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    Quote Originally Posted by doomdoomdoom View Post
    Here is a suggestion for how you could do a PvP event and making alt farming more time consuming and thus less worthwhile.

    Pvp in the special event area only (no CTF, 7 kills per match like before)
    Must be at lvl cap to play. (Too much alt farming at lower lvls)

    Pvp area has different tiers:
    - beginning tier
    - bronze/intermediate tier
    - silver/Advanced tier
    - gold/Championship tier

    At start of event all players are in beginning tier. Once you get X kills you now can enter bronze tier. Bronze tier players only get matched against other bronze players. Once you get Y kills you can enter silver tier. Silver tier only plays against other silver tier players. Once you get Z kills you can enter gold tier. Gold tier players can only play other gold tier players.

    Not sure what the number of kills for each tier should be. Maybe something like 20 kills to become bronze. 50 kills to become silver. 100 kills to become gold.

    People would need to work a lot harder to farm alts this way. Not impossible to cheat but a lot more work and would take twice as long or more so hopefully not worth it

    Matching might be slower but it would prevent the alts from making it to the silver and gold tiers.


    It sucks when people farm alts and ruin pvp events, but you shouldn’t give up trying to make pvp events cuz of it. I haven’t done pvp in years but tried a bit for your first pvp guild event and had a lot of fun. So thank you.
    It would be great if we get PVP events with some more add-ons such as

    1.) If it is a 1v1 event-- After every match your hp and powers should be filled up completely it prevents the unfair killing becoz ((Suppose 2 people are in arena X and Y, here in first match X killed Y.. what is Y gonna do is run back to X and hit him with some kind of combo, to repel the effect of combo he needs to use some special kind of power [[eg. BLESS #1 Min regenration]]
    unfortunately X is gonna{{coz bless is not filled yet}} die and the same process is gonna repeat until the game ends and the result will come something like this 7-6 or 6-7 which is kind of unfair))
    SO THE POWERS AND THE HP SHOULD BE FILLED UP AFTER THE END OF EVERY-MATCH, THAT SEEMS TO BE FAIR.

    2.) Shortning of the Map-- The very common thing i have seen while in vs with someone is after he/she is hit with some kind of combo he/she runs away in the complete map and takes HP again and again, which is really pain in the *** when we are in the vs , so it would be really appreciated if we get some kind of rectangular/square box or something where no running is possible and killing can be easy and time saving..

    3.) No HP's -- I have already expalined the disadvantage of the HP's in Point #2.. No HP's are really required if after the ending of a match i.e when 1 of the 2 dies the match should be restarted with full HP's and Full Powers, So the true warrior may win.

    4.) No Spot Holdings//Leaving the match -- What some people ((like in last event)) do is put an alt in spectator team and the alt waits for a guy/girl who is his/her guildie so that they can get easy kills. Now the problem here is the alt account is stuuborn asf he/she won't leave until he finds the desired guild mate so unfortunately you are the one who has to leave becoz from one account he/she is gonna farm and from his/her alt account he/she is gonna give free kills..
    TO AVOID THIS WHAT WE CAN DO IS GIVING THE AVATAR 5-10 SECONDS TO JOIN A TEAM OTHERWISE HE/SHE MUST BE BOOTED FROM THE ARENA AND HAVE TO ENTER THE DOOR BACK TO FIND THE OPPONENT.

    THESE THINGS ARE REALLY WHAT WE NEED FOR A FAIR PVP 1v1 || 2v2 MATCH, BECOZ THAT'S WHAT WE DO IN DEATHMATCH'S... Rest Is Upto You Guys... I Hope A Lot Of Support, Let's See How Many Of You Agree
    THANKS AND REGARDS

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