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Thread: Elixers

  1. #1
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    Thumbs down Elixers

    I was wondering why the elixirs only last half the time but cost the same price they do in Pocket legends and why is this the case?
    I also noticed you don't have a 4 times experience mega combo elixir like you do in Pocket legends as well that lasts an hour.
    I would like to see both games treated equally with the same rules,regulations,requirements and offerings.
    Thinking that you are the best does not mean you are better than anyone!

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    Default

    Quote Originally Posted by Storms View Post
    I was wondering why the elixirs only last half the time but cost the same price they do in Pocket legends and why is this the case?
    I also noticed you don't have a 4 times experience mega combo elixir like you do in Pocket legends as well that lasts an hour.
    I would like to see both games treated equally with the same rules,regulations,requirements and offerings.
    however it is i am happy with sl

    Sent from my GT-S5570 using Tapatalk

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    Default Elixir vs enhancer

    It probably has to do with the level cap that SL is at currently (L41), 4x elixirs were not available until around when the L56 cap was coming to a close during 1.7.2 Content Update (62464) and 1.7.2 Content Update (63554). I would imagine that when the xp requirements become a bit higher, STS will make the addition to SL.

    The games are not exact copies so there are bound to be some differences. SL never had enhancers for cred as the only choice when that's how elixirs started in PL. There are some positives too, like Vinnie wasn't introduced until quite a bit after elixirs were made plat only, so SL gets to have that option substantially earlier than PL did.
    Last edited by Gluttony; 03-05-2012 at 04:02 AM.

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