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Thread: Best suggestion thread ever!

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    Senior Member Coltona's Avatar
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    Default Best suggestion thread ever!

    Fix nuri....nuff said.

    Now devs....DO IT!!!

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    My vetetan reward suggestion is bettah...

    Gotta love 'em Hipster Glasses.

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    Banned Elyseon's Avatar
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    My mega suggestion thread was more pro, i now troll this thread by quoting whole thing

    Quote Originally Posted by Elyseon:509529
    Suggestions

    Guilds:
    Guild stash: all members can access to share things here, either officers (including master) only can withdraw items or a notification is sent to GM for approval for withdrawal.
    More Ranks: Here’s a system I like:
    GM
    Officers
    Champion: a usually temporary position of honour
    Hero: an important guild member, distinguished but not an officer
    Recruiters
    Standards: regular members, active
    Noob/Recruit: a new member, still learning the game, and loyalty is unknown
    Slave: position of punishment, maybe broke guild code of conduct, but booting is unwanted
    Also it would fit this system well if your guild rank was displayed in your character page
    Guild bonuses:
    Maybe give a small xp, damage, and armour bonus for having guild members in the same map. It builds guild unity, and members get more acquainted
    Guild Halls:
    So big but so empty, there are many things that could be added here including the previously mentioned guild stash. Add accessories to be purchased for hall, cool light features, fire, a statue of the GM and Champion, a notice that would display guild stats(maybe including average level, total kills, average kills and kdr). Also it would be nice if you could have an option in the menu under social>guild to enter the guild hall, so u don’t have to stride across balefort every time.
    Guild Attacks: Just thought of this, so no details. You rush someone’s guild hall and ransack it.
    Leaderboards:
    Only max level matters? Adding total pvp or pve kills, and average kdr would be nice. Of course you would need to list the number of members, so a kill farmer isn’t the only guild member and its stats look good

    Character specialization:
    Crafting: Adding a crafting leveling system would add a lot of variety to the game, so not every person is a fighter. Recipes would no longer be items, but more like skills. Xp would be earned from crafting quests, and crafting. For instance after crafting many plate scraps into a plate panels, say a character reaches crafting level 5, he could then learn how to craft a lvl1 beret, and craft those to level up.
    Alchemy: Basically the same as crafting, but these could make potions and weaker elixirs( such as 1.5x). Obviously a new drop ingredient would be needed, or maybe they could be crafted from the gems.
    Summoner: Once again, the same crafting concept, but they would make scrolls, and could cast a temporary pet to people, giving a temporary attack bonus.
    Skills: We need more a rank 15 of the same old skills won’t cut it. To add more variety (right now pretty much everyone’s the same: only 3 endgame sets with bonuses for each build, and skills are all basically maxed), add some stat based skills along with the race based, also maybe have a set based skills, maybe orlok set allows you to jump to the person like Van Gobble does.
    Hybrid gear: Again variety is lacking, so why not add some multi stat based sets? Perhaps a ranger (str/dex) may be shield and sword set with decent dodge and high damage requiring base stats of 140 str, 140 dex, a pally set (str/int) with the armour desired as well as a mana and mana regen boost. Or class based sets would mix it up too, a str set only usable by bears could be added so we can finally get rid of that unneeded excessive mana regen and get some armour boost (so it’s not the same as int gear >_< fail) and a little hit% boost. This would help a lot so everyone’s not going for the same old 3 sets.
    New Race: Aside from the cryptic oyster race, maybe we need something new. A lizard would be the best idea in my opinion, it could have low health and mana bases with a higher base armour (since now mages and bears tie), for a weapon it could use whips with a new stat of constitution. Its specialty (bears- crowd control, mages nuke, birds single target mainly) could be based on procs, many of its whips could have rooting proc, and it could have lots of stunning skills (no pun intended). Just a random idea, but a new race would be nice, and probably eventually u will add one.

    Towne Interaction:
    Boss Attacks: An announcement in the chat bar: “King Dandy is attacking Balefort”, Players rush outside the castle gates and there he is King Dandy and a few troops. He would be like a super boss, as you could have 24 players beating him up, and would need to be scaled to the highest player (similar to the Halloween maps). There could be several different monsters in different townes. “Giant Vyxnaar has arisen from the shadows” in the shadow cave towne; “The Swamp Monster emerged from the depths of the Ancient Swamps”. There are endless possibilities. Also to add to the fun maybe make them somewhat rare occurrences and includes happy drops rates of excusive items only attainable by that boss. Maybe purples with an occasional pink.
    Duels!: so you’re standing in towne and get bored so you challenge ur friend to a duel, you and him are the only ones that can take damage, deal damage, or be attacked. It’s a nice little fair fight, it would be an option when you tap them, next to trade. Then it would send a request, and they could accept to fight or decline.
    Skills Effect: just for fun you could make it so in towne peoples skills attacks could affect you without damage. Birds could repulse, root; mages could freeze, and push with fire; bears could beckon and stomp. This would just be fun to mess around with, there could simply be an option to turn on an immunity to this in your options which would need to be activated automatically for new players.

    Gear:
    New weapons: Can mainly only think of strength right now, but these would add some fun twists. Flails would be awesome, then some nice 2handed weapons as well: Scythe (a personal favourite ) and a halberd. While on the topic of 2 handed strength weapons, why are they weaker than the 1handed weapon. There hasn’t been a decent consistently used 2hand weapon since the gurgox hammer. Also this applies to dual swords being weaker than daggers. Also you could add a composite bow in somewhere. On the topic of bows, the sanguine one is not a longbow. It’s clearly a shortbow; the sunblessed bow was a longbow.
    Armour: Tank gear needs a little improvement in this area, kinda weird when int robes and all match the armour stat. In fact, int gear having more armour than dex is kinda weird. I mean leather is definitely tougher than any cloth I’ve ever found; and plate armour should have a good lead on them both. Also what ever happened to mages using ‘eyes’ as shield, those were cool. As for designs on armour, I’d like to see the comparable beauty of AO3 sets return, I mean they were remarkably well done.

    Content:
    PL story line: So were supposed to be protecting the Elf Queens land right? Who is she anyway, is she the one I always kill in Forest Manor? Anyway, some continuity in PLs story would be nice, the campaigns could easily fit together with quests linking them(except I always thought Nuri’s was unusual, we’re attacking a circus o_O?).
    Rushing Level Caps: I know this is gonna sound old, so I’m just gonna say there can be more than one set of maps per level cap.
    Events: What if we had PL exclusive holidays? Like a national holiday in alterra, Who knows , Dragonfest, Zombie Appreciation Week, Alterran Torch Day, endless possibilities. Just some time of random fun-ness, to get a break from the usual grinding runs. Cravy random NPCs in towne, special emotes limited to the event, a random huge map to explore. Why do we need to borrow stuff from reality xD.

    Account features:
    Account stats: Maybe somewhere we could see our total characters’ kills and deaths and such, as well as our number on leaderboards (obviously not everyone is viewable) like if were 300th for total kills or something.
    Online: Idk about anyone else, but I kinda miss the “total players online:…”
    Forums: maybe link our account to forums and those on forums can get a little medal on char page so people will know they are on forums. Maybe on forums, idk if this is possible, when our forum page is viewed it has 3d movable image of our main character’s character page.
    That’s All I Have Right Now, hopefully this was useful, at least to inspire a bit
    Maybe will add more eventually
    Last edited by Elyseon; 04-18-2012 at 12:42 PM.

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    Senior Member Coltona's Avatar
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    Well ely I think you worked hard on that thread and would hate to undermine it lol. I just wanted to post this one thing, although I will offer some advice since your thread is a fairly (I mean reaaaalllly) long read. Highlight main ideas making browsing through paragraphs faster, and yell a little more to really drive the point home. Lol

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    Banned Elyseon's Avatar
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    Haha yeh good point lol, maybe thats why it only got 5 comments xD

    But seriously, i agree, nuris does need changed, weaker mobs, higher drop rates, quests for crafting mats

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