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    Default Changes aren't that bad, thanks devs :)

    I think the classes will all be balanced now, and each class will have their own role. I'd like to see some more changes if balancing the roles is what STS want.

    1) Warrior's job is to tank mobs, so they'll need to nerf mob's damage so Warrs can easily tank damage with just a single weapon.

    2) Mage's job is to clear waves through AOE, so I'd like all proc based weapons to be proc on first hit. This way Mages can easily clear EVG waves.

    3) Rogs won't need much changes, similar to Mages, they also should be allowed to proc on first hit.

    Since Mages don't have access to Guns, the armor of the bosses should also be significantly reduced.

    Or if they can't nerf boss armor, they should increase the evg timer, and double the gold drops since it will obviously take us longer to do them.

    The only reason people are crying is because they spent so much gold on weapons to stack them. I mean, no one asked you to keep old weapons.

    PS: Remember the time ppl were complaining about using low levels weapons such as glint aegis?

    Please think thoroughly how these changes affect the game instead of your pockets.

    Peace.

    Sent from my GM1913 using Tapatalk

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