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Here is an update from me. It still needs a tiny tweak.
9-hour: gallows 4&10, downtown 6&9, red-light 5 +1 run
2-hour: gallows 7, downtown 4, red-light 7&12 +1 run
3-hour: dark 8&10, Market 4&7, Outskirts 5 (this really is not better than the two-hour cycle, but is useful when you are leveling up to gallows and red-light)
As you can see I am trying to leave enough energy to make at least 1 run in a 3-D zone because there is simply NO WAY to reach that elusive 300k by farming gold. You'd be fortunate to get 4k gold a day this way, which is better than buying gold for plat, but is not the path to riches. Only selling drops in CS will get you that best bling.
In this table, the actions are sorted first by energy cost ascending, then by xp/e descending. You can use it to create different cycles. Sorry for the overlap, but I had to use two screenshots to display it all.
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