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    Default Hardcore and lag

    Now when a lag happens the game waits for 2 minutes to reestablish connection with the servers which is way too much in my opinion and during that time our toon stays unattended in a map which is 100% death in high level maps even for the most op of hardcore players and it did happen a number of times for many.

    Proposal: make this timeout configurable in the client so that for hardcore character we could set it to as little as 1 second. After this timeout the SERVER SHOULD DROP CONNECTION AND BOOT character from the map. This way even if there's a network hiccup hardcores would have significantly higher chances to survive.

    Rationale is that it is obviously much better to lose your party spot or dungeon progress rather than dying.

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