This would actually rock. I'm thinking some kind of achievement/title that would encourage cooperative group play. For example, hitting X number of multi-class combos and/or mega combos. X number of revs, healing for a certain amount..., total amount of damage taken, dealt, etc would all be interesting as well.
Other interesting achievements that I can think of:
1. Hitting a certain streak of kills without deaths.
2. X number of pinks?
Actually, they should increase the achievements for X number of kills higher because 35k isn't very much.
Also, it would be interesting to have a stat page showing stuff like the highest single damage attack you've done, the highest heal you've done, total amount of damage dealt, taken, healed, total # of pinks you've had drop, etc. It would be a lot more work for STS though.
Kiitz - Int/Dex Bear (66) || Kiitx - Dex Bird (66) || Kiitzx - Int/Dex Mage (66)
From a code perspective, it's not a big deal for STS (all these stats are already stored in a database). The more challenging thing is to find space on the inspect page.
I agree that it would be super cool to see that. Every now and then I see elites running around and I'm curious as to what their stats look like. Unfortunately, the problem is that when I look, I sometimes get disgusted at seeing a level 70 running around with under 5K kills. At least hide your stats!
AL: Kalizzaa - Just Another Overpowered Noob Rogue
I dont think PvE kills need to be increased. Maybe 35k is nothing to some of you, but to a newbie, it looks quite daunting.
Maybe for bears, there can be amount of enemies stunned as an achievement?
But in DL which has been out just a few months the achievement is for 50k kills
PL has been out two years, and players should have less kills? o_O
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