Results 1 to 20 of 42

Thread: New Expansion Idea: Voltan Water Demons

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Kayoex's Avatar
    Join Date
    Aug 2013
    Location
    The Universe, Milky Way, Solar System, Earth, Asia, Middle East, Jordan.
    Posts
    197
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    34
    Thanked in
    10 Posts

    Default New Expansion Idea: Voltan Water Demons

    Introduction

    Hello everyone! I rather have a fascinating idea about what the next expansion could be about:

    Main Plot:

    It all starts when you go to the village of Garetta, and meet the NPC Yandel, that notifies you about these monsters that have killed his relatives and destroyed his island.

    [must be at least level 66] "Please help me, hero.. there are hungry beasts that have terminated the island I used to live in.. all the people, my family.. friends, they have all been executed by these wicked demons!"

    You reply with: "I promise I will help and show no mercy to these monsters!"

    Then Yandel tells you: "These beasts.. they seek all the humans that live in north-west Arlor and murder them! They seem to have originated from the sea, but they are extraordinary.. Take care on your journey."

    Then you accept the quest "Attack on the Volta" which reads: "After doing a bit of investigating, you discover that these creatures are half-fish, half-human and are from a race called the Volta" GO TO

    After clicking go to, you travel to the first map of the Voltan Sea expansion, "Voltan Shore", the shore where the Great Barracuda "Anarchy" is searching for any survivors after their previous attack.

    After fighting Anarchy and almost killing him, he flees and dives into the sea where he instantly informs the King of Volta that there is a new threat to their race.

    You get better and suitable equipment and dive into the sea with your fellow heroes in order finish off the deadly Volta race and take revenge upon the destruction of the island.

    You go to the second map of the Voltan Sea expansion, "Piranha Waters" to fight the second fearsome boss, Kled, the Lord of Piranhas. You go onto your journey but you are surprised that the enemies are much tougher than the shore, due to their abilities being fully unlocked in the water.

    After struggling to defeat Kled, the King of Volta is furious due to losing his right-hand man. you advance to the "Voltan Throne", third and final map of the Voltan Sea. The mobs here are the strongest, and half the way, you fight a semi-boss Anarchy who has come for revenge. Anarchy is not very hard, since he is not the original boss. Piranhas will come to attack and stun you. You then start your sparring with the boss, Phamben, the Megalodon. His bites are fatal, and his claws can stun you. He has also mastered the waters and can put one of the heroes in a water cage and then eat him. If Phamben eats any hero, he instantly becomes Bloodthirsty, turning red and becoming much more violent and harder to beat. Phamben is extremely hard to beat as four level 66, but not impossible. After defeating the King of Volta, Phamben, the few survivors of the race that are still left attack you instantly out of rage, but they have not been trained for combat, so they are pretty easy to beat. You then return to Arlor, and inform everybody that these terrific water demons have come to an end.

    Special Features

    This is the first map that is not on land, but underwater. To match this and make it more realistic, every time you dive underwater whether it be Piranha Waters or Voltan Throne, you have another white bar, similar to Mana and Health, which is Oxygen. It is like a timer for you to finish the map. If your Oxygen bar ends and you haven't defeated the boss, you automatically restart the map all over again.

    Locked Voltan Crates and Large Locked Voltan Crates should be farmable from these bosses as well. They should contain 71 gear and other items. I will explain it below.

    I believe after this sea-themed expansion Hammerjaw and Ripmaw should be back.



    Bosses

    In the Voltan Shore, the great Barracuda Anarchy has his abilities suppressed and is rather weak and simple to beat. His red-blip attacks can still do a lot of damage but his normal attacks are weak.

    Anarchy is based off the Great Barracuda fish, and could look like this, but with human features:

    Name:  barracuda.jpg
Views: 654
Size:  119.7 KB

    In the Piranha Waters, Kled, the right-hand man of Phamben, is the Lord of Piranhas for a reason. His sword is made of piranhas that when hit you deal constant damage over 3 seconds because of the piranhas bite and when near death summons a lot of piranhas that surround him and fatally damage any enemies that come close to him, similar to a rogue's Razor Shield. He could look like this:

    Name:  phamben.jpg
Views: 609
Size:  237.3 KB

    In the Voltan Throne, the Voltan King Phamben is based off a Megalodon, the greatest and most powerful shark species, and one of the most powerful predators in history. He is very fatal, whether it be by his claw, or a bite from his tooth, his danger aura is what makes him the Voltan King. If he has eaten any hero he becomes bloodthirsty and even more powerful!

    He should look like this:

    Name:  phamben.jpg
Views: 644
Size:  185.8 KB

    Here is a size comparison between the average human, the great white shark and the Megalodon:

    Name:  megalodon.jpg
Views: 574
Size:  37.8 KB

    Mobs

    The Voltan Race have always trained themselves on offense, and not on defense. The mobs should have less health to match the Oxygen timer, and higher on damage instead. If the mobs were too tanky the map would be impossible to finish before the Oxygen does.

    There are three types of mobs:

    Normal Mobs:
    Name:  mob.jpg
Views: 776
Size:  475.2 KB

    Very typical on attack and defense.

    Piranhas: Groups of fish that when charge at you unshielded will stun you and deal damage.

    Jellyfish: Harmless when not glowing, but when the jellyfish glows, attacking it will release its poison, dealing very high damage to you, similar to a curse.


    Leveling Up


    The last expansion had ridiculous jumps of XP. From 45,000 to 93,000 XP in two levels, I feel like it was a mess. Since all the levels from 66-71 are going to have more than 93.000 XP I encourage that killing these mobs give 5 XP per mob instead of 1 XP per mob.

    Locked Voltan Crates

    Name:  arlor.jpg
Views: 558
Size:  17.5 KB

    There should be Locked Voltan Crates and Large Locked Voltan Crates that are dropped from the bosses, as I mentioned above. They only open with platinum, and they reward you with items such as: gold, platinum, legendary 71 gear, and Oxygen Orb (an orb that gives you unlimited oxygen when in inventory.)

    The only way to get Mythic and Arcane 71 gear is to craft these Locked Voltan Crates into Massive Locked Voltan Crates that contain: platinum, mythic and arcane 71 gear, oxygen orb, and Hammerjaw.

    Location On Map

    Name:  arlor.jpg
Views: 558
Size:  352.3 KB


    My Motive


    In my opinion the last expansion was very bad and most of the community was disappointed with it. I do not have a single friend that told me "I love Dreamscape expansion" or "This Dream expansion is great". I thought that if the next expansion is great, everybody will forget about the negativity of the Dreamscape expansion and glory and hope will be back to Arlor.
    Last edited by Kayoex; 08-23-2017 at 06:31 AM.
    Kayoex - Kayoti - Kayoba

    Proud player since 2013

  2. The Following 21 Users Say Thank You to Kayoex For This Useful Post:


Similar Threads

  1. Some expansion idea.
    By moonway03 in forum AL Suggestions
    Replies: 6
    Last Post: 09-15-2021, 07:25 PM
  2. Expansion Guide | 7/3/17 | Demons of the Dreamscape
    By Justg in forum AL Announcements
    Replies: 150
    Last Post: 10-07-2018, 06:25 AM
  3. YouTube Livestream - Demons of the Dreamscape Expansion!
    By marsu4u in forum AL General Discussion
    Replies: 0
    Last Post: 07-06-2017, 01:17 PM
  4. Expansion Idea
    By Zuzeq in forum AL Suggestions
    Replies: 2
    Last Post: 05-20-2013, 08:01 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •