Results 1 to 20 of 35

  Click here to go to the first Dev post in this thread.   Thread: Preview - Forest Fury Event individual player leaderboard event this weekend!

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #29
    Banned Draebatad's Avatar
    Join Date
    Dec 2013
    Location
    Guarding Alterra
    Posts
    1,269
    Thanks Thanks Given 
    16
    Thanks Thanks Received 
    398
    Thanked in
    262 Posts

    Default

    Quote Originally Posted by Xyzther View Post
    Excited for gold farming, but have you guys figured a way to counter the bots there better?
    Quote Originally Posted by Cinco View Post
    If the bots know their Pocket Legends trivia they will be fine.

    Quote Originally Posted by Draebatad View Post
    This is great news, Cinco! Thank you for continuing to listen to us.

    I know we will find out soon enough. But I am not sure if your bot countermeasure implementation is asking for a randomized 2-digit code to be entered back in or if it's asking random PL trivia questions in English. The code is short, and those who are lacking in basic English literacy skills would not be hampered with the code challenge, but a trivia question might throw some people off due to a language barrier. In any case, thanks again for adding a bot countermeasure system, can't wait to see it in action.

    Does this also mean that gold no longer needs to be picked up in the gold farming event maps?

    I am very much looking forward to this event
    Cinco,

    Thanks again for adding my bot countermeasure suggestion ( https://www.spacetimestudios.com/sho...d-farming-maps ) that I long advocated for to the event reward phase gold farming maps. I had suggested a challenge be presented to the player, if they failed they'd be dropped back into town, and that's exactly what you ended up doing, even though your team was concerned it would cause too much of an interruption to game play, you did end up adding it. Now I'd like to provide some simple feedback...

    Do we really need two keymasters asking trivia questions twice per run? Isn't once enough? Please consider removing the second gate.

    In the recent past you changed gold from automatically being looted into inventory to having to be manually picked up by each player as an effort to attempt to combat bots. Now that you have added your variation of my bot countermeasure suggestion, there is no need to have players pick up gold in the event reward phase gold maps. Doing both is overkill and definitely interrupts the flow of the game. I am sure most here would agree with this. I suggest doing one, or the other, but most definitely not doing both. Sticking with just the trivia question, asked once per run, with gold automatically being looted, seems like a satisfying solution for everyone.

    Edit: I still maintain that entering a randomized 2-digit alpha-numeric code is 100% secure in comparison to 3 multiple choice click options, where they get a 1 in 3 chance of getting it right each time.

    Thank you for this update and for listening to us. Looking forward to the CTF and Winterfest events.
    Last edited by Draebatad; 11-29-2018 at 04:03 PM.

  2. The Following 4 Users Say Thank You to Draebatad For This Useful Post:


Similar Threads

  1. Replies: 31
    Last Post: 09-13-2018, 10:58 AM
  2. Preview - Alien Egg Bash Event this weekend!
    By Cinco in forum SL Announcements
    Replies: 50
    Last Post: 08-16-2018, 09:34 AM
  3. Replies: 76
    Last Post: 08-10-2018, 01:29 PM
  4. Preview - ITEM.MOD Weekend Event!
    By Cinco in forum SL Announcements
    Replies: 44
    Last Post: 07-12-2018, 01:48 PM
  5. Replies: 152
    Last Post: 06-28-2018, 04:11 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •