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Thread: Confused about damage

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    Default Confused about damage

    My toon has 132 attack but only 65 damage? I don't understand how this works. I see people walking around with less attack but more damage than me. Maybe this is a bug? Maybe when they look at my stats the damage is higher but only I see it as "65"? Some help on this would be greatly appreciated

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    Banned Otukura's Avatar
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    Passive damage skill adds raw damage.

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    Default Confused about damage

    While attack does increase your damage the effect is fairly small. Everyone with damage around 100 has a firebrand or other plat weapon and points in the passive skill that increases damage.
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    Quote Originally Posted by Staryknight View Post
    While attack does increase your damage the effect is fairly small. Everyone with damage around 100 has a firebrand or other plat weapon and points in the passive skill that increases damage.
    Plat doesn't make that much of a diff. I can have >100 def, ~1k hp and 100 damage w/o plat.

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    thanks!

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    I wonder if attack is your actual chance to hit and is pitted directly against the targets defense.

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    Senior Member Lady_Pebbles's Avatar
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    Considering a dev posted the info on another thread regarding the difference between damage and attack, the following should be correct or close to it:

    Attack = Critical hit chance, some damage and some aim/hit chance.
    Defense = Some dodge, hp regen, and def.
    Health = Mana, health & some def (makes you harder to kill).
    Damage = Makes your skills -a lot- stronger & your weapon a lil stronger calculated by attack.
    DPS = Straight DPS (the old dmg #) of weapon & possibly skills as well.

    Key is to have a balance between them. Otherwise you could potentially killl yourself or contribute to it in the process of a pvp match. For example, high hp takes longer to kill but if the player with high hp is using skills at level 2 and spamming them, they are going to drain their own hp quickly so it won't take much to kill them. However, some def helps them dodge the incoming attacks & regens their hp. The hp regens faster if your toon is standing still so in PvP def is mostly used for dodge purposes where as hp acts like a shield (perse) on top of hp and mana attributes.

    Would love some dev feedback on this to see if Im on the right track here or if I missed something. x.X

    Last edited by Lady_Pebbles; 05-05-2012 at 07:39 PM.

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