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    Senior Member LIGHTNINGLORD67's Avatar
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    Default The reason why you guys "think" 1.3 "has issues"

    You rushed the devs!

    As simple as that. You guys kept asking, "when is 1.3 coming out?!?!" or demanding, "Hurry up devs!!" And therefore, since they wanted to create 1.3 finally to shut you guys up, they messed up on a few things.

    And now the devs are being more stressed based on the fact that your telling them right in their face that there are many bugs! If only you guys were patient, none of this wouldn't have happened!

    No offense....
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    Member TylerBoyd's Avatar
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    No offense taken I think we should wait until the the next major update! And dev should make it freaking awsome
    Name: TylerBoyd


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    Senior Member LIGHTNINGLORD67's Avatar
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    Quote Originally Posted by TylerBoyd View Post
    No offense taken I think we should wait until the the next major update! And dev should make it freaking awsome
    well, the next update is gonna be 1.4 and I'm not sure what will happen in there. Hopefully it IS something major lol.
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    Lightning i absolutly agree with u except for the fact that i think 1.3 doesnt suck. I think its different than before and i think some ppl just cant handle the changes. Personally i like 1.3 alot so devs u did a good job keep up the good work.

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    Senior Member Violentsaint's Avatar
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    meh i would have rather had it come out early and have the devs fix the bugs up after, they have already had like 5 patches or somthing since 1.3, i think the devs are going great

    only thing i can criticise is the changed weapon models and the fact everything looks so basic that its made out of playdoh, but im sure that will be fixed in time, at first it bugged me like crazy cos all the weapons looked different, but now it doesnt bother me as much.

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    Senior Member LIGHTNINGLORD67's Avatar
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    Quote Originally Posted by Rnrking View Post
    Lightning i absolutly agree with u except for the fact that i think 1.3 doesnt suck. I think its different than before and i think some ppl just cant handle the changes. Personally i like 1.3 alot so devs u did a good job keep up the good work.
    I didn't say 1.3 sucks lol. I like it! I'm just saying the devs were rushed due to the fact that people were demanding for 1.3.

    Quote Originally Posted by Violentsaint View Post
    meh i would have rather had it come out early and have the devs fix the bugs up after, they have already had like 5 patches or somthing since 1.3, i think the devs are going great

    only thing i can criticise is the changed weapon models and the fact everything looks so basic that its made out of playdoh, but im sure that will be fixed in time, at first it bugged me like crazy cos all the weapons looked different, but now it doesnt bother me as much.
    So You prefer the devs to mess up and force them to fix the bugs and give more stress to the devs? Really? :l.
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    Member TylerBoyd's Avatar
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    Okay I can't wait for 1.4 it's going to be epic
    Name: TylerBoyd


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    Member Rnrking's Avatar
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    srry lightning my mistake lol. I would have liked to see some kinda map come out while we were waiting for 1.3 though cuz for us lvl45's that dont do much farming there was hardly anything to do. Oh well 1.3 is out and now its all good.

  9.   Click here to go to the next Dev post in this thread.   #9
    Spacetime Studios Dev Justg's Avatar
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    Lightning, you are way off base here. We did not rush it out, and it is totally understandable that people want content as soon as they can get it. We were ready for it to go.

    Our impression is that 1.3 had a rough reception because:

    1) We locked the Stash until players had done some quests. Mistake on our part. The idea was for NEW characters to have to unlock it, existing ones should not have had to.
    2) We locked dungeon levels until you had completed their predecessor. Again, mistake. At least until Swamps, we think that people should be able to play whatever they want, when they want.
    3) Art revamp - we touched EVERY art asset in the game. Many have not fully recovered, but there is no reason we cant bring them back to approximate their previous level of visual flair.
    4) All content produced was for lower-level players.
    5) Navigation changed. People don't like change.

    None of these things are critical in and of themselves, but it really threw a lot of people off, so much so that they missed the much larger implications of an open world and quest-based structure.

    We feel we hit 1.3 right out of the park. We had a few missteps (you always do with such a monumental release) but we are fixing issues as quickly as they come up.

    Last week everyone was still jammed in the same towne, with nothing to do but spam "FOR SALE TOTH PINK 75K" and hit NEW GAME to go to a host screen. Today Alterra is a living, breathing world... ever-expanding with more and more to do. By now you guys should realize now what we have our hands on... a platform so powerful and flexible that it really can rival the best MMO on ANY platform.

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    Senior Member Iambirdman's Avatar
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    Quote Originally Posted by Justg View Post
    Lightning, you are way off base here. We did not rush it out, and it is totally understandable that people want content as soon as they can get it. We were ready for it to go.

    Our impression is that 1.3 had a rough reception because:

    1) We locked the Stash until players had done some quests. Mistake on our part. The idea was for NEW characters to have to unlock it, existing ones should not have had to.
    2) We locked dungeon levels until you had completed their predecessor. Again, mistake. At least until Swamps, we think that people should be able to play whatever they want, when they want.
    3) Art revamp - we touched EVERY art asset in the game. Many have not fully recovered, but there is no reason we cant bring them back to approximate their previous level of visual flair.
    4) All content produced was for lower-level players.
    5) Navigation changed. People don't like change.

    None of these things are critical in and of themselves, but it really threw a lot of people off, so much so that they missed the much larger implications of an open world and quest-based structure.

    We feel we hit 1.3 right out of the park. We had a few missteps (you always do with such a monumental release) but we are fixing issues as quickly as they come up.

    Last week everyone was still jammed in the same towne, with nothing to do but spam "FOR SALE TOTH PINK 75K" and hit NEW GAME to go to a host screen. Today Alterra is a living, breathing world... ever-expanding with more and more to do. By now you guys should realize now what we have our hands on... a platform so powerful and flexible that it really can rival the best MMO on ANY platform.
    Word Justg! Word!

    Just please keep the crossbows as they are I love the new look!!!!

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    Guardian of Alterra FluffNStuff's Avatar
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    Quote Originally Posted by Justg View Post
    Lightning, you are way off base here. We did not rush it out, and it is totally understandable that people want content as soon as they can get it. We were ready for it to go.

    Our impression is that 1.3 had a rough reception because:

    1) We locked the Stash until players had done some quests. Mistake on our part. The idea was for NEW characters to have to unlock it, existing ones should not have had to.
    2) We locked dungeon levels until you had completed their predecessor. Again, mistake. At least until Swamps, we think that people should be able to play whatever they want, when they want.
    3) Art revamp - we touched EVERY art asset in the game. Many have not fully recovered, but there is no reason we cant bring them back to approximate their previous level of visual flair.
    4) All content produced was for lower-level players.
    5) Navigation changed. People don't like change.

    None of these things are critical in and of themselves, but it really threw a lot of people off, so much so that they missed the much larger implications of an open world and quest-based structure.

    We feel we hit 1.3 right out of the park. We had a few missteps (you always do with such a monumental release) but we are fixing issues as quickly as they come up.

    Last week everyone was still jammed in the same towne, with nothing to do but spam "FOR SALE TOTH PINK 75K" and hit NEW GAME to go to a host screen. Today Alterra is a living, breathing world... ever-expanding with more and more to do. By now you guys should realize now what we have our hands on... a platform so powerful and flexible that it really can rival the best MMO on ANY platform.
    6) We added a turn to shoot which causes the character to go into seizures.

    (Sorry, I have to add this to all complaining threads because it drives me insane. )

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    Senior Member Snakespeare's Avatar
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    Quote Originally Posted by Justg View Post
    Lightning, you are way off base here. We did not rush it out, and it is totally understandable that people want content as soon as they can get it. We were ready for it to go.

    Our impression is that 1.3 had a rough reception because:

    1) We locked the Stash until players had done some quests. Mistake on our part. The idea was for NEW characters to have to unlock it, existing ones should not have had to.
    2) We locked dungeon levels until you had completed their predecessor. Again, mistake. At least until Swamps, we think that people should be able to play whatever they want, when they want.
    3) Art revamp - we touched EVERY art asset in the game. Many have not fully recovered, but there is no reason we cant bring them back to approximate their previous level of visual flair.
    4) All content produced was for lower-level players.
    5) Navigation changed. People don't like change.

    None of these things are critical in and of themselves, but it really threw a lot of people off, so much so that they missed the much larger implications of an open world and quest-based structure.

    We feel we hit 1.3 right out of the park. We had a few missteps (you always do with such a monumental release) but we are fixing issues as quickly as they come up.

    Last week everyone was still jammed in the same towne, with nothing to do but spam "FOR SALE TOTH PINK 75K" and hit NEW GAME to go to a host screen. Today Alterra is a living, breathing world... ever-expanding with more and more to do. By now you guys should realize now what we have our hands on... a platform so powerful and flexible that it really can rival the best MMO on ANY platform.
    I have to reply to this item by item because I was partly responsible for the grumbling...

    1. I think you unlocked it at 4th too quickly. It only took us about a day to figure out which three quests we had to do, and it would have been OK, IMHO. Especially seeing as it only take about 5 minutes to unlock it even for a level 1. But oldies whined because they had stuff in stash and had to learn yet how to get to it.
    2. Well, yeah... It was oldies here who had already unlocked things in higher levels only to find them re-locked. Too bad the data was over-written that we had unlocked things. But that's the price of change, sometimes.
    3. Art revamp was generally cool, with the exception of the loss of some face paint, but now that we know there will be a wide variety of facial customization coming INSTEAD, that's worth it, too!
    4. Well, again it was oldies complaining here, because this was a huge fun thing for newbies. And frankly, this was a good thing. You guys make a profit only when someone buys plat. You have to make a profit. You have to have something to entice upgrading. This is very good.
    5. Another awesome thing, except for the positions of world map during play. We don't really need the world map during play, do we? This particular item is something that you depend on our heavy use and feedback to make perfect, and that's what we're doing.

    Anyhow, I TOTALLY AGREE that the open world and quest-based development is the right direction. Keep up the good work.

    And thanks for taking our feedback seriously. That speaks volumes about the sort of devs you are!

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    Senior Member Violentsaint's Avatar
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    3) art revamp, bring back the old art and u will have my eternal gratitude.

    oh and u spelt thoth wrong

    great work with 1.3 devs, im proud of you all ^^

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    Senior Member LIGHTNINGLORD67's Avatar
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    Ahh, mmk I get it. Thanks G .
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    The jeweled cbows are my favorite. i love them!

    But even tho PL only been out for close to a half a year, its pretty close to WoW. Never played it myself, but it seems people like it. In my opinion, PL is the equivalent of WoW for the Iphone, Ipod, and Ipad. But it still has a long way to go, Im sure we all agree, before people put it on the number 1 spot for any platform. But hey, its on my list. But the devs have done an extremely well jobm and hopefully if i dont lose intrest, i will play it for a while.
    Last edited by tjornan; 08-09-2010 at 10:30 PM.
    Renumoth damage pot spamming, 91 dodge, sexy shiv bear
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  16.   Click here to go to the next Dev post in this thread.   #16
    Spacetime Studios Dev Justg's Avatar
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    We've been out 4 months! Just wait till we're out for a year!

    *THOTH*

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    Senior Member Snakespeare's Avatar
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    "Oldies" have issues with 1.3, not the other way around. Maybe oldies ought try being newbies again. It could be fun.

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    Senior Member Iambirdman's Avatar
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    Quote Originally Posted by Snakespeare View Post
    "Oldies" have issues with 1.3, not the other way around. Maybe oldies ought try being newbies again. It could be fun.
    I never complain about the updates, there hasn't been one that sucked for me

    Well maybe just one, when pinks dropped like crazy, I didn't like that hehe peace
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    Senior Member Yardsalez's Avatar
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    World of warcraft progresses a little too slow. Once the new expansion comes out, everyone rushes to play it, then when their is nothing to do, everyone sits in town spamming. Except, in Pl the changes are often and not every 1 -2 years ><

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    Senior Member Violentsaint's Avatar
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    hey justg can u sticky my giveaway on the 13th of august to celebrate its 1 month anniversary

    its almost at 5000 views!

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