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  Click here to go to the first Dev post in this thread.   Thread: Help on playing

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    Member kateku's Avatar
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    Default Help on playing

    Hi,

    I have been trying for a long time to play on Chrome. But i had no luck since it was lanch, whenever i load the game, it always stuck at 43% and then the game will keep loading and never reach the login page.

    I try enable or disable on Chrome. It is not Failed to initialize graphics.

    Hope there is help on how to play on Win7.

    *DivineHawkz -46 Operative
    Tired and sad but fun.. - Feitan

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    Luminary Poster BodMaster's Avatar
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    Default

    Hey Devine,

    Check some of these fixes out.

    http://www.spacetimestudios.com/show...s-quot-**FIX**

    Also ensure you have the most upto date graphics driver.

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Luminary Poster Skeletonlord's Avatar
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    Default

    im on windows 7 and i can play. reinstall and install chrome, and enable native client. if this is enabled hit "relauch browser" at the bottom of the page. Then click the spanner tool top right, and "about google chrome" it will update for you.

    make sure you have the most up to date and newest version of chrome, as well as your graphics drivers.

    link to download google chrome: https://www.google.com/chrome/?brand...-apps-no-promo

    link to update graphics drivers: http://windows.microsoft.com/en-US/w...rking-properly

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    Lightbulb Same Problem

    Hi, I am experiencing the same problem, when I launch the game in Chrome, it stays at 43%.

    I'm using Chrome 17.0.963.12 dev with nvidia-drivers 290.10 (GeForce 9500 GT) on a 64bit gentoo linux system.

    I was thinking the bug would have come from my "excentric" system, but now I see that you have it on windows too, it seems it might not be.

  5.   This is the last Dev post in this thread.   #5
    Spacetime Studios Dev Futumsh's Avatar
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    Default

    Quote Originally Posted by jupi View Post
    Hi, I am experiencing the same problem, when I launch the game in Chrome, it stays at 43%.

    I'm using Chrome 17.0.963.12 dev with nvidia-drivers 290.10 (GeForce 9500 GT) on a 64bit gentoo linux system.

    I was thinking the bug would have come from my "excentric" system, but now I see that you have it on windows too, it seems it might not be.
    Open up the javascript console and refresh, and tell us what shows up there, if anything.

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    Default Now i know what it is ^^

    Ok, thanks for the hint!
    Now I see that :

    "NativeClient: NaCl module load failed: Nexe crashed during startup"

    switching to chrome-17.0.963.26 and nacl-toolchain-newlib 0_p7311 didn't help.

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    Default

    Type in:
    Chrome:flags and enable native client it should work then
    Nothing related to any players or drug references because they already got me into trouble

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    Default

    Allready done that:

    Native Client
    Enable Native Client for all web applications, even those that were not installed from the Chrome Web Store.
    Disable

    Should work, but doesn't... still the nexe crashed
    it would seem someone has the same problem with a 64 bit arch linux.

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    Default

    Re, just gave it another try, with launching chrome from the console with --enable-nacl.
    Here's the console output (comments in bold)

    jupiter@JuPiTeR ~ $ google-chrome --enable-nacl
    [29621:29631:1699861081109:ERRORbject_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files (this error is when I launch Chrome)
    [29621:29634:1699864952711:ERROR:native_backend_kwa llet_x.cc(774)] Error obtaining KWallet handle (this error is when I deny access to my KDE wallet to chrome (shouldn't be needed anyway)
    All the next errors are when I try to start Starlegends
    [29700,1901070080:09:44:45.735435] Native Client module will be loaded at base address 0x00007f2200000000
    [29700,1901070080:09:44:46.851766] Entered NaClMakeDispatchThunk
    [29700,1901070080:09:44:46.851936] NaCl_page_alloc_randomized: 0x7fbd3708
    [29700,1901070080:09:44:46.851947] NaCl_page_alloc_randomized: hint 0x7fbd37080000
    [29700,1901070080:09:44:46.851961] NaClMakeDispatchThunk: got addr 0x7fbd37080000
    [29700,1712695616:09:44:47.007914] MakeDynamicCodePageVisible: NaCl_mprotect() failed
    LOG_FATAL abort exit
    [29673,3161859840:10:44:47.009539] PluginReverseInterface::ReportCrash
    [29673,3161859840:10:44:47.009653] PluginReverseInterface::ReportCrash: invoking CB
    jupiter@JuPiTeR ~ $

    Any further idea?

    PS: I submitted the bug to the Google Chrome dev at http://code.google.com/p/nativeclien...detail?id=2533
    Last edited by jupi; 01-11-2012 at 05:50 AM.

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    Default

    Solved by Google devs:
    And from there the answer came...
    on my computer, it just worked by remounting shm with exec rights:
    # mount -o exec /dev/shm

    (note: this weakens systemwide security)

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