While your idea might have been good when the game started, it isnt feasible at the moment. All classes that we prefer to play with have two different types of weapon playstyles for a reason; so that we can choose as according to the situation. Everyone is used to that method of gameplay. If we limit that now it would seem problematic in the future as already the weps play such a significant role that it can ensure if you can finish a map. Especially for a tank. Thank you for your idea though. I bet with a little tinkering a better one may come yet ^..^ I like you extra skills idea. With ultimate limited to one active at a time, maybe we can have extra skills or boosts via gears and such soon.