It's been bugging me a little and I only just managed to put my finger on what was missing from the game (another failed run through Numa Prime: Uncharted ruins drilled it home) -- Community spirit.
I've played many MMOs over the years and they all suffer with it to some degree I guess but the easy in/out nature of SL PUGs encourages a certain selfishness from the player base, certainly during early levelling.
I've lost track of the people who die once and leave, don't use their class skills to their best effect (if at all in some cases). As an engineer I find it surprising when I'm grouped with another engineer and I die but don't get revived, for example. then there are the idiots who pull multiple packs of mobs, panic, run straight to me/the group, die and leave me/us to try and survive the onslaught while they reject the multiple revives I throw their way...
Don't get me wrong, I've made a couple of friends, but have also rejected about a gazzillion friend requests from people who have never said a word to me, not even replied when I said "Hi" as they zoned-in.
Does it get any better in the upper echelons of the game (I'm thinking in the lvl 35-40 tiers), or are people just as rude/self obsessed all the way to end-game?