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  Click here to go to the first Dev post in this thread.   Thread: Devs Buff Tainted weapons proc? (PvP) *suggestion*

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    Default Devs Buff Tainted weapons proc? (PvP) *suggestion*

    Ive been testing these procs in pvp and they are too rare

    Example: Spam auto 80 times for one debuff that can be easily avoided not worth it makes the whole weapon useless(Not tryna sound rude)
    Even as a tank axing the enemy to the "debuff" pack isnt enough
    Keep in mind in pvp speed set is used therefore packs can be easily avoided

    My suggestion is add more numbers of "debuff/buff packs"
    Example: spam auto 12/16 times drops 6/7 packs
    Or to make it better maybe the buffs can be granted instead of dropped as pack
    5 secs? Make it 7? xD

    Again just a suggestion

    Keep this thread drama free

    Thx

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    one thing more.
    Wanna be more visible.

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    Quote Originally Posted by Circe View Post
    one thing more.
    Wanna be more visible.
    +1. The tainted sets blue heart is just barely visible.
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    Also, it would make more sense it the debuff spawned from the target instead of you.

    We don't all have axe throw.

    +1 to more packs and maybe remove the *hit a target to proc* component. The proc only lasts 5 seconds at least let us stack buffs or debuffs before entering battle.
    Last edited by Perceval; 02-13-2018 at 04:27 AM.

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    make it so pets pick up the buff AND debuffs. this would make pvping with these weapons alot more interesting. especially if the drops remain as teeny tiny as they are. also let them stay up longer before vanishing please. a warrior in speed set doesnt even get enough time to axe pull an enemy into the debuff packs.

    just my two cents ^^ hope sts considers tweeking the pacs.

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    I m not for it, because it is balanced now
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    Quote Originally Posted by TempelPh View Post
    I m not for it, because it is balanced now
    Buffing every tainted weapon shouldn't unbalance anything will make it more fun imo

    Pvp with these weps will be like pvp without a proc spawn rates are too rare not to mention they disappear too fast u have 5 secs to pull them into a tiny proc

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    Quote Originally Posted by Perceval View Post
    Also, it would make more sense it the debuff spawned from the target instead of you.

    We don't all have axe throw.

    +1 to more packs and maybe remove the *hit a target to proc* component. The proc only lasts 5 seconds at least let us stack buffs or debuffs before entering battle.
    The debuffs do spawn around the target, not around yourself
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    I'll make the Tainted Love particle a bit more opaque so it's easier to see, and I'm going to be adding overhead text for each of the procs when picked up so you know which one you got a little easier. This will come out Thursday.
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    Quote Originally Posted by VROOMIGoRealFast View Post
    I'll make the Tainted Love particle a bit more opaque so it's easier to see, and I'm going to be adding overhead text for each of the procs when picked up so you know which one you got a little easier. This will come out Thursday.
    Nice (: tx vroom
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    Quote Originally Posted by VROOMIGoRealFast View Post
    I'll make the Tainted Love particle a bit more opaque so it's easier to see, and I'm going to be adding overhead text for each of the procs when picked up so you know which one you got a little easier. This will come out Thursday.
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    Quote Originally Posted by VROOMIGoRealFast View Post
    I'll make the Tainted Love particle a bit more opaque so it's easier to see, and I'm going to be adding overhead text for each of the procs when picked up so you know which one you got a little easier. This will come out Thursday.
    Thank u guys for the affortd ! Also I've been using tainted weapons, the proc buff rate is very less in PvP will be good if the % is increased.

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    Quote Originally Posted by VROOMIGoRealFast View Post
    I'll make the Tainted Love particle a bit more opaque so it's easier to see, and I'm going to be adding overhead text for each of the procs when picked up so you know which one you got a little easier. This will come out Thursday.
    Possible to increase the diameter is the ground aura? It's almost completely obfuscated by some vanities.

    Amazing work on this event!

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    Quote Originally Posted by VROOMIGoRealFast View Post
    The debuffs do spawn around the target, not around yourself
    Thanks!

    /whatever amount of characters xD

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    Quote Originally Posted by VROOMIGoRealFast View Post
    I'll make the Tainted Love particle a bit more opaque so it's easier to see, and I'm going to be adding overhead text for each of the procs when picked up so you know which one you got a little easier. This will come out Thursday.
    Sounds cool, ty Mr. Vroom!

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    @Vroom is it possible to make 2/2 Endless set buff available in Tainted set as well. It will make our life easy, I don't want to carry both sets when one is just an upgrade of other. 3/3 with weapon and 2/2 without. Kindly consider it.
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    Quote Originally Posted by Terrorshock1 View Post
    Ive been testing these procs in pvp and they are too rare

    Example: Spam auto 80 times for one debuff that can be easily avoided not worth it makes the whole weapon useless(Not tryna sound rude)
    Even as a tank axing the enemy to the "debuff" pack isnt enough
    Keep in mind in pvp speed set is used therefore packs can be easily avoided

    My suggestion is add more numbers of "debuff/buff packs"
    Example: spam auto 12/16 times drops 6/7 packs
    Or to make it better maybe the buffs can be granted instead of dropped as pack
    5 secs? Make it 7? xD

    Again just a suggestion

    Keep this thread drama free

    Thx

    Sent from my P00A using Tapatalk
    Agree

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    Imo its much better to have atleast 3 packs just like the planar pendant proc and also make it a lilbit longer before its gone same as planar pendant pickups too also add some effects if you proc it just like planar pendant too tyvm SO BASICALLY PUT PLANAR PENDANT PROC ON TAINTED MORE EXCITEMENT IN PVP
    Last edited by boljackz; 02-14-2018 at 07:30 PM.

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    Quote Originally Posted by VROOMIGoRealFast View Post
    I'll make the Tainted Love particle a bit more opaque so it's easier to see, and I'm going to be adding overhead text for each of the procs when picked up so you know which one you got a little easier. This will come out Thursday.
    Nice, thanks

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    My opinion is solely based on mage class weapons and it is not a reflection of the state of other class weapons.

    Dragon Staff VS NEW Tainted Weapons
    ,

    I have all 3 types. Tried it on a boss, and the Dragon Staff kills the boss faster. Is it the proc or something else, but the DS is still killing Merkfin for example, way faster than the Tainted Weapons. I tested all three weapons one by one. Devs please try this and correct me if I am wrong.

    So..is the newness really good enough?
    Last edited by Zynzyn; 02-15-2018 at 04:51 AM.

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