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Thread: Did anyone else notice this

  1. #21
    Senior Member Lowlyspy's Avatar
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    Quote Originally Posted by zeusabe:665859
    Remember this equation? x^2 + y^2 = r^2 , in case you don't or you still haven't encountered it, this is your basic equation of a circle. If you go back to your geometry history, you would find there that the only reason why the perfect circle can never exist is because one would need to draw a circle (or any shape for that matter) down to its smallest size (your quarks or subatomic particles), nobody has gone that far I think, and even if someone did, as technology advances, man will find smaller units over and over so in effect there will never be an end to the search for that perfect circle. If I'm not mistaken, don't quote me, the most perfect circle was made out of particle waves but that is not even considered the "perfect" because there are smaller units that particles (subatomic particles), but it's as perfect as it gets today, maybe next few years, someone can measure a perfect circle on subatomic level, but maybe when that day comes, a smaller unit has been discovered (mega super subatomic quark or something). The point is, the theory on shapes doesn't suggest that the perfect circle doesn't exist because the "roundest looking object has miniscule straight lines...", nope, in fact, it's suggesting that there is, it's just that the technology cannot comprehend it yet. For the record, just for technicality's sake, the word "perfect" cannot be applied on a geometrical shape, that will never exist because of the same theory as the perfect circle. In summary, existence is not being questioned, the ruler is just not efficient yet, think about it.

    PS: Agree on topic, disagree on real life comparison.
    In a theoretical world, yes that equation would prove me wrong, however I am speaking of a real life scenario. Like you said, there can never be a perfect circle due to the ever expanding knowledge of sub-atomic particles.

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  2. #22
    Forum Adept Elf-Orc-Naga's Avatar
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    OMG what a topic! can i join? do you know that circle has one point more than a line? hehehe

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    @WoundedEagle

    Go back and read your own post (#6). My post is neither better nor worse than yours when it comes to being "rude".

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    Coming back to topic, a quick google search:

    Texture mapped 3d character models. The left most one looks pretty good; not too many obvious flat surfaces.


    Underneath though, it's a whole bunch of flat triangles.


    If you look carefully at PL's 3D models, it's very obvious (to me, at least) that the number of triangles used is actually very, very low.

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    The Doppelgänger WoundedEagle's Avatar
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    Quote Originally Posted by Mysticaldream View Post
    They are there indeed. They're rounded panels. They come together to try and appear as a cone shape, but it isn't perfectly round.
    If you notice, I never said anything here was perfectly round, but rather listed things that were round in the game.

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    I am amazed that Livemau's thread caused constructive discussion.

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    Now I'm curious. Do any of you consider the following picture to be "round"?



    Because I guarantee that if you are able to get a bird's eye view of witches hat, brawer's brew, etc. you'll see a polygon like the above instead of a "round" shape. Again, this is due to using triangles to apporximate cones, cylinders, and circles.

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    Guardian of Alterra Zeus's Avatar
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    Wounded, pixel density comes into play. On the high res screens of the iPhone 4, 4S and iPad 3, the edges appear more curved because the pixels are packed more closely together.
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    Senior Member Noodleleg's Avatar
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    OKAY I'M SURE THIS INFORMATION IS BENEFICIAL TO ALTERRAN KIND... YOU'RE GONNA BE AOA OR GOA FOR POSTING THIS...
    -Sarcasm- -Cough Cough- -Wait am I still coughing?- -Er yeah.. That was sarcasm-

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    Senior Member Noodleleg's Avatar
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    Quote Originally Posted by zeusabe View Post
    Remember this equation? x^2 + y^2 = r^2 , in case you don't or you still haven't encountered it, this is your basic equation of a circle. If you go back to your geometry history, you would find there that the only reason why the perfect circle can never exist is because one would need to draw a circle (or any shape for that matter) down to its smallest size (your quarks or subatomic particles), nobody has gone that far I think, and even if someone did, as technology advances, man will find smaller units over and over so in effect there will never be an end to the search for that perfect circle. If I'm not mistaken, don't quote me, the most perfect circle was made out of particle waves but that is not even considered the "perfect" because there are smaller units that particles (subatomic particles), but it's as perfect as it gets today, maybe next few years, someone can measure a perfect circle on subatomic level, but maybe when that day comes, a smaller unit has been discovered (mega super subatomic quark or something). The point is, the theory on shapes doesn't suggest that the perfect circle doesn't exist because the "roundest looking object has miniscule straight lines...", nope, in fact, it's suggesting that there is, it's just that the technology cannot comprehend it yet. For the record, just for technicality's sake, the word "perfect" cannot be applied on a geometrical shape, that will never exist because of the same theory as the perfect circle. In summary, existence is not being questioned, the ruler is just not efficient yet, think about it.

    PS: Agree on topic, disagree on real life comparison.
    Erm.... That looks like a2+b2=c2
    Which is like... Triangles... Which is like... Not round... What formula are you talking about? Euler's method thingy majig? That equation is much longer lol...

    If practice makes perfect and perfection is impossible, why practice?
    Oh, wait... No need to practice. iHax.

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    Quote Originally Posted by Noodleleg View Post
    Erm.... That looks like a2+b2=c2
    Which is like... Triangles... Which is like... Not round... What formula are you talking about? Euler's method thingy majig? That equation is much longer lol...
    It's called Cartesian Coordinate System. It's the simplified version of (x-h)^2+ (y-k)^2 = r^2, where h and k are the x,y coordinates, and r as the radius. You can also use trigonometric functions (cos,sin,tan) but this is the one I'm more familiar with. I hope I didn't embarrass you.

  12. #32
    Senior Member Ixillicus's Avatar
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    Can we all just agree the graphics aren't that great... and they're not too bad, but hey, we're playing a game designed for a cell phone!

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  14. #33
    Senior Member Noodleleg's Avatar
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    Quote Originally Posted by zeusabe View Post
    It's called Cartesian Coordinate System. It's the simplified version of (x-h)^2+ (y-k)^2 = r^2, where h and k are the x,y coordinates, and r as the radius. You can also use trigonometric functions (cos,sin,tan) but this is the one I'm more familiar with. I hope I didn't embarrass you.
    Ohhhhh... Why give me the simplified version lol... That makes much more sense.

    If practice makes perfect and perfection is impossible, why practice?
    Oh, wait... No need to practice. iHax.

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    why is this even a discussions?

    What, should we spend 500 platinum so we can get a "round" shield, instead of a polygon constructed shield that looks 99% round? ha ha ha

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    Quote Originally Posted by Noodleleg View Post
    Ohhhhh... Why give me the simplified version lol... That makes much more sense.
    Don't act like u got it

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    btw for tose who dont believe look at a balloon in nuris hallows or the handle of your sword or wand or staff

  18. #37
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    Quote Originally Posted by Ixillicus View Post
    Can we all just agree the graphics aren't that great... and they're not too bad, but hey, we're playing a game designed for a cell phone!
    GET OUT OF HERE!!! Its getting interesting

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    Quote Originally Posted by mackjack View Post
    Now I'm curious. Do any of you consider the following picture to be "round"?



    Because I guarantee that if you are able to get a bird's eye view of witches hat, brawer's brew, etc. you'll see a polygon like the above instead of a "round" shape. Again, this is due to using triangles to apporximate cones, cylinders, and circles.
    I was referring to the cone on top of the hat which is cylindrical.

    Quote Originally Posted by Apollo View Post
    Wounded, pixel density comes into play. On the high res screens of the iPhone 4, 4S and iPad 3, the edges appear more curved because the pixels are packed more closely together.
    That's what I have been trying to say -_-

  20. #39
    Senior Member Noodleleg's Avatar
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    Quote Originally Posted by dudetus View Post
    Don't act like u got it
    I'm Asian

    If practice makes perfect and perfection is impossible, why practice?
    Oh, wait... No need to practice. iHax.

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    Quote Originally Posted by Noodleleg View Post
    I'm Asian
    Oh...



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