Page 3 of 3 FirstFirst 123
Results 41 to 58 of 58

Thread: In response to: Unluckiest player alive or ridiculous drop rate for Flamebrand?

  1. #41
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Quote Originally Posted by csb:628574
    This new gaming model may eventually result in laws to protect consumers. The iPad has a lot of games that cause little kids to pay "free" and then the parents get a surprise bill.

    http://www.escapistmagazine.com/foru...n-Smurfberries
    http://www.azfamily.com/video/yahoo-...128329453.html
    I get around this by turning off in-game purchases on my kids' IOS devices and telling them that they have to ask me if they want to purchase anything in-game. I do not give them the password to my iTunes account, so I am the only one who can make these purchases. The parents who got the big bills, just need to be better parents. Also, never link any games to your bank account, or high-limit credit cards, use gift cards, or pre-payed credit cards, then, if there are no funds, the purchases won't go through.
    Last edited by Growwle; 04-23-2012 at 11:58 AM.
    Growwle - My guess is 1050

  2. The Following 2 Users Say Thank You to Growwle For This Useful Post:


  3. #42
    Member
    Join Date
    Jan 2012
    Posts
    166
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    5
    Thanked in
    5 Posts

    Default

    I think STS should offer two options: 1. The cheaper "chance of getting x" option and 2. The more expensive "sure thing" option.

    For example:
    1. For 25 platinum, you'll have a chance at getting a Flamebrand.
    2. For 150 platinum, you'll can just buy one outright!

    C'mon, STS. This isn't a casino. Give people who don't want to waste time and money gambling in DL and let them buy what they want at a premium price while letting those on a limited budget have a crack at it as well. The way it is now, even if a player finally gets the item they want after 20 tries, the possibility of player resentment is there given the excessive money they've spent, hence the original thread that was created. Otherwise, if you want your players to gamble, just create a new game called "Casino Legends".

  4. #43
    Junior Member
    Join Date
    Aug 2011
    Posts
    33
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    If there were non plat gear that were equivalent or similar in stats and looks, I would not go as far as trying 23 times to get it. Its not hard to understand why I would try to go as far as trying 23 times to get the most powerful and best looking weapon in game. Not sure about future updates, but as of now, all the dropped weapons are crap compared to the Flamebrand. By the way, thanks to STS support on replying promptly but I'm deeply disappointed on the "cut and paste" "tough luck" answer. I've spend of money and time playing all 3 of your games (3 x 66 on PL, 3 x 41 on SL, 2 x 20 on DL both on LB). On PL and SL, you can still be cool and have the best gear in game if u spend time farming. But on DL as of now, you can only achieve that if you have plat and good luck. I'm sad to say that although i'm on LB and have all the best vanity outfits in game, I still wouldn't be satisfied. I'm refusing to buy plats until there is a resolution or may just move on to another game with more "ethical" ways of making money. Many of us may agree or not agree with this is how I see it. I've been playing mmorpg games since Ultima Online (and yes, Lineage II as well) which hints how old I am lol. I manage a well established business in real life and I can afford to buy plats to make the game more enjoyable but that doesn't mean that I don't have to feel good about spending it.

  5. #44
    Senior Member Slant's Avatar
    Join Date
    Oct 2011
    Posts
    1,048
    Thanks Thanks Given 
    92
    Thanks Thanks Received 
    95
    Thanked in
    84 Posts

    Default

    if u dont get
    ur gonnna click till you get
    there has to be a way around this

  6. #45
    New Member
    Join Date
    Apr 2012
    Posts
    8
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    I spent 50 bills trying to get the fire brand weapon didnt get it and it does suck maybe what they should do is when they see u made more than 3 purchases they should give u the item that u r tryin to get in the first place....sounds like a win win to me

  7. #46
    Member Vixenxgirl's Avatar
    Join Date
    Jan 2012
    Location
    N/A
    Posts
    50
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    I know wha u r talking about I send about 50 bucks on just trying out the grab box and I got nothing I'm so mad that it was a waste of money even though I really like the game a lot it's awesome but having to lose 50$ on the grab box sucks and I didn't get any legendary weapon and some other people I know get it on there 1st try I think it sucks that we spend so much money on the game and not get anything back in return. I'm guess that since we r the one who r picking the boxes we get the bad luck and then someone else does it after us and they end up getting it on just one try
    SL ==> Vixenxgirl lvl41 OP Suicidevixen lvl41 Op
    Deadlyxvixen lvl41 Com Naughtyvixen lvl40 eng
    DL ==> ImmortalVixen lvl21 Vixen lvl17

  8. #47
    Banned Deathpunch's Avatar
    Join Date
    Aug 2011
    Location
    Indianapolis, IN
    Posts
    2,775
    Thanks Thanks Given 
    164
    Thanks Thanks Received 
    415
    Thanked in
    293 Posts

    Default

    Quote Originally Posted by Vixenxgirl View Post
    I know wha u r talking about I send about 50 bucks on just trying out the grab box and I got nothing I'm so mad that it was a waste of money even though I really like the game a lot it's awesome but having to lose 50$ on the grab box sucks and I didn't get any legendary weapon and some other people I know get it on there 1st try I think it sucks that we spend so much money on the game and not get anything back in return. I'm guess that since we r the one who r picking the boxes we get the bad luck and then someone else does it after us and they end up getting it on just one try
    Other than the fact that you don't have to buy the boxes and you did get something in return, just not what you wanted, your argument is valid.

    -----
    Sent from my HTC Evo 3D

  9. #48
    Luminary Poster Rare's Avatar
    Join Date
    Feb 2011
    Location
    Dirty Souf
    Posts
    5,479
    Thanks Thanks Given 
    1,120
    Thanks Thanks Received 
    1,354
    Thanked in
    738 Posts

    Default

    Quote Originally Posted by Noobified View Post

    For example:
    1. For 25 platinum, you'll have a chance at getting a Flamebrand.
    2. For 150 platinum, you'll can just buy one outright!
    Great idea

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

  10. #49
    Guardian of Alterra Conradin's Avatar
    Join Date
    Aug 2010
    Location
    Balefort
    Posts
    4,655
    Thanks Thanks Given 
    230
    Thanks Thanks Received 
    134
    Thanked in
    88 Posts

    Default

    That's like saying you have to be 21 to buy baseball cards, ya don't know if you'll just get crap or good stuff. How about make the "you might not get this item" larger on the screen.
    RIP Twinktastic

    AEO is the way to go~now recruiting

  11. #50
    Senior Member
    Join Date
    Mar 2012
    Posts
    1,170
    Thanks Thanks Given 
    131
    Thanks Thanks Received 
    23
    Thanked in
    22 Posts

    Default

    Quote Originally Posted by Blaquehaaart View Post
    The last post from the dev said "Thanks for the feedback and sorry to hear about your run of bad luck

    Please drop our support team a line at support@spacetimestudios.com with the details.

    Thread closed."

    Does this mean we can get refunded if we drop a ton of plat and not get legendaries?

    I definitely don't think there should be randomization for items when there is real money involved. Frankly, it's a form of gambling, and plays in to that same impulses.

    In any case, if you are refunding people for loses then I would like a refund too.
    That reminded me of a person who got fire weapon at first try
    A veteran who cannot let go the glorified Legends days.

  12. #51
    Banned
    Join Date
    Dec 2010
    Posts
    414
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    33
    Thanked in
    22 Posts

    Default

    Quote Originally Posted by Conradin View Post
    That's like saying you have to be 21 to buy baseball cards, ya don't know if you'll just get crap or good stuff. How about make the "you might not get this item" larger on the screen.
    It's not like buying baseball cards. "Good stuff" in the context of trading cards is purely based on subjective worth. This would be the case if the grab box consisted of vanity items. However, the gems and weapons you receive give you an intended and quantitatively measured advantage over the game mechanics.

    Playing the grab boxes is the only way to achieve these weapons, there is no alternitive. In most cases people specifical play for the chance to win the legendary item. It very much is all or nothing stakes...and it is a gamble.

    How many people actually coutinue to play the grab boxes after they get the legendary item? I'd dare to guess the number is vastly smaller for those that do as compared to those that don't.

  13. #52
    Luminary Poster Rare's Avatar
    Join Date
    Feb 2011
    Location
    Dirty Souf
    Posts
    5,479
    Thanks Thanks Given 
    1,120
    Thanks Thanks Received 
    1,354
    Thanked in
    738 Posts

    Default

    Quote Originally Posted by Blaquehaaart View Post
    It's not like buying baseball cards. "Good stuff" in the context of trading cards is purely based on subjective worth. This would be the case if the grab box consisted of vanity items. However, the gems and weapons you receive give you an intended and quantitatively measured advantage over the game mechanics.

    Playing the grab boxes is the only way to achieve these weapons, there is no alternitive. In most cases people specifical play for the chance to win the legendary item. It very much is all or nothing stakes...and it is a gamble.

    How many people actually coutinue to play the grab boxes after they get the legendary item? I'd dare to guess the number is vastly smaller for those that do as compared to those that don't.
    In the end its all based on "subjective" worth. Period. Is it worth enough for you to spend real life money on an arrangement of pixels with arbitrary digital numbers associated with them? In reality, the baseball card has more quantitative worth than the firebrand does.

    Trust me, you can make due without it. I have and many others. Its a luxury you're "gambling" on.

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

  14. #53
    Banned
    Join Date
    Dec 2010
    Posts
    414
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    33
    Thanked in
    22 Posts

    Default

    Quote Originally Posted by Aedenos View Post
    In the end its all based on "subjective" worth. Period. Is it worth enough for you to spend real life money on an arrangement of pixels with arbitrary digital numbers associated with them? In reality, the baseball card has more quantitative worth than the firebrand does.

    Trust me, you can make due without it. I have and many others. Its a luxury you're "gambling" on.
    Legendary weapons are not based on subjective worth. They are backed by quantive stats that cannot be rivaled by any weapon that's farmed, and it directly effects the game mechanic and gives you a measurable advantage.

    It wouldn't be a problem if the grab boxes consisted of vanity item, because it would be a subjective argumet.

    The only thing subjective about the legendary weapons is how they look. Never-the-less, if flamebrand was an animation of a fish, instead of two flaming swords, it would still be the best weapon in the game because it stats reflect it.

  15. #54
    Luminary Poster Rare's Avatar
    Join Date
    Feb 2011
    Location
    Dirty Souf
    Posts
    5,479
    Thanks Thanks Given 
    1,120
    Thanks Thanks Received 
    1,354
    Thanked in
    738 Posts

    Default

    Quote Originally Posted by Blaquehaaart View Post
    Legendary weapons are not based on subjective worth. They are backed by quantive stats that cannot be rivaled by any weapon that's farmed, and it directly effects the game mechanic and gives you a measurable advantage.

    It wouldn't be a problem if the grab boxes consisted of vanity item, because it would be a subjective argumet.

    The only thing subjective about the legendary weapons is how they look. Never-the-less, if flamebrand was an animation of a fish, instead of two flaming swords, it would still be the best weapon in the game because it stats reflect it.
    Fact is, its still a game. No matter how real you think it is, it is far more subjective than any tangible thing.

    You can make the argument all day long. But what it boils down to is that you are spending money on a game with no real tangible benefit. It is not a necessity to own a firebrand to play or be good at this game. If you feel it is, I'm sorry for that. But that is your subjectivity.

    Every single thing in this game is based on subjective "worth". The mere fact that it is worth so much more to you than me shows how "subjective" it is.

    Sent from my cm_tenderloin using Tapatalk
    Last edited by Rare; 04-30-2012 at 07:18 PM.

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

  16. #55
    Banned
    Join Date
    Dec 2010
    Posts
    414
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    33
    Thanked in
    22 Posts

    Default

    Quote Originally Posted by Aedenos View Post
    Fact is, its still a game. No matter how real you think it is, it is far more subjective than any tangible thing.

    You can make the argument all day long. But what it boils down to is that you are spending money on a game with no real tangible benefit. It is not a necessity to own a firebrand to play or be good at this game. If you feel it is, I'm sorry for that. But that is your subjectivity.

    Every single thing in this game is based on subjective "worth". The mere fact that it is worth so much more to you than me shows how "subjective" it is.

    Sent from my cm_tenderloin using Tapatalk
    Ummm...a weapon that does 50 damage will hit harder than a weapon that does 45 damage. There is nothing subjective about that it is based on a quantifiable measurement.

    Subject worth is qualitative. It's like saying a red shirt is better than a blue shirt, it is a quality based on form.

    The weapons in the game are functionally driven by base stats, there is absolutely nothing qualitive about how it operates.

    Part of my argument is that weapons that can only be purchased with platinum exceed the base stats of weapons farmed in game. Based on the inavalibility of not being to aquire weapons of equal stats through in game play the only option to aquire these weapon is though a randomized game, and because there is no alternative, it forces a player to play a randomized game in order to obtain that weapon. However, because there is no alternative, for some, it becomes a game of all or nothing stakes, which very much constitutes a real life gamble, for real life money.

    The grab boxes in this game is not the same as buying a pack of trading cards. The value of trading cards boil down to subjective worth. Yes, some people play for the firebrand because it's cool and they want it as a vanity item. However, based on the base stats of the item, the lack of an alternative, and the method to achieve the item is very much a gamble...and if it's a gamble for some, the game very much is a form of gamble.

    A gamble is a game of stakes to acquire an advantage.

    The stakes is platinum, which is bought with real money. The advantage is the legendary item. What makes the stakes higher is that there is no other way to obtain it, so it's actually even worse because it is a forced gamble.

  17. The Following User Says Thank You to Blaquehaaart For This Useful Post:


  18. #56
    Junior Member Odemus's Avatar
    Join Date
    Feb 2011
    Posts
    21
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    I understand the business mode dictates that the small percentage of players who do pay real money will have to spend exponentially more than a retail subscription mmo to make up for the vast majority of players who pay nothing but I have to agree that spending close to $100 to get a firebrand or pestilence weapon at lvl 21 or earlier seems a bit outrageous. I was lucky to get mine for $40 but I know a couple people in my guild who have paid more without any luck. I happily spent close to $300 on SL but at least I always knew what I was getting. Here, not only is it a huge gamble, but your gear will be obsolete once they raise the level cap and you'll be crossing your fingers all over again. I'm not complaining but that is my opinion.

  19. #57
    Luminary Poster Rare's Avatar
    Join Date
    Feb 2011
    Location
    Dirty Souf
    Posts
    5,479
    Thanks Thanks Given 
    1,120
    Thanks Thanks Received 
    1,354
    Thanked in
    738 Posts

    Default

    Quote Originally Posted by Odemus View Post
    ...but your gear will be obsolete once they raise the level cap and you'll be crossing your fingers all over again.
    This is the whole reason I think this it is absurd to spend any great amount of money on it. If it were vanity... sure.

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

  20. #58
    Senior Member Takezaki's Avatar
    Join Date
    Oct 2011
    Posts
    864
    Thanks Thanks Given 
    30
    Thanks Thanks Received 
    57
    Thanked in
    28 Posts

    Default

    Hi, my name is Takezaki and I got both my legendary weapons on the first package I bought.
    Shinrokuro - 16 Twink Warrior..........Takezaki - 26 Warrior

Similar Threads

  1. Unluckiest player alive or ridiculous drop rate for Flamebrand?
    By Lamchild in forum DL General Discussion
    Replies: 15
    Last Post: 04-22-2012, 03:13 PM
  2. Is it me or pink drop rate for glyph drop
    By Zaratoe in forum PL General Discussion
    Replies: 8
    Last Post: 09-30-2011, 05:21 PM
  3. Drop rate.
    By Vyvin in forum PL Suggestions and Feedback
    Replies: 0
    Last Post: 11-17-2010, 09:52 PM
  4. Fix the drop rate
    By Elfche in forum PL Technical Issues and Bugs
    Replies: 5
    Last Post: 06-14-2010, 03:45 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •