When Steve Jobs passed away, I had a number of tribute links circulating on my Facebook & Twitter feeds. One of them led to this blog post:
which includes this TEDtalk by Simon Sinek titled: How great leaders inspire action
Reading that article and especially watching that talk by Mr. Sinek really touched me. It sparked me thinking about why exactly I am doing what I'm doing; why I'm working here at Spacetime Studios. At first blush I said to myself, "To be involved in making great MMO games." ...but it's more that that.
Making great games is just that outer circle of "the What" We make great games, want to buy one? Blah; that just doesn't encapsulate the enthusiasm that I feel for Spacetime and where we are going.
Going back to Mr. Sinek's TEDtalk, he asks:
It is a cause, a purpose, a belief... Make better games, sure. But again, it is beyond that. Not to throw stones to the many fine game developers out there in the world, but so many of them seem to fall into the camp that Mr. Sinek puts down in his presentation, "They're only doing it for the paycheck." Of course, STS needs to make money to fund the talent and tech to bring it's collective dreams to life, but what we're here doing feels so much more than just an angle to a paycheck.What's your purpose?
What's your cause?
Why do you get out of bed in the morning?
Why should anyone care?
It's those dreams. A connected gaming environment playing a fun MMO with friends. Not so different from other game developer dreams, I'm sure. However, sitting here in this big room, surrounded by these people and working as I do, I can't help but feel there is something real coming from these dreams.
So, that's my story.
What about you? Why do you get out of bed in the morning? We've added the BLOG section here to the Spacetime website and I invite you to use it to talk about your gaming, your hobbies, your friends, your life - whatever you want to talk about (within reason, of course!) Connect with the rest of us under the common theme of Spacetime Games.