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    Default About vocations and hydra/infested

    Dear sts! We had a good start at the marvelous event. Every vocation was usefull and needed. This was the same for infested. But now only rogues are needed for hydra and infest cuz they are the op (4 rogues at hydra can kill it in few seconds). The nerf from bs and ds was too much (we don't see any proc at all anymore). Also make wars more important for harder maps please! Something really need to be changed again at infest (also the colors there). It was the best map before the nerf, now not many people are running there anymore. Ty

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    when other classes was crying about OP mages in maus - what mages was telling?? right: "make a mage"
    u are just cheap mage who made 500gl+ with outdated gear 1-1,5 years ago, maybe full str and full nature jewels, and crying why mages useless

    try spend some gold for awakes like %int,%boss damage,%elite damage, better jewels and get better weapon (s) !
    Last edited by slaaayerrr; 08-31-2018 at 01:09 PM.

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    Quote Originally Posted by slaaayerrr View Post
    when other classes was crying about OP mages in maus - what mages was telling?? right: "make a mage"
    u are just cheap mage who made 500gl+ with outdated gear 1-1,5 years ago, maybe full str and full nature jewels, and crying why mages useless

    try spend some gold for awakes like %int,%boss damage,%elite damage, better jewels and get better weapon (s) !
    I am glad someone finally said it!
    Fight Me -_-

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    Quote Originally Posted by slaaayerrr View Post
    when other classes was crying about OP mages in maus - what mages was telling?? right: "make a mage"
    u are just cheap mage who made 500gl+ with outdated gear 1-1,5 years ago, maybe full str and full nature jewels, and crying why mages useless

    try spend some gold for awakes like %int,%boss damage,%elite damage, better jewels and get better weapon (s) !
    Do Rogues really need to be the best at PVP AND Pve

    Here is how is my opinion on how classes balance should work

    Rogue: Strong at PVP, Weak at PVE
    Warrior: Average in PVP, Average in PVE
    Mage: Weak in PVP, Strong in PVE

    Here is what we have now:

    Rogue: Strong in PVP, Strong in PVE
    Warrior: Average in PVP <-- debateable, Weak in PVE
    Mage: Weak in PVP, Weak in PVE
    Last edited by Spheresome; 09-02-2018 at 06:27 PM.

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    Quote Originally Posted by Spheresome View Post
    Here is what we have now:

    Rogue: Strong in PVP, Strong in PVE
    Warrior: Average in PVP <-- debateable, Weak in PVE
    Mage: Weak in PVP, Weak in PVE
    what u mean about pvp? there are no weak/strong roles, its nice to have every class in team in any clash

    about pve - i guess u another nab crying mage, theres nothing to discuss more, lol
    and if mage will deal same dmg as rogue at bosses - what will be rogue's role in game?
    Last edited by slaaayerrr; 09-03-2018 at 12:18 PM.

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    Quote Originally Posted by slaaayerrr View Post
    what u mean about pvp? there are no weak/strong roles, its nice to have every class in team in any clash

    about pve - i guess u another nab crying mage, theres nothing to discuss more, lol
    and if mage will deal same dmg as rogue at bosses - what will be rogue's role in game?
    I would like to politely disagree with you and point out that there are absolutely differences within PVP and that rogues are the stronges pvp class and most mediocre rogue will destroy a well geared mage or warrior. While it is nice to have all classses on a team for pvp, it is undeniable that rogues are the best in pvp. My problem is not that rogues are too OP in PVP nor is it a problem that rogues are the leading roles in killing bosses. My problem is that every other class is being pushed out because rogues are the ONLY factor needed for gold PVE farming now. Hydra boss, you need rogues only, a mage and warrior WILL way down the group, and I dont feel any leaderboard or important piece of PVE should be centralized towards one class that alreaedy has its countless strengths in other areas. The problem is NOT with Rogues, it is the problem with the way the maps and leaderboards are structured to surround the rogue class.

    P.S. I find myself to be a decent stated mage that can hold my own ground, so please do not use words such as "nab crying mage" as an attempt to degrade my morale personally. Cheers! ^_^
    Last edited by Spheresome; 09-03-2018 at 01:26 PM.

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    Quote Originally Posted by Trader View Post
    I am a full Int mage with 25%Int awakes, full noble mind on all slots, pulling around 3k damage.
    I compared the skill damage and CD with a rogue on same type of gear. So when I say mages and warriors needs review and damage buff you know I done my research.

    Please stop generalizing, and lets talk numbers and facts.
    well said +100

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    Quote Originally Posted by Trader View Post
    I am a full Int mage with 25%Int awakes, full noble mind on all slots, pulling around 3k damage.
    I compared the skill damage and CD with a rogue on same type of gear. So when I say mages and warriors needs review and damage buff you know I done my research.

    Please stop generalizing, and lets talk numbers and facts.
    This is true. But let us re-think, rouges eversince are the class that can have the best output damage, as their gears are purposely always gonna be stronger than mages and warrs, downside to rouges are most of their skills are 1 target skills with no skills absorbing damage. Rouges are designed like this for single or high hp enemies.

    So we shouldn't complain about mages needing a buff in damage. Because we weren't design to have as good or similar damage to a rouge. Otherwise it isn't fair for rouges, so you want mages to have like 4-6k dmg with OP Aoe/Dot and the strongest shield in game? Just like saying you want rouges to have their aim shots to do splash damage. Think about realization, and not the usless "numbers and facts" you've mentioned.

    Where did the Era of farming trillions of gold belonged too? Mages, we did that for 1.5 years, and now its just karma. Rouges are dominating raids and its their Era to earn gold now.

    Stop giving "numbers and facts" in this scenario, as it was used wrong, your explanation was useless as it didn't give important information. Did you showproof? Sending screenshots and being elaborate of the gear you were saying? Did you mention any variables or constants that may be the problem of your "3k damage"? No you didn't. Don't say you give numbers and facts if you're incomplete, this is just like giving a physics problem, you need all important and necessary information otherwise people percieve it inaccurate, just like what you did.

    There is no need to mention classes here, as Devs fault for giving a raid that obviously only needs more dps for it to be better, is this even AL? We just have 3 classes to choose, and yet they're Isolating us from other classes, no teamwork, no motivation, and definitely no communication.

    Sent from my SM-A800F using Tapatalk
    Last edited by Rauitri; 09-03-2018 at 10:12 AM.

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    Quote Originally Posted by Rauitri View Post
    This is true. But let us re-think, rouges eversince are the class that can have the best output damage, as their gears are purposely always gonna be stronger than mages and warrs, downside to rouges are most of their skills are 1 target skills with no skills absorbing damage. Rouges are designed like this for single or high hp enemies.

    So we shouldn't complain about mages needing a buff in damage. Because we weren't design to have as good or similar damage to a rouge. Otherwise it isn't fair for rouges, so you want mages to have like 4-6k dmg with OP Aoe/Dot and the strongest shield in game? Just like saying you want rouges to have their aim shots to do splash damage. Think about realization, and not the usless "numbers and facts" you've mentioned.

    Where did the Era of farming trillions of gold belonged too? Mages, we did that for 1.5 years, and now its just karma. Rouges are dominating raids and its their Era to earn gold now.

    Stop giving "numbers and facts" in this scenario, as it was used wrong, your explanation was useless as it didn't give important information. Did you showproof? Sending screenshots and being elaborate of the gear you were saying? Did you mention any variables or constants that may be the problem of your "3k damage"? No you didn't. Don't say you give numbers and facts if you're incomplete, this is just like giving a physics problem, you need all important and necessary information otherwise people percieve it inaccurate, just like what you did.

    There is no need to mention classes here, as Devs fault for giving a raid that obviously only needs more dps for it to be better, is this even AL? We just have 3 classes to choose, and yet they're Isolating us from other classes, no teamwork, no motivation, and definitely no communication.

    Sent from my SM-A800F using Tapatalk
    Kind of agree, there are few mages left in game and rogues are multiplying in size. If u did not notice during ursoth LB, regardless of how inactive the event was. The rogue leaderboard socres were much higher then mages. Why? Nobody wants a slow mage when a rogue reaches bosses and kills within 30 sec. Rogues have a tactical advantage in every aspect of the game nearly at this point.

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    Mages are pretty useless now tbh.

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    Quote Originally Posted by macgreaze View Post
    Mages are pretty useless now tbh.
    Nooo..they are not useless, don't say that. 😠 Some of my best friends are mages. Now I'm getting depressed...again. Mages are wonderful. 😑

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    Indeed. A 4- Rogue Team dominates both IS and Hydra. The other classes were meeeeeeh.

    Raids were supposed to be hard and it must value the essence of all classes. A party should have one class each, imo.

    P.S The 8 people in Hydra was better, every class has a role and everyone gets a chance.
    Idek why it was changed.


    Sent from my iPhone using Tapatalk

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    Make a mage and a rogue! Last few seasons has been all mages. Rogues got left out and now it looks like it's rogue again xD endless cycle!
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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    Everyone should have 1 of each class so you dont have to worry.

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    My experience playing AL:

    Made warrior. Played happily in Mausoleum. Forced to create a mage since no ones like having warriors in their party during events (Barely made it to silver on events).
    Switch to mage. Events are smooth. Go to play in level 71 zones. Everyone leave the area as soon as they see 2+ mages in a map.
    Switch back to warrior. Area is full of other warriors since every rouge/mage leaves as soon as they see a warrior.
    Switch back to mage. Spamming friend-list to send invitations for Infested and Hydra. Often get blocked and told not PM about parties. Can't play endgame.

    Where did all go wrong?

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    Quote Originally Posted by 809 View Post
    My experience playing AL:

    Made warrior. Played happily in Mausoleum. Forced to create a mage since no ones like having warriors in their party during events (Barely made it to silver on events).
    Switch to mage. Events are smooth. Go to play in level 71 zones. Everyone leave the area as soon as they see 2+ mages in a map.
    Switch back to warrior. Area is full of other warriors since every rouge/mage leaves as soon as they see a warrior.
    Switch back to mage. Spamming friend-list to send invitations for Infested and Hydra. Often get blocked and told not PM about parties. Can't play endgame.

    Where did all go wrong?
    not making a rogue kek

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    The nerf from bs and ds was just a bad idea! They didn't had to nerf mage, but they had to make warrior more usefull and everything was fine.. ty

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    @slayer and continental. A cheap mage with full str and nature? Lmao. I know how to play this game np. Even with those awakes, the nerf was too much! They could nerf us just a little and boost warrior a bit, but taking something away is always a bad idea..

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    Quote Originally Posted by Catabolgg View Post
    I know how to play this game np.
    LMAO I SEE

    Quote Originally Posted by Catabolgg View Post
    Even with those awakes, the nerf was too much! They could nerf us just a little and boost warrior a bit, but taking something away is always a bad idea..
    immo bow nerfed much also, nobody complain because it wasn't so op as staffs; why u decided that mage must deal dmg at bosses? it was always rogue's role, just accidentaly happened in maus that mages (not u) became op for everything (btw some cheap mages who switching ds and bs in time still deals great dmg at some bosses)

    boost warrior? warriors already got op ultimate(s) and good proc (tb) for pve
    Last edited by slaaayerrr; 09-01-2018 at 09:17 AM.

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    Quote Originally Posted by slaaayerrr View Post
    LMAO I SEE


    immo bow nerfed much also, nobody complain because it wasn't so op as staffs; why u decided that mage must deal dmg at bosses? it was always rogue's role, just accidentaly happened in maus that mages (not u) became op for everything (btw some cheap mages who switching ds and bs in time still deals great dmg at some bosses)

    boost warrior? warriors already got op ultimate(s) and good proc (tb) for pve
    Mage don't have to be op in everything.. I mean every class need to be necessary

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