Quote Originally Posted by Mothwing View Post
Uh, no. The dodge is definitely an issue. Mages should not have over 40 base dodge.

There's literally 0 skill involved in this game now. You can know ranges better than anyone and still lose because they dodge all of your attacks. Not balanced or fun, which is why I went to Brawl Stars (*cough* STS deleted my post about it).
That is a base dodge problem tho... not a dodge cap problem. And it's really just a problem mage vs mage. Yes mage has a higher base dodge than previous caps, i assume it's that way to help make up for weaker heals.... mages have always been able to heal to full hp with 1 or 2 heals. If dodge is removed from mage, mage vs mage fights will be more skill based, but get ready for beckon stomp deaths all day.

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