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Thread: The range at which a mob's threat level is determined is too large

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    Default The range at which a mob's threat level is determined is too large

    I'll take a common, current example: Biosphere in Shipyard.

    You cannot even see the first mob group from the start and yet their threat level is determined once a map is created.

    Thus, if a L31 creates a map and a bunch of L35s join, the mob will have a blue threat level for the L35s. As a result, those L35 players are losing out on xp for that first grouping.

    I think the radius for a mob's threat level should be smaller than that. At the very least, a mob should be in the line of sight before it can have its threat level determined.
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    Senior Member Fac3bon3s's Avatar
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    It's an outrage. LoL. Kidding aside.

    I don't think one mob is a reason to revamp entire threat level set up.
    Facebones & Dethklock are proud members of Vengeance

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    Senior Member Ihavenokills's Avatar
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    threat level? O_o
    System & others love me ;] U jelly?

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    Senior Member Fac3bon3s's Avatar
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    Quote Originally Posted by ihavenokills View Post
    threat level? O_o
    The colour of dot next to an enemy's health bar indicates your threat level/Xp intake. If a 31 and 35 player run into a room at exact same. The enemies will attack the 31 first. But as soon as the 35 attacks or does damage the enemies should aggro onto them.
    Facebones & Dethklock are proud members of Vengeance

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    Quote Originally Posted by Fac3bon3s View Post
    It's an outrage. LoL. Kidding aside.

    I don't think one mob is a reason to revamp entire threat level set up.
    Every xp counts

    Besides, it wouldn't be a revamp, just a tweak to the logic.
    Quote Originally Posted by Phoenixking View Post
    Grrr they answer drews question but not mine! That makes me mad,grrrrrrrrrrrr!
    Quote Originally Posted by Physiologic View Post
    We have leet lv 55-56 players dying at Plasma Pyramid...
    Quote Originally Posted by Tengotengo View Post
    It's like someone gave me a bag of M&Ms, but there's a handful of candy-coated rabbit turds in the bag somewhere.

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by Fac3bon3s View Post
    The colour of dot next to an enemy's health bar indicates your threat level/Xp intake. If a 31 and 35 player run into a room at exact same. The enemies will attack the 31 first. But as soon as the 35 attacks or does damage the enemies should aggro onto them.
    learn something new everyday
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