I disagree: Support mage should not use LifeGiver skill: It is a PVP skill (where you can't use pots) and should not be used in end game PVE (where you can use pots).
Your party does not need that 50 mana from lifegiver when they are spaming pots, support mage should know how to CC and keep their DOTS up. Most importantly LifeGiver is a skill that steals agro, so your tank have to taunt the mobs back every-time you use that skill, or just have to let you die.
You will say, I can stay alive even if I steal agro... Well I ask: can you steal agro and hold it like a tank? No you can't, there is a reason different roles are given to different classes.
The support build should be:
Sheild 4/5
Fire/Ice 4/5 (Fire for extending your flame staff damage and DOT / Ice purely for DOT+CC)
Gale 4/5 (for CC and 50%Armor boost) Mastery 10/10 (Removed all de-buffs)
Time 4/5 (Best mage skill for Crit damage + DOT + CC) Mastery 10/10 (Freezes enemies for indefinite time)
The only scenario I believe its OK to use LifeGiver skill in PVE is either when you are doing low level maps or when you are farming.
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