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  Click here to go to the first Dev post in this thread.   Thread: Undead mages in Maus after latest update

  1. #21
    Senior Member Avaree's Avatar
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    Timing nilbog's aa and a glowstik's aa in maus parties is very useful. Glow's aa does not stack, so players have to wait 8 seconds to use glow again, the combo of these two aa(s) in party eliminate the issue if there is more than one mage in a cluster of mobs (while waiting for skill and or pets cd). In addition, too clear up some confusion about nilbog's aa pools, players do not thave to stand in nilbog's pools to receive a 5 secs of immunity from curse. I slotted nilbog's aa in my nek's aa.

    Nilbog will also free party from cocoons, and the slow effect from the spider webs.

    You can always respec your skills to take out effects that cause d.o.t. too.
    Last edited by Avaree; 02-20-2017 at 01:05 PM.
    Avy
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  3. #22
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    I'm might be a little off. I kinda like the little buggers. We can't run mind numbing maps just tap, tap, tapping through a level. We have to apply some awareness and strategy to get through maus maps unscathed.

    They are annoying but I find that the only time I'm taking the "walk of shame" (repsawn run back to party) is when I'm not paying attention or if I'm in a pug with uncooperative members.

    There's my 2-3 cents.

    -Uca

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  5. #23
    Banned Suentous PO's Avatar
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    Quote Originally Posted by mssweety View Post
    agreed the warning for curse doesnt show up always. maybe 1 time out of 4.
    fix sts pls!
    Quote Originally Posted by nightmaresmoke View Post
    The problem i saw is that not all undead mages have the curse warning.
    I'm experiencing that also. I see 3 mages, np- I charge fb walk forward release- "your hero has fallen bla bla" no icon green ping.

  6.   Click here to go to the next Dev post in this thread.   #24
    Spacetime Studios Dev Carapace's Avatar
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    I took a quick look and there's no obvious reason why the UI icon should not apply, however I did notice it was targeting as part of the initial appearance of the Icon. That has been changed so that the actually targeting of the ability doesn't happen until after the warning time. This will be in the update this week.
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  8. #25
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    This happened to me several times but since I maxed out the gale. However the curse has been rare and before it was frequent.

  9.   This is the last Dev post in this thread.   #26
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by avikk View Post
    Please have a look at aimed shot skeleton rogue too. It seems to have a similar issue.
    The Rogue's Aimshot is by design, when the shot is announced the target can always expect to be taking damage that needs to be dealt with.
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  10. #27
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    Thx Carapace, the improvement helped us alot. But due to that really terrible lagging in maus even with a ping of 150 can you make it 2 secs but1.5 secs with the next update ?

    Would be an even bigger help.

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