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    Senior Member Hail's Avatar
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    Quote Originally Posted by Plqgue View Post
    Exactly so you can't use gold loot effectively except in two maps maus and esg ...why should your opinion matter if you can't even correctly say how much gold we're getting daily because you have no experience in actually looting the gold? Go back to merching and let us farmers have our things
    Quote Originally Posted by Plqgue View Post
    I was making 1m+ a day with 0% gl now at 140% I'm making around 1.3-6
    Just because I can't farm m5/6 doesn't mean I can't read. If a single person is making over 1mil a day, how much is going into our economy with everyone elses lovely contributions? It honestly does scare me "as a lazy person".

    EDIT: I'm done, we aren't going to change each others opinions on the topic, and you are obviously ignorant to the long term effects this is having on our economy. Goodnight <3
    Last edited by Hail; 06-08-2017 at 10:21 AM.
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    Quote Originally Posted by Hail View Post
    Unlucky....

    But really... I am so sorry, let me just throw away my chances of a Law degree so I can spend more time farming some pixels to make you happy. It may only cost me thousands in real life but at least I can be rich in-game. <3

    I am sorry having a life and commitments is considered lazy these days..
    I have two jobs and two kids yet I'm at 390K points and make a MIL+ daily ... you are lazy and you're trying to kill one of the best parts of the game which you lack actual knowledge of...as I've stated at 140% I'm making 300-600K more daily ....if I farm hard ...this isn't breaking anything ...

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    Senior Member mrm's Avatar
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    Gold loot is not effecting the economy name any item you think effected by this

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    Quote Originally Posted by mrm View Post
    Gold loot is not effecting the economy name any item you think effected by this
    Do you understand how inflation/hyperinflation work? ....
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Visiting View Post
    Do you understand how inflation/hyperinflation work? ....
    Like I said name any item I'll be able to example it to why its value went up or down

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    Quote Originally Posted by mrm View Post
    Like I said name any item I'll be able to example it to why its value went up or down
    Locked crates, awakening kits, pets in general, belts, vanities, collectible items, arcanes/myths, housing junk, maybe elixirs (I'd have to check on this one since I haven't bought these in ages). Need I say more?
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Visiting View Post
    Locked crates, awakening kits, pets in general, belts, vanities, collectible items, arcanes/myths, housing junk, maybe elixirs (I'd have to check on this one since I haven't bought these in ages). Need I say more?
    1:lock's due to how rare they are currently and the fact of heroics
    2: awaking gems: belt's and artifacts got an awaking option so people needs a lot of gems also rings will also get awaking now
    3:pets have been stable I have bee merching with them since November Nekros price went up due to rare vials drop
    4:Belts Due to them getting the ability to get awakenings
    5:Some mythics/arcanes has gone up in price due to there procs for farming reason's. Ect. Dragon staff,glint agits,flameforg staff,dragon blades.
    6:Don't lie housing stuff are stable if it is a tavern your revering to,it's due to the fact that you get more value buying and selling awaking kits then tavern's thus making the stock low
    7:vanity's the mas band caused a huge los of vanity's. Meaning that they gain more value.Only vanity's like LB and alors where effected the red are all the same
    8:collectibles: ofc there price will go up they are rare.Colectors hunt for rare items
    ..... Anything else...

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    Quote Originally Posted by mrm View Post
    1:lock's due to how rare they are currently and the fact of heroics
    2: awaking gems: belt's and artifacts got an awaking option so people needs a lot of gems also rings will also get awaking now
    3ets have been stable I have bee merching with them since November Nekros price went up due to rare vials drop
    4:Belts Due to them getting the ability to get awakenings
    5:Some mythics/arcanes has gone up in price due to there procs for farming reason's. Ect. Dragon staff,glint agits,flameforg staff,dragon blades.
    6on't lie housing stuff are stable if it is a tavern your revering to,it's due to the fact that you get more value buying and selling awaking kits then tavern's thus making the stock low
    7:vanity's the mas band caused a huge los of vanity's. Meaning that they gain more value.Only vanity's like LB and alors where effected the red are all the same
    8:collectibles: ofc there price will go up they are rare.Colectors hunt for rare items
    ..... Anything else...


    So, you won't deny that these items have increased in price? Because that's my point friendo, more gold in the economy means that the economy can handle greater prices on items since more people can afford them due to the fact that they now in turn have more money to afford said items with. If the players couldn't afford these items the prices would drop, but they don't, they continue to rise with the gold incoming into the economy via gold loot. Gold inflation in AL has happened before (around the 41 cap) and it took the economy ages to come back from that through the use of gold sinks and banning plat farmers. The problem in this case is that the gold isn't coming into AL through shady means now, it's coming in by way of hardworking farmers, which while I think that's great, it still doesn't stop us from running into the problem of inflation in the end.
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Visiting View Post
    So, you won't deny that these items have increased in price? Because that's my point friendo, more gold in the economy means that the economy can handle greater prices on items since more people can afford them due to the fact that they now in turn have more money to afford said items with. If the players couldn't afford these items the prices would drop, but they don't, they continue to rise with the gold incoming into the economy via gold loot. Gold inflation in AL has happened before (around the 41 cap) and it took the economy ages to come back from that through the use of gold sinks and banning plat farmers. The problem in this case is that the gold isn't coming into AL through shady means now, it's coming in by way of hardworking farmers, which while I think that's great, it still doesn't stop us from running into the problem of inflation in the end.
    I am taking it that I wasted my last 10 mini trying to explain to you why these items went up in value did you not get the point of the post at all....I gave you a clear reason why there prices went up and it was not due to gold loot sigh

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    true story.. more gold more people against ToS to selling gold (fact), lets see... yesterday, now or in future

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    Quote Originally Posted by mrm View Post
    I am taking it that I wasted my last 10 mini trying to explain to you why these items went up in value did you not get the point of the post at all....I gave you a clear reason why there prices went up and it was not due to gold loot sigh
    Red/green arlor vanities went up like 3x as well as northal/cryo vanities and plat vanities like desert assassin and weapon vanities. Doubt plat farmers hoarded them.

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    Quote Originally Posted by Alwarez View Post
    Red/green arlor vanities went up like 3x as well as northal/cryo vanities and plat vanities like desert assassin and weapon vanities. Doubt plat farmers hoarded them.
    Again look up red/green arlor went up after the massive band.Northal weapons are the same as always.Desert assassin was a plat purchased item from an event which means people will hoard them because 5-7 moths later they will be rareesh look at karmpus at the start of the year it was 200k now it is +-300-400k because people bought some for the ap, and some new player bought them to have a snazy pet,its also a good pet for farming events on a twink
    Edit: fix double quote

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    Quote Originally Posted by mrm View Post
    Again look up red/green arlor went up after the massive band.Northal weapons are the same as always.Desert assassin was a plat purchased item from an event which means people will hoard them because 5-7 moths later they will be rareesh look at karmpus at the start of the year it was 200k now it is +-300-400k because people bought some for the ap, and some new player bought them to have a snazy pet,its also a good pet for farming events on a twink
    Edit: fix double quote
    Interesting thing is that the same thing happened to vanities/collectibles when we had inflation similar to this in the past. While I'm not discounting your reasoning on these items going up in price, but they're valid points, it's hard for player who've witnessed this cycle before to not see the parallels between them and now. Also, with cryo vanity weps, they've essentially doubled in price but the thing is, this items are still craftable are they not? I still have recipes to make this items in my inventory so correct me if I'm wrong there? Why would something that's still able to be supplied through farming keep rising in price so much, while it could be much higher demand than there was a few months ago, wouldn't it have made sense for more people to have wanted these items when they were cheap? Or maybe they just didn't have all that sweet sweet GL money?
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Visiting View Post
    Interesting thing is that the same thing happened to vanities/collectibles when we had inflation similar to this in the past. While I'm not discounting your reasoning on these items going up in price, but they're valid points, it's hard for player who've witnessed this cycle before to not see the parallels between them and now. Also, with cryo vanity weps, they've essentially doubled in price but the thing is, this items are still craftable are they not? I still have recipes to make this items in my inventory so correct me if I'm wrong there? Why would something that's still able to be supplied through farming keep rising in price so much, while it could be much higher demand than there was a few months ago, wouldn't it have made sense for more people to have wanted these items when they were cheap? Or maybe they just didn't have all that sweet sweet GL money?
    And the reason you do not craft it is?The ingreadins for the vanity are hard to gather up and take a while to gathere up a real long while .So who is farming the vanity's? Go do some random elite cryo runs people running there do not run to craft the vanity but purely for the sweat gold elite jadus drop.Crystore that comes after it,drops elite crystor chest which are 30k+.Talking about the vanity my friend (Ign:Fri) bought one yesterday but it was not with pure gold he traded with items,PM him and ask how hard it was to find a seller because a hand full of people owns it.
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    Quote Originally Posted by mrm View Post
    And the reason you do not craft it is?The ingreadins for the vanity are hard to gather up and take a while to gathere up a real long while .So who is farming the vanity's? Go do some random elite cryo runs people running there do not run to craft the vanity but purely for the sweat gold elite jadus drop.Crystore that comes after it,drops elite crystor chest which are 30k+.Talking about the vanity my friend (Ign:Fri) bought one yesterday but it was not with pure gold he traded with items,PM him and ask how hard it was to find a seller because a hand full of people owns it.
    I've crafted the daggers and currently own the bow, that's hardly my point here though. Why would I work hard if I can 'make' the gold to buy one after a few days of farming though?
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Visiting View Post
    So, you won't deny that these items have increased in price? Because that's my point friendo, more gold in the economy means that the economy can handle greater prices on items since more people can afford them due to the fact that they now in turn have more money to afford said items with. If the players couldn't afford these items the prices would drop, but they don't, they continue to rise with the gold incoming into the economy via gold loot. Gold inflation in AL has happened before (around the 41 cap) and it took the economy ages to come back from that through the use of gold sinks and banning plat farmers. The problem in this case is that the gold isn't coming into AL through shady means now, it's coming in by way of hardworking farmers, which while I think that's great, it still doesn't stop us from running into the problem of inflation in the end.
    He literally told you why those items price are increasing ...

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    Quote Originally Posted by Plqgue View Post
    He literally told you why those items price are increasing ...
    You're missing the entire point here. Hyperinflation doesn't affect just a certain item directly. When everyone in the economy gets insane amounts of gold, they will have enough to spend ridiculous amounts on stuff that were rather low priced earlier. This inturn will ruin the game for the new players because they will not have gold loot to start with. The reasons he stated are perfectly valid. But the reason people are willing to pay high prices for it is because a lot of people have the money to spend on it. Locks were rare yes. But it was 4k 2 months ago when there wasn't a lot of gold loot in the economy. Same situation 2 months later, when every slot and their mother has gold loot, locks are close to 9k. Ever wondered why your country's bank doesn't print out unlimited currency and make everyone in the country rich? Hyperinflation leads to an economy's downfall and the amount of gold loot slots possible is rather disconcerting.
    Last edited by Serillia; 06-09-2017 at 09:52 AM.

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    Quote Originally Posted by Serillia View Post
    You're missing the entire point here. Hyperinflation doesn't affect just a certain item directly. When everyone in the economy gets insane amounts of gold, they will have enough to spend ridiculous amounts on stuff that were rather low priced earlier. This inturn will ruin the game for the new players because they will not have gold loot to start with. The reasons he stated are perfectly valid. But the reason people are willing to pay high prices for it is because a lot of people have the money to spend on it. Locks were rare yes. But it was 4k 2 months ago when there wasn't a lot of gold loot in the economy. Same situation 2 months later, when every slot and their mother has gold loot, locks are close to 9k. Ever wondered why your country's bank doesn't print out unlimited currency and make everyone in the country rich? Hyperinflation leads to an economy's downfall and the amount of gold loot slots possible is rather disconcerting.
    Like I said locks are rare yes you mentioned it.Combo that with heroic pet's that are on a high wanted list like lucky people will pop lock's. People who farm won't but lock's why would they?.Lock framing is dead because you get more value in time farming elite SG or Mausoleum where massive locks can be looted as an extra perk.
    .SnS gives amazing stats.It is an ideel pet for rogue stat slotting. With different base pet's used in different situations you'll need plenty of egg's and we all know rogue's are not afraid to dish out gold for that extra stats.Also rember the graveyard coin bug with sns? that also spiked the price
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    Not all can afford for gl )

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    Quote Originally Posted by Eagle Eye229 View Post
    Im sorry but farming endlessly for JUST gold drops is the worst focus of a mmorpg.

    If we dont see a steady flow of items in certain tiers of rarity then this is going to get crazy out of control.

    More gold looted means your gold devalues (i.e. 50m gold pets when they truly are not worth that.

    If the plan is to basically lift the average earning of people across the board then sts you need to focus on others too, not just those who can access higher rated dungeons.

    We went from high grade end game people farming crates all day for meager wages earning 1/8 of what is possible now, to people farming millions and millions a week.

    Now you got the new guys coming in with ZERO chance to even care about the game because they have no opportunity to earn gold beyond. Insignificant drops( and compare that to end game guy...). People expect little guy to have fun and decide to cap??? I truly hope sts has this worked out already but im thinking gold loot is the laziest addition to a game(i play games to farm rare items or what have you, not to walk around and have my pet pick up gold).

    Implement a system that eats our gold ( upgradable item that will eat jewels, eggs, gold in exchange for a multitude of possibilities).

    Something needs to drain gold reserves or we will be paying absolutely massive amounts of gold for our items and be forced to use GL to keep up.

    Not Cool Sirs and Madams...

    Thank you for your time gang,

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