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  Click here to go to the first Dev post in this thread.   Thread: With the lower timers, I believe the energy costs need to go be lowered, too

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    Senior Member bronislav84's Avatar
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    Default With the lower timers, I believe the energy costs need to go be lowered, too

    That, or make energy come back quicker.

    There isn't enough time between timers to regain energy. When a batch is already finished, I don't have enough energy to activate the next batch of missions yet.

    Could the costs be balanced with the new times please? Or make energy come back quicker?

    (Don't tell me I can refill energy with plat, please)
    Last edited by bronislav84; 05-02-2012 at 03:13 PM.

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    Senior Member Aedenos's Avatar
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    At least you don't have to wait as long to go to the next set of missions.

    At most 2 hours as opposed to 8 or 12.

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    Senior Member bronislav84's Avatar
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    Where are you seeing 2 hour missions? All the old 2ish hour ones got shortened to like 20 or 30 minutes. They expire before the bar fills. Did you even read what I said?

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    Senior Member Aedenos's Avatar
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    Settle down broni.

    Previously, you would have to wait 8 to 12 hours for some missions to complete before you can go to the next branch.

    Now, the bottle neck is your energy which will almost completely refill in 2 hours.

    Get my drift?
    Last edited by Aedenos; 05-02-2012 at 04:22 PM.

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    Senior Member bronislav84's Avatar
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    No, I don't. And learn to say my name.

    Longest regular mission is a half hour now. From full energy do about five regular missions which all end in a half hour. Come back to claim them and you can't re-activate them all.

    Refill time is 2ish hours, finish time is 30 minutes. Missions complete too quickly now for what you're paying.

    Get MY drift? Bet you don't.
    Last edited by bronislav84; 05-02-2012 at 04:37 PM.

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    Well judging by how the energy is right now, It seems like should actually increase by like 1 or 2.

    Think about it, most non-combat missions are 5-8 energy, times usually ranging from instantly done (being closer to the 8) to about 10 minutes (being closer to the 5). Before the change most of the longer ones (9-12h, 1d) had lower energy most likely to save you some energy to use on others stuff while you waited for them to finish.

    Honestly I like it, in the time it takes the 30m to be done I am able to recharge 6 energy to reactivate the 30m immediately after it is done. Plus with regaining 6 I am able to start 2 after every second recharge.

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    Senior Member bronislav84's Avatar
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    2 missions after every second recharge? I'm sorry Lowly, I'm not sure I follow. Do you mean if you're doing 4 energy missions eventually you can get 8 next recharge so you can activate 2 missions? Cause if that's it, then yea.

    But I am getting the same impression as what you're saying. Can only activate one, maybe 2 every half hour, which is the most common duration now.
    Last edited by bronislav84; 05-02-2012 at 05:58 PM.

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  9.   This is the last Dev post in this thread.   #8
    Admin & Community Guy Samhayne's Avatar
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    Dammed if you do and dammed if you don't.

    I think the team wants to wait and see how things shake out.

    Broinslav, could you try, just for me, to be a little bit more friendly? Pm me if you want to discuss.

    Thread closed.
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