Darn it, that sounds good. Currently, in PL, level means nothing to me, people could have bought their way to 66. Kills are going to mean little too, because people can up their kill counts by going to low level dungeons with the new elixir. And, tbh, I actually think a certain proportion of deaths is fine as it might indicate someone that didn't just leap out of a game the moment the going got tough. But in that game's system, the kills and level actually have a significance, are an achievement to be proud of.