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  Click here to go to the first Dev post in this thread.   Thread: Official Feedback - Honor PVP (Phase 1)

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    Quote Originally Posted by Willl View Post
    Ok after some matches:

    Feedback 2
    -Matches are balanced: you must have all 3 classes in a team to win, and the double player of 1 of each class will still keep the match balanced (either the double is a war, a rog, or a mage).

    Implement +1: extend the honor pets to the original 36 pets, to make difference in fights keeping games balanced (pure pets, no slotting them)
    Implement +2: make the honor pets be lootable as eggs in the elite maps of arlor: 36 pets, 36 maps of arlor, they must drop exclusively from elite bosses
    Implement +3: extend it to FFA, CTF
    Implement +4: extend to battlegrounds
    Implement +5: leaderbords for pvp kills (tdm,ctf,ffa) with impossibility of dummy farming them, here an idea may work to avoid cheating
    - Accessible only for honor lv 76 (will make map OP full and none can dummy).

    Happy hunting!
    I agree with everything. Except .2, either have them for platinum as-well or make them extremely easy to loot. Like eggzavior. Or STS just implement pets common-epic type only. Just my opinion.


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    Quote Originally Posted by THE GOLDEN KING View Post
    I agree with everything. Except .2, either have them for platinum as-well or make them extremely easy to loot. Like eggzavior. Or STS just implement pets common-epic type only. Just my opinion.


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    Or purchasable with vales?

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    Quote Originally Posted by THE GOLDEN KING View Post
    I agree with everything. Except .2, either have them for platinum as-well or make them extremely easy to loot. Like eggzavior. Or STS just implement pets common-epic type only. Just my opinion.


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    Yea for plats is fine aswell, altough I'm scared that if we allow to all common and epic, then people will start ask for more and more (higher pets), and we will end again with OP pets ruining all as it happened on the hardcore pvp twink xD

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    Quote Originally Posted by Willl View Post
    Yea for plats is fine aswell, altough I'm scared that if we allow to all common and epic, then people will start ask for more and more (higher pets), and we will end again with OP pets ruining all as it happened on the hardcore pvp twink xD
    Maybe certain types of Pets common-epic. Like spitfire or ethyl, etc..


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    Yeah nothing can break curse atm. Curse stops one side from attacking while rogues kill. Also my team took damage after horn so I'm not sure you can stop it.

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    Quote Originally Posted by capeo View Post
    Yeah nothing can break curse atm. Curse stops one side from attacking while rogues kill. Also my team took damage after horn so I'm not sure you can stop it.

    Did you try charging horn? its shield immunity upgrade (if im not wrong 2 secs) should stop it when it's working.

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    Quote Originally Posted by Willl View Post
    Did you try charging horn? its shield immunity upgrade (if im not wrong 2 secs) should stop it when it's working.
    He said after horn*

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    Quote Originally Posted by Polosam View Post
    He said after horn*

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    Aight thanks! Well I guess when shield is done it's normal to take damage .-.

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    Quote Originally Posted by Willl View Post
    Did you try charging horn? its shield immunity upgrade (if im not wrong 2 secs) should stop it when it's working.
    Yeah, I charge horn. I'm in real PvP everyday. I know how horn works and I'm not going back in. Getting killed through horn and jug is a no for me.

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    Honor PvP is perfect right now.

    No more changes necessary.

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    Honor PvP is definitely perfect right now really balance. It focuses on how a player plays the game (their skill) and their in-game knowledge rather than gears. However, I agree with adding more pets maybe the old pets like Malison? Ribbit?

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    Maybe allow the 36 original pets, but exclude arcane/mythic.

    This is just a test run, so if this ruins Honor PvP you could always change it back.


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    Quote Originally Posted by THE GOLDEN KING View Post
    Maybe allow the 36 original pets, but exclude arcane/mythic.

    This is just a test run, so if this ruins Honor PvP you could always change it back.


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    True, I would love to use legendary pets again.

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    Quote Originally Posted by THE GOLDEN KING View Post
    Maybe allow the 36 original pets, but exclude arcane/mythic.

    This is just a test run, so if this ruins Honor PvP you could always change it back.


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    IK this will be a long list but which pets are part of the 36 original pets?

    Also reading some of these replies lol...If Nekro/Glow AA is to much fine. Excluding Mythic/Arcane Pets fine. Allow up to Legendary Pets, that is fine with me as well. It would be nice to be able to use Pets that is for the Tank Class/ Role of Tank. I don't think that is asking for to much.
    Last edited by Fearrr; 06-26-2020 at 12:35 AM.

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    Quote Originally Posted by Fearrr View Post
    IK this will be a long list but which pets are part of the 36 original pets?

    Also reading some of these replies lol...If Nekro/Glow AA is to much fine. Excluding Mythic/Arcane Pets fine. Allow up to Legendary Pets, that is fine with me as well. It would be nice to be able to use Pets that is for the Tank Class/ Role of Tank. I don't think that is asking for to much.


    These!


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    Quote Originally Posted by THE GOLDEN KING View Post


    These!


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    I just went and looked at all in Stable. +1 for 36 original pets.

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    Honor pvp seasonal vanities from the plat store? Many people will stop playing the old pvp because of honor pvp. I think it might be a good opportunity to get people to buy platinum, as well as having nobody complaining since vanity's won't affect stats.

    Just an idea

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    Quote Originally Posted by Arcane Ziix View Post
    Honor pvp seasonal vanities from the plat store? Many people will stop playing the old pvp because of honor pvp. I think it might be a good opportunity to get people to buy platinum, as well as having nobody complaining since vanity's won't affect stats.

    Just an idea
    https://www.spacetimestudios.com/sho...anity-Related)

    OR

    https://www.spacetimestudios.com/sho...Old-Suggestion


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    So after playing around 30-35 games(after patch update). I came to the conclusion that warrior needs a buff... now, now!! before you lite up your touches and sharpen your pitch forks, hear me out.

    Warriors need an hp or armor buff, cause I’m getting 1combo by rogues.

    Here’s what happens*my own experience*

    I charge venge, then charge axe pull and do a triple hit combo using skyward smash and charged basic attack at the same time. which lowers rogue hp to 65-70% then rogue stuns me, *pow pow* COMBO! And I’m dead XD...

    Jug only works for so long, the rogue outwaits my jug and stuns me and rushes to the mana and I die hehe...

    1-1.5k hp buff or 200-250 armor buff should help out a bit to where rogue can’t 1 combo tanks. Notice... how I’m not asking for a damage buff, since we are warrior, I would prefer armor or hp instead.

    This is just my opinion though. Maybe others have had a different experience?


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    You are not expirenced everything is balanced, tanks hardly die if they use jugg and horn well. Mages use shield and curse and are probably best. Rogues here kill opponents by waiting for jugg or shield to go off then rush em.

    Everything is balsnced
    Rogues have no shield but can deal daamage.
    Tanks have defence skills, and ok attack whick can be very effective if charged.
    Mages are inbetween, they got a shield, curse and moderate damage.

    So thats how its supposed to be you cant be an immortal tank like at lvl 76 that can be immortal and deal damage. Thats what broke thegame.
    Now its by skill to win so stop being lazy and try to get cheap kills

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