Results 1 to 4 of 4

Thread: When it hits you...(66 staff)

  1. #1
    Senior Member alxe's Avatar
    Join Date
    Mar 2014
    Location
    mars,deal with it.
    Posts
    894
    Thanks Thanks Given 
    225
    Thanks Thanks Received 
    179
    Thanked in
    132 Posts

    Default When it hits you...(66 staff)

    So i was running with a player useing 66 staff,and saw the charm making the mobs attack other moba then after other mobs died it started attacking me and the party then we killed it..there it hit me. If the charm were to competley turn mobs into allies it would mean you cant kill them urself which also means u gonna have less mobs count to spawn the boss and less xp/gold since you cant kill them and have to leave them behind..lol noooooooow the proc makes sense xD

    And i guess for the skeltons spawn thing..it happens on uncharm-able units so you can charm them insted and have them help you deal damage to that unit..k im not complaing abt it anymore xD

    Sent from my SM-N900 using Tapatalk
    an alxe

  2. #2
    Banned
    Join Date
    May 2017
    Posts
    67
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    5
    Thanked in
    5 Posts

    Default

    -1 the charm is still bugged with the mobs because charmed mobs do attack other mobs but eventually turn back to fight us. It doesn't indefinitely turn mobs to our side for good, so boss spawn rate will still be the same. Now ive had this staff for 2 weeks now, and after update it is considerably better, now i can see proc rate which is decent. What they should do is completely remove the spawned mobs imo. Loll. They absolutely do nothing then disappear. The dot on charmed mobs is very op but people can't tell how good its working due other wep procs. Just my opinion tho Alxe!

  3. #3
    Junior Member bangke's Avatar
    Join Date
    Jan 2013
    Posts
    35
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Exrayz View Post
    -1 the charm is still bugged with the mobs because charmed mobs do attack other mobs but eventually turn back to fight us. It doesn't indefinitely turn mobs to our side for good, so boss spawn rate will still be the same. Now ive had this staff for 2 weeks now, and after update it is considerably better, now i can see proc rate which is decent. What they should do is completely remove the spawned mobs imo. Loll. They absolutely do nothing then disappear. The dot on charmed mobs is very op but people can't tell how good its working due other wep procs. Just my opinion tho Alxe!
    you should run elite gates, the proc mobs didn't spawn

  4. #4
    Senior Member will0's Avatar
    Join Date
    Apr 2013
    Posts
    2,531
    Thanks Thanks Given 
    392
    Thanks Thanks Received 
    286
    Thanked in
    222 Posts

    Default

    buggy bug staff ... sold after 2 days

Similar Threads

  1. How a Pro hits 36....
    By CanonicalKoi in forum SL General Discussion
    Replies: 39
    Last Post: 11-11-2011, 09:00 PM
  2. When PL hits PC....
    By MoarPewPew in forum PL General Discussion
    Replies: 36
    Last Post: 12-12-2010, 02:52 AM
  3. Fixing one-hits ever?
    By Krimm in forum PL General Discussion
    Replies: 4
    Last Post: 10-14-2010, 11:02 PM
  4. Top Hits
    By mysticlegend in forum PL General Discussion
    Replies: 2
    Last Post: 08-24-2010, 10:27 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •