng without much HP decrease besides the mana recovery.

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