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    Cool Commando Offensive Build & Feedback

    Hello Star Legends community =]
    Did you ever ask yourself...
    -How do I kill these droid bots faster?
    -How am can I help the entire group survive?
    -What role do I play as a commando?
    If you have similar questions you came to the right place!

    1)First of all, commandos always play the role of a tank( in other words you stay in the front lines and shield others with your own body)
    No matter what skill build you have, commando is more capable of being tank. They have the highest amount of health, Hp regen, and armor.
    Without hesitation you should be the first one to charge into a mob of enemies instead of waiting for the operative or engineer to make
    a move.

    2)Second of all, keep in mind that everything I say is only feedback from experience. I do not expect you to believe everything I say, but I
    have decided to share my opinion in order to level the playing field when it comes to doing exp runs with or without friends.

    My commando is Heavensblade, a lv31 with short temper lol jk here are my current skills and stats


    Unfortunately I have experienced my first death today. I cant clearly confirmed if it was a glitch or not but I had full health, was spamming stimpacks
    and suddenly died =(


    Why did I choose these skill?
    -Simple, I wanted to run through every stage like a bulldozer

    What are its strengths?
    -Using it correctly can kill anything fast, be it a single enemy or a large mob.

    What are its weaknesses?
    -High dosage of mana stimpacks due to the accelerated use of skills( This is a good time to think if u want to kill faster and sacrifice money, or
    kill slower but save money).
    -Vigor taken out so no HP regen, either trust your eng or carry HP stimpacks.
    -Increase Mass also taken out, no more +300 armor buff. In my opinion its a good tanking skill, however it uses mana in order to save some HP.
    having a high amount of health and armor is enough to keep you alive once youre lvl30. Even without a shield you're still a greater match compared
    to an eng or op with shield.

    HOW DO I USE THESE SKILLS EFFECTIVELY?
    1. You probably noticed that the lv28 skill Back Breaker does a combo if the enemy is knocked down and timed correctly. Well, having neutron stomp and singularity will make that easier. You can even combo it with another commando using those 2 skills or an operative using lurch to push the enemy down.
    If you dont know what combo does, its actually the damage of back breaker multiplied by 3. its very effective on enemies with high HP.
    *Note: Nearly all mini bosses can be knocked down, but Bosses like the Guardian or Director cannot be pushed down therefore it will not do a combo, but its still a useful skill since it has a 5 second downtime with 20-40dmg+taunt.

    2. When you're about to come across a large group of monsters you are depended on distracting and eliminating or lowering their HP. Almost every offensive skill the commando has inclundes taunt. You may think you're unlucky to have it but it will help keep engineers and operatives survive since most of the enemies will focus on attacking you. It is only right to be the primary target because you have the most HP and armor. and when the enemies are knocked down by your stomp or singularity, it stops them from attacking for a short period of time. however if u alternate the use of stomp and singularity correctly you can keep keep knocking the enemies down at the moment they stand back up. This will help save some of you and your teammates HP.

    3. Many people are confused wether or not to get kinetic reservoir. It is actually a useful skill but only if you use it right. At maxed level it uses 0 energy, +10 mana regen for 5seconds, +35 damage for 2 seconds after the 5 second regen, but -10 damage during the mana regen. The best time to use this skill is to anticipate the point when you reach the next group of enemies to avoid the -10dmg and only benefit from the mana regen and +35 damage. If you time it correctly you can apply 2-3 skills within that 2 second buff. For example, use Singularity first since it has a delay in activation, then use stomp and back breaker both skills are used once the icon is clicked so it is perfect. Imagine, if u have are dealing about 75 damage with back breaker on a certain enemy it would be 225 damage with combo, but with kinetic reservoir its a stunning 75+35 damage x3 which deals a greater amount of damage.
    *Note: these calculations may differ depending on which enemy you are encountering.

    4. Now the most important skill to use with steps 1 and 3 is Growing Rage( It gives +60% critical chance for 15 seconds, but has a 60 sec. downtime)
    Since it is effective for a good 15 seconds it give you plenty of time to use everything you have and if you're fingers are fast enough maybe twice.
    Going back to step 3: I said that kinetic reservoir + back breaker combo is would be 75+35 x3 = 330 damage. well If you do a critical then it would multiply by 2 once more and be a total of 660 damage!!!

    Why i distributed certain skill points like the picture above?
    -First of all Force Hammer may be quick because of the 5 second cooldown but it doesnt combo like back breaker. Its fast but mostly you need it for increasing you're taunting abilities.
    -You only need 1 point on stomp because you only need it for its knockdown effect. putting it to 6 is pointless because it lacks attack power and has a very short range. The 8-second cooldown is good though.
    -1 point on Gravitation slam because you need it for slowing the enemy down and taunting. also has a 8-second cooldown. 6 points is unnecessary because its better to save the points for something of more use.
    -6 Points on Growing Rage because its 10% crit per level so in order for it to be more effective you must increase its level.
    -6 Points on Back Breaker because it will make the combo even stronger and you will be using it very often.
    -5 Points on Singularity since it has a wide range, high attack power, taunts, and most importantly knockdown.
    -The 4 remaining points will go on gravity well because it has a wide range and it pulls the enemies closer. It also has the highest attack power compared to all the other AoE skills. (5 Points if you are lvl31).
    *If you are wondering why I didnt get Nebula, it is because the range is short, so if the enemy pushes you away from itself it wont be as effective. But you can still tweak this build by switching gravity well for nebula.

    This brings us to the end of this session. I hope that it will help many commandos out there because this build helped me a lot. It has taken me a long time to finally stick with a certain build. I probably redistributed my skills about 5 or more times by now. As I have said before this was all gained from experience. I have been playing this game 2 weeks after it came out. I don't expect you to follow me just because im on top of commando leaderboard but If you have any questions feel free to ask me anytime =] You can contact me on any of these characters : Heavensblade, Lostmemories, or Nagisachan

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