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Thread: Mage's in pvp Use rate

  1. #61
    Member johnycageee's Avatar
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    Quote Originally Posted by mrm View Post
    Your ign is?,your post seems unrelated to the topic and clearly you must be "Pro in pvp" for such a childish reply
    That reply is supposed to looks like childish.
    Just look what he said...
    He want non-charged fireball with stun
    And shield with invulnerability without charge...

    why that ?

    Btw your replies are so smart,you spread smartness on forums,that's why I appreciate you

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    Quote Originally Posted by intizamfamily888 View Post
    Thats exactly how sts ment to introduce it. They clearly stated it at the release of the expansion that:
    Tank>Rogue
    Rogue>Mage
    Mage>Tank


    Sent from my Asus Zenfone 2 using Tapatalk
    This is so hilarious. Mages can't kill Tanks easy atm. Tbh a maxed Tank vs a maxed Mage is just an endless fight and wins the one with better timing. But look at this now.. Once tank's jugg is over rogues can 1 combo and kill (It means tanks have 15 seconds to kill the rogue, otherwise it's over) so dont say Tanks can kill rogues coz even tanks are easy for rogues, there's no balance on that, again, stop watching PvP videos only and get urself in PvP maps then talk.

    Enviado desde mi SCH-I545 mediante Tapatalk

  3. #63
    Senior Member intizamfamily888's Avatar
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    Quote Originally Posted by Nea View Post
    This is so hilarious. Mages can't kill Tanks easy atm. Tbh a maxed Tank vs a maxed Mage is just an endless fight and wins the one with better timing. But look at this now.. Once tank's jugg is over rogues can 1 combo and kill (It means tanks have 15 seconds to kill the rogue, otherwise it's over) so dont say Tanks can kill rogues coz even tanks are easy for rogues, there's no balance on that, again, stop watching PvP videos only and get urself in PvP maps then talk.

    Enviado desde mi SCH-I545 mediante Tapatalk
    So u mean tanks with 2.4-2.5k dmg cant hurt any rogue? I think u should stop watching pvp vids.

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    Quote Originally Posted by intizamfamily888 View Post
    So u mean tanks with 2.4-2.5k dmg cant hurt any rogue? I think u should stop watching pvp vids.

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    2.4-2.5k damage?. Again, stop watching PvP videos.

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  5. #65
    Senior Member intizamfamily888's Avatar
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    Quote Originally Posted by Nea View Post
    2.4-2.5k damage?. Again, stop watching PvP videos.

    Enviado desde mi SCH-I545 mediante Tapatalk
    Ye thats the dmg of maxed claymore tanks....

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  6. #66
    Senior Member Dynimite's Avatar
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    A tank with 2.5 k dam??! Omg That s insane. You know mages have less dam. The only op thing mages have is 10k mana.. think about that mana where you can refill at of the corners of maps..

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  8. #67
    Senior Member intizamfamily888's Avatar
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    Quote Originally Posted by Dynimite View Post
    A tank with 2.5 k dam??! Omg That s insane. You know mages have less dam. The only op thing mages have is 10k mana.. think about that mana where you can refill at of the corners of maps..
    Dmg doesnt always matter man. Im sure that lightning hits way more then a axe or sky smash when it crits. Im just saying that the classes are balanced enough to compete with each other. Also this implementation solved the classes role in pvp issue. All classes got their spot in a clash now and none of them are useless in there...

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    Last edited by intizamfamily888; 04-12-2017 at 01:09 PM.

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    Member Hosphin's Avatar
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    Quote Originally Posted by intizamfamily888 View Post
    Dmg doesnt always matter man. Im sure that lightning hits way more then a axe or sky smash when it crits. Im just saying that the classes are balanced enough to compete with each other. Also this implementation solved the classes role in pvp issue. All classes got their spot in a clash now and none of them are useless in there...
    I think we could have few mods to make our balance better. u say that cuz wars rarely die in TDM most of them focus on def, and theyre almost immortal, even with 3 pp atackin him, but most of mages are simply food, shield waste fast and rogues dmg output is awesome, and they dont have to wait for cooldown they're aways ready to kill. if a mage kill a rogue came with speed set and shield doesnt recharged yet. simply dead. so speeds sets broke it a lil too.

    Proving mage's power 'till the end

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  11. #69
    Senior Member mrm's Avatar
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    Quote Originally Posted by intizamfamily888 View Post
    Dmg doesnt always matter man. Im sure that lightning hits way more then a axe or sky smash when it crits. Im just saying that the classes are balanced enough to compete with each other. Also this implementation solved the classes role in pvp issue. All classes got their spot in a clash now and none of them are useless in there...

    Sent from my Asus Zenfone 2 using Tapatalk
    excuse me that is my point,mage can't play its role cause after 2 secs of invinceblity we are as good as dead get 1shoted trough the shield get 2 shoted trough nekros shield imagne if ypu jug and after 2sec's anything can kill you
    (Sorry for grammer mestakes i am not on my pc)
    #BlueLivesMater

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    Senior Member intizamfamily888's Avatar
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    Quote Originally Posted by mrm View Post
    excuse me that is my point,mage can't play its role cause after 2 secs of invinceblity we are as good as dead get 1shoted trough the shield get 2 shoted trough nekros shield imagne if ypu jug and after 2sec's anything can kill you
    (Sorry for grammer mestakes i am not on my pc)
    Ok so since rogues are the only ones one shotting mages. I wanted to ask if mages cant one combo rogues? I agree that mages shield need a minor buff. Anything higher than that would cause an incredible unbalance since mages can deal a massive amount of dmg aswell.

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    Instead of buffin or nerfin classes, we should think in a new PVP map, i thought something less random, imagine something like duel in groups, u could create a rom, 2x2 3x3 4x4 5x5...
    The game only begin when all join, and them, match start. example 3x3, all on each team side, they start together, if u die ur out until next match begin.
    This way rogues wont rush for lucky, and strategical will be necessary. no spots (mana health speed), brain will be in use.

    We could have new GVG maps too, and a option to chose it. with more kind of games.
    Like GVG duel mode, GVG CFT mode, GVG TDM mode.... and so on!

    Proving mage's power 'till the end

  14. #72
    Member Hosphin's Avatar
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    Quote Originally Posted by intizamfamily888 View Post
    Ok so since rogues are the only ones one shotting mages. I wanted to ask if mages cant one combo rogues? I agree that mages shield need a minor buff. Anything higher than that would cause an incredible unbalance since mages can deal a massive amount of dmg aswell.
    Answering, Yes mages can combo rogues, but it depends a lot, it need to be an so op geared mage, and rogues cant be with with nekro, glow or razor on.
    Any rogue middle geared, can aimshot kill mage without shields, a op rogue, can combo kill mages even with all the shields on.

    Doin TDM most annoyin is mages need to wait for shield cooldown otherwise they're dead, or u can go with a tank in front of u

    Proving mage's power 'till the end

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