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    Lightbulb Engineer must changes for pvp

    I have a engineer myself and i really see some major changes in pvp that are needed to be noticed like when you use suppresion the DoT damage shouldnt interfere breaking it. So i have to wait for my DoT damage to be done before casting it. I also think that heals should be a bit more cause any operative or commando can do 100 damage in like 4 seconds before we can heal once, we should have a major buff like the other classes like operatives precision and commandos growing rage.and pains stun should last longer then 3 seconds and maybe be a DoT damage. And when i pve one time i used a pain and after it was over it knocked everyone down, it would be nice if it did that on pvp.I also think that protection should give us more amor then 60, one spell for commandos give them 300 and i think we should deserve a bit more armor. I also think that force shield should have a hogher damage before it pops because as soon a person comes to us its to late for us to save our bubble. Tell me what would you guy would change about engis. And if you disagree tell why i would love to know info.
    Last edited by Matrixblast; 06-25-2012 at 08:36 PM.

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