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    Default Regarding Gold loot

    Sts, u are slowly crashing AL economy by making more and more items "awakeable"with gold loot . Afaik gold loot is stackable and there are some who already say they run with like 500% gold loot. This will put more and more gold out of the blue into the game and will have hyperinflation in result. In the end we might see some ppl who make like 500k from a single maus 1 to 6. We see rising prices already, and what about the new or casual player from this point of view ?

    Wouldn't it be better to limit gold loot to 100 % in total ?
    Last edited by Minisalami; 05-25-2017 at 01:32 AM.

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    nice idea ! 100
    make a limit 100-200% goldloot (including weap + gl set) in total is better.
    Last edited by Ravintov; 05-26-2017 at 05:24 PM.

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    I don't know whether other players would agree with my observations, but my feeling is that the gold drops in m5/m6 for instance, are less than what they were let's say a month ago. So what happens is, i suppose, that sts increases the max gold loot % possible, but decreases base gold drops, so the result would be that the total gold drop may not increase, but ppl who increase their gold loot % get more gold, and ppl who stay with the same gold loot % get less gold.
    There is logic in this from sts's prospective, cause this way, ppl have more incentive to awaken more and more, meaning more plat, meaning more revenue. (i'm not saying that i like this, i'm f2p player. but revenue should be made somehow.)
    Besides, i don't think that devs would permit constant limitless inflation, they can always nerf gold drops more, if the gold produced daily is more than the gold liquidated daily.
    Last edited by voidPtr; 05-25-2017 at 02:20 AM.

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    Quote Originally Posted by voidPtr View Post
    I don't know whether other players would agree with my observations, but my feeling is that the gold drops in m5/m6 for instance, are less than what they were let's say a month ago. So what happens is, i suppose, that sts increases the max gold loot % possible, but decreases base gold drops, so the result would be that the total gold drop may not increase, but ppl who increase their gold loot % get more gold, and ppl who stay with the same gold loot % get less gold.
    There is logic in this from sts's prospective, cause this way, ppl have more incentive to awaken more and more, meaning more plat, meaning more revenue. (i'm not saying that i like this, i'm f2p player. but revenue should be made somehow.)
    Besides, i don't think that devs would permit constant limitless inflation, they can always nerf gold drops more, if the gold produced daily is more than the gold liquidated daily.
    How gold is liquidated? Generaly People make 100-250k daily from maus

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    Quote Originally Posted by gunlet View Post
    How gold is liquidated? Generaly People make 100-250k daily from maus
    Gold is liquidated via potions, auction fees,sirspendsalot vanity, pet feeds, 5k awaken elix,crafting fees and probably a few other ways that escape me at the moment.

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    Quote Originally Posted by gunlet View Post
    How gold is liquidated? Generaly People make 100-250k daily from maus
    Actually we make 1-1.2m per day in maus

    Sent from my SM-J120H using Tapatalk

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    So max gold loot is 910%.
    I wonder who is the first one to get it.

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    Quote Originally Posted by voidPtr View Post
    I don't know whether other players would agree with my observations, but my feeling is that the gold drops in m5/m6 for instance, are less than what they were let's say a month ago. So what happens is, i suppose, that sts increases the max gold loot % possible, but decreases base gold drops, so the result would be that the total gold drop may not increase, but ppl who increase their gold loot % get more gold, and ppl who stay with the same gold loot % get less gold.
    There is logic in this from sts's prospective, cause this way, ppl have more incentive to awaken more and more, meaning more plat, meaning more revenue. (i'm not saying that i like this, i'm f2p player. but revenue should be made somehow.)
    Besides, i don't think that devs would permit constant limitless inflation, they can always nerf gold drops more, if the gold produced daily is more than the gold liquidated daily.
    I hope this isn't happening. Imagine buying a expensive gold loot item and then Sts nerfs the gold drops again. That just means your back to square one.
    If Everytime you got higher gold loot STS nerfed gold drop rate, you would be right back where you started rendering gold loot bonus pointless.

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    Agreed Mini, I had the same thought. It's odd - didn't they nerf gold loot in arena because it gave too much gold?
    I'm also thinking of a cap on it which I guess would have to be 200 for that set that gives that much.

    @Void- that could be. True but if it were it would force players to get gold loot awakens or get left behind by the ones who have them. Doesn't seem like a good idea to do.

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    That is very bad business to Nerf gold drops in newer maps. If I buy a gold loot weapon and they just nerf the gold drops, I am back to square one and just wasted my gold or platinum getting that awakening or gold loot item.

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    how about for me, i buy samael 25m & etc and now? Dont cry just because you wasted more gold or plat for item what are you use. btw it is just a game.

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    Quote Originally Posted by Ravintov View Post
    how about for me, i buy samael 25m & etc and now? Dont cry just because you wasted more gold or plat for item what are you use. btw it is just a game.
    That's different, every items worth can be affected by age or desirability in this game. Gold loot mechanics are a bit different and must be adjusted carefully due to the inherent assumption that if you invest in it it will produce certain results.

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    i honstley think it was WAY early for artifacts to be awaken-able,becuase people barley got a hold of it and bam..now its even stronger,saw prices go up even more on it..gold loot should be limited tho i agree
    an alxe

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    People just complaining about gold loot, just get a gold loot setup yourself!
    People who farm with a lot of gold loot have paid much for their gear (such as avarice set and high gl weapons) but i at least agree with the point that awakening came way too early on artifacts

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    Quote Originally Posted by Behoove View Post
    People just complaining about gold loot, just get a gold loot setup yourself! People who farm with a lot of gold loot have paid much for their gear (such as avarice set and high gl weapons) but i at least agree with the point that awakening came way too early on artifacts
    I use gl items (including weapon & set). but i'm the one player who think if goldloot must be limited (100-200%)

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    I have a mixed feeling about this. As much as i like how easily gold can be earned using weapons and gears with gold loot, i can't help but agree with the OP. Prices are now skyrocketing and new players (not twinks) would easily be discouraged seeing how expensive items are ATM. I hope STS can find a solution to normalize prizes the ways it's supposed to be.

    On a side note, i also agree with having awake on artifacts being too early. Im sure not even 5% of the players have own even a rare or epic artifact at the moment? Why the hurry anyway?

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    Guys, how is it too early for awakenings when you can't even get a artifact that can be awakened for weeks unless you spend a ton of plat or go madman grinding in the new dungeon??

    You deserve an awakening for that lol.

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    Quote Originally Posted by Minisalami View Post
    Sts, u are slowly crashing AL economy by making more and more items "awakeable"with gold loot . Afaik gold loot is stackable and there are some who already say they run with like 500% gold loot. This will put more and more gold out of the blue into the game and will have hyperinflation in result. In the end we might see some ppl who make like 500k from a single maus 1 to 6. We see rising prices already, and what about the new or casual player from this point of view ?

    Wouldn't it be better to limit gold loot to 100 % in total ?
    -1 we worked hard for our items farm and get your own

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    Quote Originally Posted by Plqgue View Post
    -1 we worked hard for our items farm and get your own
    As you've posted this a couple of times-
    Some voicing concern DO have gl, and don't want things out of hand, for ourselves, new players, and inflation sake.

    Here's what I want to avoid.
    Gold loot added = ppl find the most effective maps to farm gold. Sts notices multi millions are made in map x so they nerf it.
    Now even though you have invested in your gl, it stops working in map after map.
    Example km3, arena ect= nerfed maps because "we made too much money farming"-sts

    Or that gl & inflation goes unchecked and we go back to 50 mil pets.

    To say we are just complaining is short sighted

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    Quote Originally Posted by Suentous PO View Post
    As you've posted this a couple of times-
    Some voicing concern DO have gl, and don't want things out of hand, for ourselves, new players, and inflation sake.

    Here's what I want to avoid.
    Gold loot added = ppl find the most effective maps to farm gold. Sts notices multi millions are made in map x so they nerf it.
    Now even though you have invested in your gl, it stops working in map after map.
    Example km3, arena ect= nerfed maps because "we made too much money farming"-sts

    Or that gl & inflation goes unchecked and we go back to 50 mil pets.

    To say we are just complaining is short sighted
    In the end it's not really your call now is it? We worked hard for our items and you and lunchmeat are trying to render them useless will you guys be giving us the millions we spent getting those awakens?

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