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  Click here to go to the first Dev post in this thread.   Thread: Elixir runs after "disconnect"

  1. #1
    Forum Adept Hullukko's Avatar
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    Default Elixir runs after "disconnect"

    Steps to reproduce:
    - get an XP enhancer
    - host a game
    - menu and choose lower right corner "disconnect"
    - you're now in the character selection top level
    - elixir is still running

    Moreover, I don't think it's fair that the XP elixir ticks at all in the lower levels where xp gain is impossible to begin with (unless of course one gets the "xp on lower leves" enhancer, too). Currently it means that those grinding with pots cannot really venture outside of Voleria (e.g. to help guild mates or what ever testing they'd like to do), because their pots will be charged anyway.
    SoiledPants 41 eng, NoPants 41 op, PoofyPants 41 com, Hullukko (retired) 56 mage, NoPanties 21 vampire

  2. #2
    ELITE
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    Default

    Pretty sure that this only occurs because the game thinks that you're still in a dungeon (the one that you created), try going into any other instance (base or another dungeon) and the time should be added back to your elixir timer.

  3.   Click here to go to the next Dev post in this thread.   #3
    Developer - Inactive Samhayne's Avatar
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    Default

    Thanks for the bug report. I'll pass it along to the QA team to see if they can reproduce it and get it set up for a fix.
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  4. #4
    Forum Adept Hullukko's Avatar
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    Default

    Ok, so it seems like the time is indeed returned when I enter a base so it's not really a loss, just a bug in how it's displayed while "disconnected" to the top menu.

    The thing about xp elixirs running in dynastar still stands, right?

    And how about the xmas content ticket elixir running in dynastar? Doesn't seem quite right either...
    SoiledPants 41 eng, NoPants 41 op, PoofyPants 41 com, Hullukko (retired) 56 mage, NoPanties 21 vampire

  5.   Click here to go to the next Dev post in this thread.   #5
    Developer - Inactive Samhayne's Avatar
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    Default

    That's a known issue. When you leave the enter base screen the timer resets to where it should be. You can even run it all the way down to zero, and you still get the correct amount of time back.
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  6.   This is the last Dev post in this thread.   #6
    Developer - Inactive JSL's Avatar
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    Default

    Hey Hullukko;

    Thanks for the report!

    As Sam mentioned, this is a known issue. It's UI based, luckily, and not elixir based. =)

    That means that when you come back and jump into another instance your elixir will come back.

    If you ever notice that your elixir didn't last the full period / length of time that it's supposed to don't ever be afraid of contacting our customer service team.

    In this case, it's just a UI issue where it appears to be counting down but doesn't really. Just make sure you don't AFK inside of an instance / combat area.

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