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Thread: No point in Levelling skills up period.. Seriously!

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    Member Shuri's Avatar
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    Quote Originally Posted by Cjon View Post
    I wasn't saying that the blood costs are different for them, but you only put one point into Leap and VS, while you have to put 3 points into Unholy Force to make it comparably to either of those abilities. So you should compare a lvl 3 UF to a lvl 1 Leap/VS, which in this case, Leap/VS does have a lower cost.

    This pattern is just going to continue throughout the life of the game, unless they do something to change it. Once Brimestone/Dark Binding/Fire Aura/etc. come out, they will be the standard for abilities. Since with those, you can do just as much damage, but not lose nearly as much health casting them. And its not like you'll have to spend any more points to acquire them, if its assumed that the alternative is a lvl 5 UF/HB/SD.
    I'm not talking about damage output if that's what you're on about, I'm talking about the blood % loss on skills as your character levels up. I just think it would be rather nice if one(I.E. Me the player) could go back and use my lower level acquired skills I got at levels 1 to 5 or so without having them cost as much % as the ones I acquired at level 15 - 20, I see the mechanic STS put in to stop the use of spam but at what cost would spamming do in PvP if your just going die anyway thus choosing whats best is in order and tactics are set in play. However with tactics said it doesn't really mean anything when you can just wait it out and pick off the ones that have already burnt up all there HP and can't fight back. See my issue here? =P



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    Quote Originally Posted by Blaquehaaart View Post
    They just need to balance the builds.

    The vs/stomp build is the only real viable build. It does the most damage, gives the most survivability, it the best with blood, it's range, it's cooldowns are short, and you can stunlock with it. I thought it was op when I was playing against it. Now that I'm using it, I think it's more op. If someone does not have more than 800 health, they will die from the initial damage...and I will lose about 1/10 of my life dropping it. Then, it does a crazy knock back (like across the entire board if you time it right), it snares, so you can kite around till your skills come backup.

    The opening with a UB build will drain half your life. Also, UB only strips one snare, but a vs/stomp build is all about the initial nuke, and if you get hit with it your gonna eat all the damage anyway.

    UB should just grant full immunity to snares and stuns. It's on a 1 minute cool down, and the build consumes so much blood it's ridiculous.
    And here is the reason I refuse to use UB. Either way as blaque said it only stops one snare therefore an opening with FB is pointless if you're still getting hit with the VS>Leap combo and the VS alone is a 'fast charge' as I'll call it as it doesn't require much of a press release like FB does so even if you UB on there FB they can still have rats eating you for 20 or so seconds while you use your skills meaning you may escape death you may not also, as VS is a knockback you can charge up and stomp them for added damage so Blessing doesn't really help.
    Even though Blessings buff is incredible it to me is still a waste in a point what I could dump on a passive and get X amount of HP or extra damage let alone defense. Any of thouse would be more beneficial in my PvP style than a snare release.
    Last edited by Shuri; 05-03-2012 at 06:24 AM.

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