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    Senior Member Azerothraven's Avatar
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    Quote Originally Posted by Zylx View Post
    Take a peak at the thread titled "Characters at different levels" stickied in the General Discussion section.

    The graph indicates a parabola. At one end, you see great numbers in population because these levels are more easily accessible, and they gradually decline up until recent caps, which house mostly inactive players, and finally the current cap which houses endgamers.

    I blame the lack of a consistent leveling system. And the autolevel feature just simply makes things worse.

    Areas in Brackenridge through Dead City are more popular than Nordr through Glintstone simply because new players come in, play for a bit, then lose interest and leave.

    These quests help tremendously with this, and I'm wondering what the graph would now look like, but it cuts off at around Lvl 40 when the story quests have all been completed and you see massive. It can be disheartening by the time you reach around lvl 43 when you realize how much longer it takes to level, especially considering the lack of xp in recent areas' daily quests. The grind between lv41 and lv61 can be overwhelming for most players, since the amount of xp needed is probably 3 or 4 times (maybe more) more than what was needed for 1-40, minus all of the XP quests you encounter between brackenridge and shuyal.
    I agree with you 100% and have experienced this personally. I carried on leveling only because of Ursoth event last year and wanted the immortal weapons. Even my siblings gave up at 53 because the grind is too long and 4K daily exp is not enough really. It can be a bit of hassle too if u don't know the location. They should add a quest bar just for leveling up faster after the story and I think new players would find that more encouraging and helpful.

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    Senior Member intizamfamily888's Avatar
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    Quote Originally Posted by Azerothraven View Post
    I agree with you 100% and have experienced this personally. I carried on leveling only because of Ursoth event last year and wanted the immortal weapons. Even my siblings gave up at 53 because the grind is too long and 4K daily exp is not enough really. It can be a bit of hassle too if u don't know the location. They should add a quest bar just for leveling up faster after the story and I think new players would find that more encouraging and helpful.
    In my opinion the exp curve has to be reduced always when a new expansion gets introduced. So that for example if it took 200k xp from 1-61, it should take only 100k or even 75 to lvl from 1-61 when 66 get released, so new players can catch up easily. Its very hard to get gold as a newbie atm and since there is this 10 days trade "ban" i saw a lot of newer players quitting because of getting bored of endless soloing and the problem of being undergeared. There should also be a nontradable item pack for 5-10k for every 10 lvls so newer people dont have to run with 150 dmg at lvl 41+ due to the trade ban. This will help em to lvl up easier and also will motivate them to go on playing.
    This was just my opinion.
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