Results 1 to 7 of 7

Thread: STS, iOS App Store Policy Change & Locked Crates

  1. #1
    Junior Member
    Join Date
    Jul 2013
    Posts
    48
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    9
    Thanked in
    6 Posts

    Default STS, iOS App Store Policy Change & Locked Crates

    New iOS app store update forces devs to include the list of items in a loot box and the odds of getting each possible item.

    From the article (link at bottom):
    “...Apple has opted to use the term "loot boxes," which it defines as "mechanisms that provide randomized virtual items for purchase." Now, any game or app that utilizes such a random-item system "must disclose the odds of receiving each type of item to customers prior to purchase"


    Locked Crates are freely available.
    Locked crates can be opened only by purchasing plat or crate keys with real world currency. Neither of which are "lootable".

    What if any impact will this have on STS game(s)?
    I look forward to hearing thoughts on this. Lookin at you STS.

    Link to article:
    https://arstechnica.com/gaming/2017/...-to-list-odds/

  2. The Following 4 Users Say Thank You to Ofaanacan For This Useful Post:


  3. #2
    Senior Member Kairihearts's Avatar
    Join Date
    Sep 2016
    Location
    UK
    Posts
    1,996
    Thanks Thanks Given 
    238
    Thanks Thanks Received 
    314
    Thanked in
    229 Posts

    Default

    This is awesome so finally we shall the chance of looting a arcane!
    people don't want to hear the truth because they don't want their illusions destroyed

  4. The Following User Says Thank You to Kairihearts For This Useful Post:


  5. #3
    Senior Member
    Join Date
    Apr 2015
    Posts
    1,301
    Thanks Thanks Given 
    19
    Thanks Thanks Received 
    205
    Thanked in
    126 Posts

    Default

    Easy way to get around this. Offer for players to buy story/crate tokens and give free locked crate instant open, ubtradeable, unstashable..
    Tier 1 bundle:1 story/crate token, Free x amount crates included, free to open.

    And so on. This way the player is buying the token itself and the crates they would get based on the plat value they used. So if each is costing 40 plats to open, and the tier 1 is 400 plat, they would receive 10 crates.

    Hearthstone does this in a similar fashion in China where the terms are similar, and will probably do something like this on the platform.

    If you are giving the item for free(crates in this case) then I believe its not required to show the chances. Because in theory the player is paying for the tokens while getting the crate as a bonus.

    If any dev can shine some light on this suggestion or may provide feedback that would be awesome.

  6. #4
    Member
    Join Date
    Aug 2013
    Posts
    109
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    8
    Thanked in
    5 Posts

    Default

    Thanks for sharing.

    Some arcane items for sure drop is good. Some return on investment rather than gambling on luck. Times there are people spend many thousand plat and get lame loots while some players loot decent loots with in 1k plat. Appreciate some balance. This will help to keep plat player and also motivate non plat player by having control on price in AL market.

  7. #5
    Senior Member Gouiwaa9000's Avatar
    Join Date
    Jan 2016
    Location
    Somewhere in time
    Posts
    806
    Thanks Thanks Given 
    128
    Thanks Thanks Received 
    260
    Thanked in
    157 Posts

    Default

    Im looking forward to finally seeing the drop rates


    Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account

  8. #6
    Member
    Join Date
    Feb 2014
    Posts
    146
    Thanks Thanks Given 
    144
    Thanks Thanks Received 
    18
    Thanked in
    9 Posts

    Default

    Will it change the way you look at crates once you see the drop rates? Seems to me it’s the kind of reveal you want to see so you can feel better about getting trash over and over again. I support android and iOS stepping up and holding devs accountable for over promising and underproducing.

  9. #7
    Senior Member
    Join Date
    Jan 2015
    Posts
    859
    Thanks Thanks Given 
    162
    Thanks Thanks Received 
    202
    Thanked in
    122 Posts

    Default

    Current drop rates are not that interesting

    Pre-rengol expansion drop rates a.k.a 100m shard a.k.a 80m nekro-that's what is really interesting, but it will never be revealed

Similar Threads

  1. CS Policy Change: No more de-leveling characters
    By Justg in forum AL Announcements
    Replies: 34
    Last Post: 08-16-2016, 09:45 AM
  2. Ban Policy need a change?
    By cami in forum AL General Discussion
    Replies: 13
    Last Post: 09-02-2015, 08:57 AM
  3. Replies: 16
    Last Post: 04-22-2013, 05:31 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •