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    Quote Originally Posted by Snakespeare View Post
    Actually, I am including energy replenishment. The calculations are simply to allow for sorting in the spreadsheet. By taking several actions in timed patterns, as Aculeas and morfic have already demonstrated, you can get better XP and not have to wake up every 45 minutes all night.

    Really, saying you can do 36 45-minute actions in 24 hours isn't realistic. Maybe you can do 24 of them... and when you do go to sleep, be sure to do the 9-hour cycle.

    Also, your two 6-point tasks takes 60 minutes to refresh the energy, so you can't do them that often either.

    Your Marshwood instants, once every 45 minutes (or two every 90 minutes is better) yields 1440 in a 16 hour period. My system gets equal xp and I only have to go on when I want (waking, lunch break, coffee breaks, when i get home, and before bed.)

    Your Redlight 6-pointers, once every 30 (or two every hour) yields 1280 in a 16 hour period, which is less than my system.

    here again is my system... which was created to generate gold, actually...


    9-hour: gallows 4&10, downtown 6&9, red-light 5 +1 run 212 xp /810 gp twice a day = 424 xp /1620 gp
    2-hour: gallows 7, downtown 4, red-light 7&12 +1 run 138 xp /500 gp up to six times a day = 826 xp /3000 gp

    24-hour: 2nd last action of Outskirts, Market Subway, Downtown, Redlight, and Marshwood for 225 xp / 875 gp.
    Your calculation is incorrect.

    The marshwood instants don't yield 1440xp in 16 hours they yield 1155xp.

    It takes 45 minutes to replenish the 9 energy it takes to play the mission. In 16 hours (960 minutes) the max times you can play the mission 21 times. 45*21=945 minutes (keep in mind we can only work in increments of 45 because we cannot play missions and use energy in fractions).

    The amount of xp you make off of the MW instants are 55xp per play. 55*21=1155xp gained in a 16 hour period.

    Now if you are factoring in the a 25/25 bar played in the first hour the MW instant would yield 1265xp, which still wouldn't surpass the 6en/40xp missions played starting from a zero'd meter, in the same time cycle.

    Your need to double check the formulas in your spreadsheet the aren't outputting the correct numbers

    Also, I'm comparing time to energy gained for to each mission. Playing the 6en/40xp mission will yield xp faster than any other non-playable mission in any given time cycle from a meter's zero state.
    Last edited by Blaquehaaart; 05-01-2012 at 03:22 PM.

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