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Thread: Arcane Portal rift weapons

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    Senior Member thekragle's Avatar
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    Default Arcane Portal rift weapons

    Hey STS, how about making some Arcane Deary Portal rift weapons that drop on Deary island.

    These weapons do damage to enemies displaced by the Deary Portal ring proc.

    This way we don't have to wait for mobs to reappear after being displaced for 3 seconds.

    So much better runs, player won't get throttled by other annoyed players in the map for using ring, and no map rage quitters, lol!!

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    Senior Member Gouiwaa9000's Avatar
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    i think a better solution would be to replace the proc on the rings with something like a random debuff , just no dissplacement . I want to use the ring ( the stats are actually good if you consider the extra crit ) but its a pain to deal with the portals


    Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account

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    Senior Member Spell's Avatar
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    Quote Originally Posted by Gouiwaa9000 View Post
    i think a better solution would be to replace the proc on the rings with something like a random debuff , just no dissplacement . I want to use the ring ( the stats are actually good if you consider the extra crit ) but its a pain to deal with the portals
    +1 very good suggestion!

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    Banned runagain's Avatar
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    Quote Originally Posted by Gouiwaa9000 View Post
    i think a better solution would be to replace the proc on the rings with something like a random debuff , just no dissplacement . I want to use the ring ( the stats are actually good if you consider the extra crit ) but its a pain to deal with the portals
    +1 awesome Idea! I'm actually still wondering (it might be a dumb question), but if you put para into Deary ring, it will Give lv2 para stats or lv61? Same story with emchanted eyes of syrillax.. anyone knows??? .-.

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    Quote Originally Posted by runagain View Post
    +1 awesome Idea! I'm actually still wondering (it might be a dumb question), but if you put para into Deary ring, it will Give lv2 para stats or lv61? Same story with emchanted eyes of syrillax.. anyone knows??? .-.
    From what i remember you're rich enough to buy eye gem put and check

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    Quote Originally Posted by resurrected View Post
    From what i remember you're rich enough to buy eye gem put and check
    Me not active ingame anymore sir, Just at forums So can't check.. sadly

    That's why I was asking, it would be insane if it was possible!

    *Wants to try so badly*

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    Quote Originally Posted by runagain View Post
    Me not active ingame anymore sir, Just at forums So can't check.. sadly

    That's why I was asking, it would be insane if it was possible!

    *Wants to try so badly*
    O.O since when nabagain is not active

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    Quote Originally Posted by resurrected View Post
    O.O since when nabagain is not active
    Sunday .-., school for a while hehe ;-;

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    Quote Originally Posted by runagain View Post
    Sunday .-., school for a while hehe ;-;
    Feel ya. GL bro!
    *offtopic lol*

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    Quote Originally Posted by resurrected View Post
    Feel ya. GL bro!
    *offtopic lol*
    Tyty xP,

    You made ur comeback Sga? Xd

    Glad to see u back @@ wcb tho

    *Ikr offtopic but Yolo* xD

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    Quote Originally Posted by runagain View Post
    Tyty xP,

    You made ur comeback Sga? Xd

    Glad to see u back @@ wcb tho

    *Ikr offtopic but Yolo* xD
    Nope. Check pm

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    Senior Member thekragle's Avatar
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    Quote Originally Posted by Gouiwaa9000 View Post
    i think a better solution would be to replace the proc on the rings with something like a random debuff , just no dissplacement . I want to use the ring ( the stats are actually good if you consider the extra crit ) but its a pain to deal with the portals
    Only problem is I don't see STS changing the proc. The displacement is really just an annoying stun. We need a way to counteract the annoying aspect of it, namely that we can't damage the enemy when they are displaced.

    If there was a way to do dmg while the mobs were displaced everyone would have no complaints.

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    Senior Member GoodSyntax's Avatar
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    STS will not be changing the PROC. In fact, I suspect they view a ring that scales according to level as a complete failure because it doesn't promote gear upgrades, so this ring has an unusually long shelf life.

    My personal opinion is that all Sets should have set bonuses that scale according to level, so that Antignome/Banished/Voice sets would still be the best gear for those respective maps. That way, no matter what level you are, or what gear you have, a set will still be the best on some maps. It would help to preserve the value of sets, even after the seasons end. I really shouldn't be able to purchase a full Antignome set for under 500k - the reason why it is so cheap is because the cheap Light/Dusk gear is superior in every way, even with the Antignome set bonus.

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    Senior Member Gouiwaa9000's Avatar
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    Anything thats hard to obtain should be scaled to level, whats the point to grind for something that becomes useless next expansion ( if you consider how long it takes to actually finish some of those sets chances are you are grinding for gear that will last you only 2-3 months )


    Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account

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