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Thread: A general guide to being good at what you do

  1. #21
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    Quote Originally Posted by Ebalere View Post
    I disagree. I think every class can benefit from having the other classes around, but you're really putting bears on a pedestal here. A pally can tank, but a bear could never do a mages job.

    I manage just fine without a bear in the group, but without someone to heal or do damage the runs are going to be a pain.. and more than one bear usually leads to chaos unless they cooperate.

    In my experience the fastest smoothest runs are 1 *good* bear (rarely you find one that knows proper crowd control in a PUG), at least one mage, preferably two, and the rest birds.

    In closing, I agree that a good bear is complimentary to a fast run, but, is no more important to the run than any other class.
    Read what he wrote right above your post. He also wrote it 20 minutes before you wrote this.

  2. #22
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    Lololol remember sewer ages-.-
    Gonna be honest and just say pot 4x combo if you want to be good at what your class is regardless of anything.
    Anyways, yes Heal aggros.
    Apparently even emotes aggro, as seen when you use the wave-trick at Sewer Queen.

  3. #23
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    Quote Originally Posted by nomad187 View Post
    Read what he wrote right above your post. He also wrote it 20 minutes before you wrote this.

    So watttttt????
    Every post is special, doesn't matter if he stated a common thing.

    Anyways, I'd like to take 1/7 of the credit for Hank's bearness.
    You see, I SORT OF inspired him to become pro and get the best gear.
    Heh.


    Last of all, my comments:

    The guide is a nicely organized and formatted textbook similar to the one in New Player's Section.
    It states the basic jists of what each class performs, and readily acts as a stepping stone for those who are not able to eventually learn their class before level 30 or so.

    The issue is scatterbearing, I suppose?
    Kay, so what's bad about scatterbear? I mean srsly it's just making a few mobs move off a bit?
    -You get booted
    -You make mobs fly away
    -You get called a horribad bear
    -You get pwned by monsters that are around you
    -You take dos days to solo Forest Haven

    I've listed the above.

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  5. #24
    Luminary Poster Rare's Avatar
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    Quote Originally Posted by Whirlzap:549931

    The issue is scatterbearing, I suppose?
    Issue isn't scattering alone. Its really all classes. Its just i think that the other two classes don't have as much responsibility in that its harder for them to make things very difficult.

    It is easy for them to make things easier though. This guide is meant to address that as well.

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    Actually the other two classes can be noticeable. It's prob just that people expect bears to lead. I've been in games where the birds don't kill (fast) and the mages don't heal/rev/or kill.

    And the bear is killing his own gather, slowly, because who knows what the mages and birds, who have NOT moved beyond the bear, are doing --- maybe socializing silently?

    It's pretty noticeable. Just notice the fast groups and the slow groups. It's not all elixirs.

    Star light, star bright...

  7. #26
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    Agreed

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    Good guide for new players and noobs(no offense)

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    Very detailed. Sure this is going to help newbies learn to handle mob correctly.

  10. #29
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    Quote Originally Posted by Twinklaser:552475
    Very detailed. Sure this is going to help newbies learn to handle mob correctly.
    I hope so. I've found a lot of players are not fond of tips in game. So I'm going to stop trying unless they ask.

    Of course they probably won't ask me because I'm not as well known as some others.

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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