Page 1 of 2 12 LastLast
Results 1 to 20 of 30

  Click here to go to the first Dev post in this thread.   Thread: 7/5/18 | Update | Ultimate Skill Buff + Festerfang Tweaks

  1.   Click here to go to the next Dev post in this thread.   #1
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
    Join Date
    Dec 2013
    Posts
    565
    Thanks Thanks Given 
    16
    Thanks Thanks Received 
    1,152
    Thanked in
    337 Posts

    Default 7/5/18 | Update | Ultimate Skill Buff + Festerfang Tweaks

    Hey Arlorians,

    We're rolling into the second week of the Festerfang Expansion and we have some updates for you today:

    + Corrected descriptions of Marshland Crates
    + Festerfang Chests now count towards Chest Chaser quest
    + Adjusted healing of Altar Guardian in the Deep Marsh
    + Bosses healthbars should no longer disappear when using Warrior's Reflective Barrier
    + Fixed issue with Swamp Navigator Belts appearing as amulets
    + Fly Lord Orrick's Swarms can no longer be charmed
    + Shevra, The Swamp Hydra no longer swallows players once below 10% health
    + Venim's AA will no longer pull bosses
    + XP Packs are back in the store!
    + Fenris' Lifebite has had its damage value capped
    + Lowered volume of ambient sounds in Festerfang
    + Stash in Festerfang has been moved closer to Consigment Shop

    Ultimate Skill Adjustments
    Increased damage of Ultimated Aimed Shot
    Increased duration of Medicinal Herb and Refuel to 15 seconds
    Increased damage of Meteor Strike
    Increased shield amount of Grand Protection
    Increased cooldown reduction of energize to 65%
    Increased STR multiplier of Rage to 6x
    Increased duration of Immortal to 15 seconds
    Increased damage reflection of Reflective Barrier to 800%
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. The Following 5 Users Say Thank You to VROOMIGoRealFast For This Useful Post:


  3. #2
    Senior Member Tippertwo's Avatar
    Join Date
    Nov 2015
    Location
    The Twilight Zone
    Posts
    935
    Thanks Thanks Given 
    410
    Thanks Thanks Received 
    127
    Thanked in
    103 Posts

    Default

    So what will Venims aa be then?O.o



  4. #3
    Senior Member Shocan's Avatar
    Join Date
    Sep 2016
    Posts
    1,813
    Thanks Thanks Given 
    28
    Thanks Thanks Received 
    223
    Thanked in
    151 Posts

    Default

    Quote Originally Posted by Tippertwo View Post
    So what will Venims aa be then?O.o
    Now maybe I read it wrong, but I'm pretty sure it's going to be the same, just not pulling bosses, just the mobs as normal

  5. The Following User Says Thank You to Shocan For This Useful Post:


  6. #4
    Senior Member
    Join Date
    Mar 2018
    Posts
    734
    Thanks Thanks Given 
    164
    Thanks Thanks Received 
    118
    Thanked in
    82 Posts

    Default

    Fenris and nilbog AA is bugged
    Could you look into it?

  7. #5
    Senior Member marsu4u's Avatar
    Join Date
    Sep 2013
    Location
    Arlor
    Posts
    1,672
    Thanks Thanks Given 
    282
    Thanks Thanks Received 
    264
    Thanked in
    155 Posts

    Default

    Sweeeet x6 Rage? XD This was already OP as x5 ty ^_^
    YouTube Channel: www.youtube.com/marsu4u

  8. #6
    Senior Member
    Join Date
    Aug 2017
    Posts
    1,521
    Thanks Thanks Given 
    148
    Thanks Thanks Received 
    345
    Thanked in
    190 Posts

    Default

    So no hydra farm since fenris nerf but orrick.

  9. #7
    Senior Member Oakmaiden's Avatar
    Join Date
    Jan 2015
    Location
    Oakwood Forest
    Posts
    3,033
    Thanks Thanks Given 
    2,567
    Thanks Thanks Received 
    912
    Thanked in
    593 Posts

    Default

    Poor froggy chorus....really?
    I’m rubber and you’re glue, what bounces off me, sticks on you..
    Stop assuming my posts are emotional. I don’t care that much.

  10. #8
    Senior Member Shocan's Avatar
    Join Date
    Sep 2016
    Posts
    1,813
    Thanks Thanks Given 
    28
    Thanks Thanks Received 
    223
    Thanked in
    151 Posts

    Default

    Small request: If you're gonna nerf the way of farming the bog, and slow it down a ton, can you make the boss... idk not reset. Our hydra just randomly reset and we were all standing right next to it

  11. #9
    Senior Member Shocan's Avatar
    Join Date
    Sep 2016
    Posts
    1,813
    Thanks Thanks Given 
    28
    Thanks Thanks Received 
    223
    Thanked in
    151 Posts

    Default

    Update on bog boss bug, unless you're in timed boss isn't working :/

  12.   Click here to go to the next Dev post in this thread.   #10
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
    Join Date
    Dec 2013
    Posts
    565
    Thanks Thanks Given 
    16
    Thanks Thanks Received 
    1,152
    Thanked in
    337 Posts

    Default

    Quote Originally Posted by Shocan View Post
    Update on bog boss bug, unless you're in timed boss isn't working :/
    Fly Lord Orrick isn't working in untimed?
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  13. #11
    Senior Member
    Join Date
    Aug 2017
    Posts
    1,521
    Thanks Thanks Given 
    148
    Thanks Thanks Received 
    345
    Thanked in
    190 Posts

    Default

    Orrick work same (fine avg 2:30) both timed/no timed.

  14. #12
    Senior Member Shocan's Avatar
    Join Date
    Sep 2016
    Posts
    1,813
    Thanks Thanks Given 
    28
    Thanks Thanks Received 
    223
    Thanked in
    151 Posts

    Default

    Quote Originally Posted by VROOMIGoRealFast View Post
    Fly Lord Orrick isn't working in untimed?
    No the bog boss, the hydra. Orrick is as Maro just said fine

  15. #13
    Senior Member Shocan's Avatar
    Join Date
    Sep 2016
    Posts
    1,813
    Thanks Thanks Given 
    28
    Thanks Thanks Received 
    223
    Thanked in
    151 Posts

    Default

    He likes to chill like this... infinitely. Also a small req, maybe there is a way but when I click world map I tend to start sliding towards festerfang then click elite, then slide again and it's annoying when you do it a lot. Can you guys add a way to choose where it centers when you click elite next week? Maybe? :P

    Sent from my SM-J320V using Tapatalk

  16. #14
    Member Eidoln's Avatar
    Join Date
    May 2017
    Location
    Malang, East Java, Indonesia
    Posts
    80
    Thanks Thanks Given 
    13
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Click image for larger version. 

Name:	hydra.png 
Views:	395 
Size:	490.2 KB 
ID:	169301


    --" map hydra stuck

  17. #15
    Senior Member
    Join Date
    Nov 2016
    Posts
    1,071
    Thanks Thanks Given 
    68
    Thanks Thanks Received 
    77
    Thanked in
    42 Posts

    Default

    Quote Originally Posted by VROOMIGoRealFast View Post
    Fly Lord Orrick isn't working in untimed?
    Fix the Spouse chat please.. it doesn't work with auto smart chat, u gotta type /spouse or /s everytime

    Sent from my Moto G (5) Plus using Tapatalk

  18.   Click here to go to the next Dev post in this thread.   #16
    Spacetime Studios Dev Carapace's Avatar
    Join Date
    Apr 2012
    Posts
    2,137
    Thanks Thanks Given 
    139
    Thanks Thanks Received 
    2,208
    Thanked in
    875 Posts

    Default

    The hydra bug is an interesting one, he appears to not be aggroed or interested in combat whatsoever. We're looking into it
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  19.   Click here to go to the next Dev post in this thread.   #17
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
    Join Date
    Dec 2013
    Posts
    565
    Thanks Thanks Given 
    16
    Thanks Thanks Received 
    1,152
    Thanked in
    337 Posts

    Default

    Quote Originally Posted by danishahmed View Post
    Fix the Spouse chat please.. it doesn't work with auto smart chat, u gotta type /spouse or /s everytime

    Sent from my Moto G (5) Plus using Tapatalk
    We'll look into this!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  20. #18
    Senior Member
    Join Date
    Sep 2014
    Location
    Washington, DC
    Posts
    1,789
    Thanks Thanks Given 
    161
    Thanks Thanks Received 
    316
    Thanked in
    238 Posts

    Default

    Quote Originally Posted by VROOMIGoRealFast View Post
    Hey Arlorians,

    We're rolling into the second week of the Festerfang Expansion and we have some updates for you today:

    + Corrected descriptions of Marshland Crates
    + Festerfang Chests now count towards Chest Chaser quest
    + Adjusted healing of Altar Guardian in the Deep Marsh
    + Bosses healthbars should no longer disappear when using Warrior's Reflective Barrier
    + Fixed issue with Swamp Navigator Belts appearing as amulets
    + Fly Lord Orrick's Swarms can no longer be charmed
    + Shevra, The Swamp Hydra no longer swallows players once below 10% health
    + Venim's AA will no longer pull bosses
    + XP Packs are back in the store!
    + Fenris' Lifebite has had its damage value capped
    + Lowered volume of ambient sounds in Festerfang
    + Stash in Festerfang has been moved closer to Consigment Shop

    Ultimate Skill Adjustments
    Increased damage of Ultimated Aimed Shot
    Increased duration of Medicinal Herb and Refuel to 15 seconds
    Increased damage of Meteor Strike
    Increased shield amount of Grand Protection
    Increased cooldown reduction of energize to 65%
    Increased STR multiplier of Rage to 6x
    Increased duration of Immortal to 15 seconds
    Increased damage reflection of Reflective Barrier to 800%
    Just tested the meteor on a boss in the swamp....... Was going to respec and test it against lightning with the full lightning mastery..... No need..... Meteor now hits like "Mike Tyson" while he was still a vicious bulldog in his "prime".... Now that's ultimate........ Insane.... LOL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Official Signature Of Dot Com Entertainment

  21. #19
    Senior Member
    Join Date
    Jun 2015
    Posts
    521
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    173
    Thanked in
    98 Posts

    Default

    When a warrior uses reflective barrier, any other warrior in map with glintstone aegis as wep = insta death when using ultimate. Tested and confirmed it’s the wep. I had warrior changed wep and it didn’t affect him.

  22. #20
    Senior Member
    Join Date
    Mar 2018
    Posts
    734
    Thanks Thanks Given 
    164
    Thanks Thanks Received 
    118
    Thanked in
    82 Posts

    Default

    Quote Originally Posted by Ucamaeben View Post
    When a warrior uses reflective barrier, any other warrior in map with glintstone aegis as wep = insta death when using ultimate. Tested and confirmed it’s the wep. I had warrior changed wep and it didn’t affect him.
    You mean that allies will die or mobs? It's confusing

Similar Threads

  1. Champions Update | 12/14/16 | New Champion Eloia, plus Balance Tweaks
    By Justg in forum Call of Champions Announcements
    Replies: 4
    Last Post: 12-15-2016, 08:56 PM
  2. Call of Champions Update | 11/8/16 | New Champion, Skins, Balance Tweaks!
    By Justg in forum Call of Champions Announcements
    Replies: 7
    Last Post: 11-09-2016, 11:15 PM
  3. Replies: 72
    Last Post: 06-09-2016, 03:05 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •