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Thread: weird enemies scaling in mausoleum

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    Default weird enemies scaling in mausoleum

    when i was l61 in last expansion, i remember that in mausoleum first floor, enemies' threat level is blue, meaning they are on the equal level with me, l61, and yellow at 2nd, orange at 3rd, and red at 4th-6th,

    but after reaching l65, enemies in first level kept their level at l61, and stop giving me xp/kills, but enemies in 2nd floor start being yellow, and from 3rd floor, they have gone red (4+ level difference!)

    considering you don't release any gears between l62-l65, and gears can only be farmed by l66, isn't it kind of wrong with the current scaling design? not only, but having l66 (non arcane/non set) gears only adds a few more armor compared l61 is also weird

    and why would you make the first floor doesn't scale, while the others scale dynamically with party's highest level, and the last thing is about 3rd floor scaling, it was orange in the last expansion, and now become red, i can imagine there must be something wrong at 6th floor (might be 10 level difference, who knows).

    please check it again, thanks
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    Senior Member alxe's Avatar
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    Well i guess since maus is the only place where everybody farms,having the maps become easier with expansion would be a problem..so it got buffed

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    Quote Originally Posted by alxe View Post
    Well i guess since maus is the only place where everybody farms,having the maps become easier with expansion would be a problem..so it got buffed

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    very true, but think like this, with imbalanced dynamic scaling, it means that mausoleum is harder at higher level, easier at l61, then what is the advantage/point of gaining level if the only map we can actually farm is older map which is easier at older level?
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    Quote Originally Posted by extrapayah View Post
    very true, but think like this, with imbalanced dynamic scaling, it means that mausoleum is harder at higher level, easier at l61, then what is the advantage/point of gaining level if the only map we can actually farm is older map which is easier at older level?
    Yes. Thats why some player decided to stay at 61, if they arent playing to buy nightmare set

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    Quote Originally Posted by alxe View Post
    Yes. Thats why some player decided to stay at 61, if they arent playing to buy nightmare set

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    well, if you know that is happening and think that is something good, then i have nothing to say anymore. for me, increasing level cap without giving any advantage in leveling up is a ridiculous/mundane thing,
    and worse, it's only giving disadvantages in this case.

    it's ridiculing the effort of people who leveled up.
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    Quote Originally Posted by extrapayah View Post
    well, if you know that is happening and think that is something good, then i have nothing to say anymore. for me, increasing level cap without giving any advantage in leveling up is a ridiculous/mundane thing,
    and worse, it's only giving disadvantages in this case.

    it's ridiculing the effort of people who leveled up.
    I mean i dont agree on it i just got nothing in my hands to do lol i did lvl up to 66, just to get extra points and stat. Also to try raid map..but most of my friends are 66 too so im not rly facing issues in that regard

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    This expansion is named as Dream "Nightmare"...

    Paid single map and scaled lower maps.. welcome to Dream"Nightmare" expansion

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