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    Forum Adept gunlet's Avatar
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    Quote Originally Posted by Energizeric View Post
    I don't have an issue with the awakening of amulets, but as previously stated the extra armor is breaking PvP at low levels. I think the solution is very easy.... Way back a long time ago I remember warriors had their damaged in PvP buffed while Rogues had their damage nerfed, so as to make things "fair". I suggest buffing damage (in PvP only) at lower levels to counteract the high armor. The lower the level, the higher the buff should be. This should help to fix PvP at twink levels.

    If they buffed damage then expansive armor awakened gears will be compulsory and there will be no hope for new pvpers or non rich players.

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    Member Xinghvn's Avatar
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    Quote Originally Posted by gunlet View Post
    If they buffed damage then expansive armor awakened gears will be compulsory and there will be no hope for new pvpers or non rich players.
    Ikr, new players especially f2p are gonna struggle so much if this keeps going. Not only in pvp but farming gold is an issue too. New players have to level up all the way to 66 and then unlock and farm maus or raid (which will take ages) for them to have a decent amount of income. I hope the system cinco was talking about solves the issue of the armour ratio between the 3 classes for twinks. If sts is gonna use a dmg buff system then the pvp gears with bad awakes or havent even awakened yet are gonna get screwed up so bad compared to the high armour and stats awakened ones.

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