The best mechanic would be %blood of current health, but that would require a more complex mechanic. When you are getting hit by multiple mobs, high health is your worst enemy, and you can suicide in an instant.
The best mechanic would be %blood of current health, but that would require a more complex mechanic. When you are getting hit by multiple mobs, high health is your worst enemy, and you can suicide in an instant.
The Hundred Acre Legends:
HunnySniper - HunnyStorm
Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?
Sorry Fluff, your just wrong! All things being equal, no matter how man hits you take or how man skills you fire, you will always have more health left if you started with higher health. What you are seeing is stemming from sacrificing armor for blood based on the gems you are picking. The more hits you take, the more important armor becomes over health, just like any other game. Next time, check your math before posting!
The Hundred Acre Legends:
HunnySniper - HunnyStorm
Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?
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