Page 3 of 4 FirstFirst 1234 LastLast
Results 41 to 60 of 72

Thread: Mage's in pvp Use rate

  1. #41
    Senior Member nightmaresmoke's Avatar
    Join Date
    Feb 2013
    Location
    Into the abyss..
    Posts
    1,644
    Thanks Thanks Given 
    424
    Thanks Thanks Received 
    343
    Thanked in
    190 Posts

    Default

    Quote Originally Posted by mrm View Post
    Did you read only 1st thread or all of them?.You will see rogues crying about almost everything there ,like they don't understand the concept glass canons.
    Would you not cry if your damage and armor gets nerfed? Im sure you'll do. To tell that rogues cry in almost everything is kinda unfair as you cry about your shields too.

    "An eye for an eye, a tooth for a tooth, evil for evil"
    Last edited by nightmaresmoke; 04-08-2017 at 08:16 AM.

  2. #42
    Banned boohgey's Avatar
    Join Date
    Aug 2016
    Location
    UNDERHUL ( my playground )
    Posts
    434
    Thanks Thanks Given 
    231
    Thanks Thanks Received 
    176
    Thanked in
    66 Posts

    Default

    This is why I started killing mobs...aiming for impressive PVE kdr ...
    Traumatized in pvp maps and trying to put in mind how OP a mage is in pve so I could forget dreaming pvp since I chose to play as a mage with predictable skills XD

    « Just Draw It. »
    Last edited by boohgey; 04-08-2017 at 09:04 AM.

  3. #43
    Senior Member intizamfamily888's Avatar
    Join Date
    Sep 2014
    Posts
    3,539
    Thanks Thanks Given 
    239
    Thanks Thanks Received 
    131
    Thanked in
    100 Posts

    Default

    Quote Originally Posted by mrm View Post
    Please go play mage before assuming they can 1 hit combo.The come back and laugh at that joke.Every mage can tell you its impossible to 1 shot combo a rogue with = gear then you or even weaker
    Any mage's here ever 1 hit combed a rogue if she is 90 -100% health?
    I am trying not to be rude here but this is a joke...
    Quote Originally Posted by Plqgue View Post
    That's a lie we can't one hit unless they're already below 50%
    Pls read my post one more time, i was saying one combo not one shot....

    Sent from my Asus Zenfone 2 using Tapatalk

  4. #44
    Banned Plqgue's Avatar
    Join Date
    Apr 2016
    Posts
    1,112
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    210
    Thanked in
    139 Posts

    Default

    Quote Originally Posted by nightmaresmoke View Post
    Same goes for last season as rogues aren't needed in clashes i mean literally rogues recieves pm like out pls and such stuffs.

    "An eye for an eye, a tooth for a tooth, evil for evil"
    Mages have had multiple seasons of this abuse this isn't the first cap of rogue legends. Besides why does a person who doesn't pvps opinion matter about a pvp situation? You wouldn't know about how quickly were dying or what were going through simply because you don't pvp often

  5. #45
    Senior Member Abuze's Avatar
    Join Date
    Aug 2016
    Location
    Guildhall
    Posts
    1,103
    Thanks Thanks Given 
    259
    Thanks Thanks Received 
    493
    Thanked in
    240 Posts

    Default

    Most you mages here are a bunch of hypocrites. You're whining about being paper yet it's the exact same thing that happened to rogues last season. Rogues had a massive armor nerf along with a little damage nerf (last season this season's new gear changed things again). Do you have any clue how hard it was a for a rogue after the armor nerf? Forget PvP, even PvE was harder due to us getting one shotted more often. Adapting to this was far from easy.
    A mage can easily one combo a speed set rogue. This is fact. Lets not get started on the insane damage that a warrior does.
    STS's idea of buffing the damage so significantly on every class has been a terrible idea IMO.
    Last season was mages season, now it's rogues. This is what the game has come down to, turns of who dominates. Until this changes just wait out a season. As I said before mages are gods in mausoleum. I'd swap my main to mage myself if I could just for that.

  6. #46
    Senior Member nightmaresmoke's Avatar
    Join Date
    Feb 2013
    Location
    Into the abyss..
    Posts
    1,644
    Thanks Thanks Given 
    424
    Thanks Thanks Received 
    343
    Thanked in
    190 Posts

    Default

    Quote Originally Posted by Plqgue View Post
    Mages have had multiple seasons of this abuse this isn't the first cap of rogue legends. Besides why does a person who doesn't pvps opinion matter about a pvp situation? You wouldn't know about how quickly were dying or what were going through simply because you don't pvp often
    Abused? When? Freedom of speech bro, here's the thing a test should be done if mages shield is really broken sts should do a one week temporary not allowing speed sets in pvp maps only and see the outcome. As i understand mages shields breaks fast coz not entirely of rogues damage its the quantity of how many times a mages gets a hit from a rogue then avoids using speed sets when shield still have damage vulnerability then nuke when shield is gone, that way the problem could be seen and then decide if it needs a fix. Or to make it simple sts devs should ask some pro pvp players to do a bunch of test instead of what ive suggested above.

    "An eye for an eye, a tooth for a tooth, evil for evil"
    Last edited by nightmaresmoke; 04-08-2017 at 11:25 AM.

  7. #47
    Member SkipperSkinner's Avatar
    Join Date
    Nov 2016
    Location
    Where at?
    Posts
    154
    Thanks Thanks Given 
    142
    Thanks Thanks Received 
    45
    Thanked in
    22 Posts

    Default

    For the most part I am happy with my class, as far as pvp I am currently on my way to a positive kdr now that I got some better gears which is still a far cry from the best gear, the only thing I would tweak is the cool down time for shield and only a little bit. As for spawn in shield it's a two way street which is controlled primarily by lag

  8. #48
    Senior Member Dynimite's Avatar
    Join Date
    Jul 2013
    Posts
    553
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    87
    Thanked in
    52 Posts

    Default

    Quote Originally Posted by nightmaresmoke View Post
    Abused? When? Freedom of speech bro, here's the thing a test should be done if mages shield is really broken sts should do a one week temporary not allowing speed sets in pvp maps only and see the outcome. As i understand mages shields breaks fast coz not entirely of rogues damage its the quantity of how many times a mages gets a hit from a rogue then avoids using speed sets when shield still have damage vulnerability then nuke when shield is gone, that way the problem could be seen and then decide if it needs a fix. Or to make it simple sts devs should ask some pro pvp players to do a bunch of test instead of what ive suggested above.

    "An eye for an eye, a tooth for a tooth, evil for evil"
    This is correct!! We want sts to test this.. I've been saying this forever. We just want them to look and say nothing is wrong and personally I would back off but until then I'm all about the movement
    #BLUELIVESMATTER

  9. #49
    Luminary Poster Energizeric's Avatar
    Join Date
    Jun 2012
    Posts
    8,243
    Thanks Thanks Given 
    960
    Thanks Thanks Received 
    2,931
    Thanked in
    1,208 Posts

    Default

    I haven't read this entire thread, but here are my thoughts...

    I think that with all the PvE content being released over the past year, and all the new APs, there is a significant decline in PvP in general as more players are concentrating on PvE. For sorcerers, this is multiplied by the fact that we are the stars of much of the new PvE content. Never before can I remember a campaign where a party would be so concerned with how many sorcerers there were. As a sorcerer with a dragon staff, I cannot remember the last time I participated in M1-M4, as I get constant invites to skip those dungeons and enter right at M5 or M6.

    With all of this opportunity to earn gold in PvE, I think most sorcerers are not bothering with PvP. I'm not sure if it has much to do with how useful we are there.

  10. #50
    Senior Member mrm's Avatar
    Join Date
    Jul 2015
    Location
    " "
    Posts
    654
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    81
    Thanked in
    61 Posts

    Default

    Quote Originally Posted by Energizeric View Post
    I haven't read this entire thread, but here are my thoughts...

    I think that with all the PvE content being released over the past year, and all the new APs, there is a significant decline in PvP in general as more players are concentrating on PvE. For sorcerers, this is multiplied by the fact that we are the stars of much of the new PvE content. Never before can I remember a campaign where a party would be so concerned with how many sorcerers there were. As a sorcerer with a dragon staff, I cannot remember the last time I participated in M1-M4, as I get constant invites to skip those dungeons and enter right at M5 or M6.

    With all of this opportunity to earn gold in PvE, I think most sorcerers are not bothering with PvP. I'm not sure if it has much to do with how useful we are there.
    Thanks for you positive feed back, much appreciated
    #BlueLivesMater

  11. #51
    Senior Member shadowronn's Avatar
    Join Date
    Jul 2016
    Posts
    1,901
    Thanks Thanks Given 
    283
    Thanks Thanks Received 
    120
    Thanked in
    86 Posts

    Default

    i think sts shud give us 2 seconds invulnerability without charging it cuz many times rogs cud predict and stun or combo before sheild was on and we can't use the sheild later cuz we prolly will be dead by 1 combo so umm yea thats all, i played mage briefly and im telling it that way.

  12. The Following User Says Thank You to shadowronn For This Useful Post:


  13. #52
    Senior Member will0's Avatar
    Join Date
    Apr 2013
    Posts
    2,531
    Thanks Thanks Given 
    392
    Thanks Thanks Received 
    286
    Thanked in
    222 Posts

    Default

    Remove the charge skills require for shield and for FB stun too

  14. The Following User Says Thank You to will0 For This Useful Post:


  15. #53
    Senior Member intizamfamily888's Avatar
    Join Date
    Sep 2014
    Posts
    3,539
    Thanks Thanks Given 
    239
    Thanks Thanks Received 
    131
    Thanked in
    100 Posts

    Default

    Wha about a 100% crit chance for all mage skills?

    Sent from my Asus Zenfone 2 using Tapatalk

  16. #54
    Member johnycageee's Avatar
    Join Date
    Jun 2013
    Posts
    199
    Thanks Thanks Given 
    41
    Thanks Thanks Received 
    44
    Thanked in
    31 Posts

    Default

    Quote Originally Posted by will0 View Post
    Remove the charge skills require for shield and for FB stun too
    Yea
    Mage shield should have mastery "kill all" when charged
    Or
    Fireball mastery will be
    Gasoline them all,fire and burn all map.
    Game ower

  17. #55
    Senior Member mrm's Avatar
    Join Date
    Jul 2015
    Location
    " "
    Posts
    654
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    81
    Thanked in
    61 Posts

    Default

    Quote Originally Posted by johnycageee View Post
    Yea
    Mage shield should have mastery "kill all" when charged
    Or
    Fireball mastery will be
    Gasoline them all,fire and burn all map.
    Game ower
    Your ign is?,your post seems unrelated to the topic and clearly you must be "Pro in pvp" for such a childish reply
    #BlueLivesMater

  18. The Following User Says Thank You to mrm For This Useful Post:


  19. #56
    Senior Member mrm's Avatar
    Join Date
    Jul 2015
    Location
    " "
    Posts
    654
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    81
    Thanked in
    61 Posts

    Default

    Same goes for you
    #BlueLivesMater

  20. #57
    Banned
    Join Date
    Dec 2016
    Posts
    961
    Thanks Thanks Given 
    73
    Thanks Thanks Received 
    77
    Thanked in
    54 Posts

    Default

    Quote Originally Posted by mrm View Post
    Your ign is?,your post seems unrelated to the topic and clearly you must be "Pro in pvp" for such a childish reply
    I agree with you 💯

  21. The Following User Says Thank You to You Mad Or Nah For This Useful Post:


  22. #58
    Senior Member mrm's Avatar
    Join Date
    Jul 2015
    Location
    " "
    Posts
    654
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    81
    Thanked in
    61 Posts

    Default

    Quote Originally Posted by mrm View Post
    Same goes for you
    Ment for Intizamfamily88
    Last edited by mrm; 04-11-2017 at 02:25 PM.
    #BlueLivesMater

  23. #59
    Member Hosphin's Avatar
    Join Date
    Sep 2016
    Location
    BRAZIL
    Posts
    69
    Thanks Thanks Given 
    34
    Thanks Thanks Received 
    19
    Thanked in
    13 Posts

    Default

    I've read entire thread, this is nice to discuss but there's problem in all classes.

    For example, atm rogues have advantage against mages, mages have advantage against wars, and wars have advantage against rogues.
    That's why wars wont agree with us, if u can see this point, u could know that if sts changes or buff anything on mage there will be even more unbalance. The only who will be beneficted will be mage's.

    I like our kind of balance that is unbalanced, but many things have to be done to fix it.

    Proving mage's power 'till the end

  24. The Following User Says Thank You to Hosphin For This Useful Post:


  25. #60
    Senior Member intizamfamily888's Avatar
    Join Date
    Sep 2014
    Posts
    3,539
    Thanks Thanks Given 
    239
    Thanks Thanks Received 
    131
    Thanked in
    100 Posts

    Default

    Quote Originally Posted by Hosphin View Post
    I've read entire thread, this is nice to discuss but there's problem in all classes.

    For example, atm rogues have advantage against mages, mages have advantage against wars, and wars have advantage against rogues.
    That's why wars wont agree with us, if u can see this point, u could know that if sts changes or buff anything on mage there will be even more unbalance. The only who will be beneficted will be mage's.

    I like our kind of balance that is unbalanced, but many things have to be done to fix it.
    Thats exactly how sts ment to introduce it. They clearly stated it at the release of the expansion that:
    Tank>Rogue
    Rogue>Mage
    Mage>Tank


    Sent from my Asus Zenfone 2 using Tapatalk

  26. The Following User Says Thank You to intizamfamily888 For This Useful Post:


Similar Threads

  1. Hit Rate
    By SkyDagger in forum AL General Discussion
    Replies: 4
    Last Post: 03-03-2013, 10:26 PM
  2. Rate!
    By Udiemorenoob in forum PL Suggestions and Feedback
    Replies: 0
    Last Post: 12-02-2011, 12:49 AM
  3. Hit Rate Cap - do we need 100% hit?
    By kamikazees in forum PL General Discussion
    Replies: 11
    Last Post: 04-21-2011, 02:45 PM
  4. New EXP rate
    By Wizzy Wizard in forum PL General Discussion
    Replies: 5
    Last Post: 02-07-2011, 06:11 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •