Quote Originally Posted by Justg View Post
To entertain an idea means to consider it, not to agree to it. We certainly did entertain the idea, we actually changed it from plat to gold based on our discussions (the game also needed a gold sink to offset the Maus runs).

I would consider this a productive conversation. I imagine the majority of the player base would also like us to drop prices on crates, or make it easier to level, or give them more gold, but it is this type of pressure that makes for a balanced game.
Wouldn't it be counter-productive then wherein the majority of the people won't bother running the dungeon cause of the price it requires ? Which makes the gold sink part futile?

Also why aren't the new crates farmable atleast in the new dungeons(or so I've heard)? Would make the grind a bit more desirable in my opinion.