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Thread: How we beat Guru Aych'tu'oh, Elite Dungeon Boss :P

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    Default How we beat Guru Aych'tu'oh, Elite Dungeon Boss :P

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    So after many deaths, we finally figured out how to beat the invincible Guru Aych'tu'oh. It sounds simple but hard to pull off when everything is in chaos. It requires teamwork and a stroke of luck.

    General Roles
    1 Bear: Gets and maintains Aggro (dies a lot lol! I'm sorry)
    2 Mage (wand/bracer): "timed" heals in between damages, 1 mage cannot catch up, you need 2 healers. Dispose mob quick, get aggro of mob while on shield. Potion is disabled in this dungeon, so the party will rely on mage's ability to heal properly (i.e. don't heal when everyone's full)
    2 Birds: damage dealers focus on boss, don't try to get aggro of mob, you'll die instantly. Avoid casting aoe spells so you don't get mob attention, just single enemy dmg skills on boss.

    The Gameplan
    1. Bear comes in first, gets boss' aggro, and leads him to one of the corner pockets
    2. The bear's job is to make sure his aggro stays with him
    3. Mage, time your heals, specifically looking at the Bear's HP, don't let your bear die.
    4. Death of the bear situation: If the bear dies, birds should instantly stop attacking and mage should revive quickly and puts on mana shield. If birds were quick enough to retreat, the boss will shift aggro to a "shielded mage", both mages can then heal each other while waiting for the bear to resurrect. Once the bear is back in action, let him take back aggro by still "not attacking". Bear should be quick on his fingers and cast taunt right away once revived and just spam everything else. Once bear gets back aggro, it's back in business. Don't panic and don't run away.
    5. Back on track, birds just putting all the hurting unless there's a bear death situation
    6. Mage focus on reviving the bear (the bear will die a lot, refer to bear death situation)
    7. If you do this successfully, nobody in the team will die except the bear (LOL!)
    8. Unintentional Stealing of Aggro Situation: If at any point a mage/birds steals aggro from the bear even if the bear is not dead, chances are that mage/bird will die because things will happen too fast and he will not know he took aggro before it's too late, don't fret though, as long as you have one mage standing, you will get rev'd, so don't be afraid to die. Bear should try to regain aggro as quickly as possible to stabilize the group. Don't run away. Keep the boss in the pocket corner.
    9. This is where it gets tricky, when the boss screams, he will then go for a random tower (I'm not sure if it's random)
    10. He will get his health healed 100% (even if you managed to bring down his health significantly) if he gets near the tower and be invulnerable for a short period, he will also emit an AOE attack like Aunt Emma that hurts a lot if you're anywhere near him and will push you back, this will cause you to be out of range to heal or be healed...in short, don't go after him when he's already near the tower.
    11. Now, when he screams, TRY TO GET IN A MEGA COMBO AS QUICKLY AS POSSIBLE!!! There are three kinds of mega combos, any of those should work. This is the primary reason why you need him in a pocket corner, because if you're in a pocket corner, the distance between him and the next tower will be greater giving you more chances to get in that mega combo. The second reason for that pocket cornering is that it will allow the team to dispose the mobs quicker because it's in a small enclosed area. You need to dispose all mobs before the boss screams otherwise, they will disrupt the harmony of your team (mobs can stop you from your tracks when they hit you, they can also push you across the map, like a slingshot beckon) during the process of chasing the boss and chances of making a mega combo goes down.
    12. If you successfully hit the boss with a mega combo when he's on his way to a tower, he will stop running and sort of become stunned...
    13. You can all now put the beating on him...
    14. If you have at least 3 people in thrasher in your party, he should die before he can scream again, if not....
    15. Go back to step 1 :P

    PS and probably the most important tip: For Mage your crucial skills to create a mega combo is "ice", "lightning", and "drain". For birds, "root" and "break armor". Bears, "Hell Scream" ,"Stomp", and "Crushing Blow". Cast in that order, you should get one mega combo in. Don't overthink the order, you will end up panicking, and end up forgetting about the entire gameplan. Just cast those skills "IN ORDER" repeatedly and hope for the best (this is where the luck comes in) :P Also, the reason I say "don't run away" is because the team should be within range when the scream occurs so you can all contribute in the execution of the mega combo. If one is out of range...the chances of getting a mega combo goes down (the boss walks fast when he's going for the tower, around as fast as someone with thrasher).


    PSS: Without the right strategy, even if everyone is in thrasher elixir, your team can fight this boss forever and not beat him :P So, the battle could end in less than a minute, a couple of minutes, or drag on for an hour until you give up, depends on how your team executes the gameplan and how many of you are in elixir (thrasher or the other variants).

    Note: The boss is not impossible to beat without using platinum elixirs only gold purchased elixirs. I was in a team where only one was in thrasher elixir (a dex bird), the rest, using gold purchased elixir (melee and armor), and we managed to beat it using this strategy. The battle was a lot longer, more deaths, and it required repetitive and consistent execution of the mega combo (one mistake means back to full health boss O.O). Let's see if I can find a team that can beat it with no platinum elixir at all. (when I get home from work, 'till then :P)

    Good luck! :P
    Last edited by vampinoy; 07-20-2012 at 01:03 AM.

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    So you started a thread without explaining the process? Nice.

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    So, how exactly do you beat it?

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    good explanation

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    Thanks for sharing!
    Last edited by kiitz; 07-19-2012 at 08:36 PM.
    Kiitz - Int/Dex Bear (66) || Kiitx - Dex Bird (66) || Kiitzx - Int/Dex Mage (66)

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    Quote Originally Posted by vampinoy View Post
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    So after many deaths, we finally figured out how to beat the invincible Guru Aych'tu'oh. It sounds simple but hard to pull off when everything is in chaos. It requires teamwork and a stroke of luck.

    1 Bear, 2 Mage, 2 Birds
    If the boss is invincible how did you defeat it?

    Oh and can you go further into detail?
    | Swimmingstar L71 | Farmerstar L66 | Archerrebel L66 |
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    I think he wants themasses to beg him for the inormation

    Brag thread

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    Just laughed when i read the comments. LOL!
    Last edited by Sciazaratek; 01-20-2013 at 08:34 AM.
    Proud Co-Leader of Xplict
    Sciazaratek: lv. 75 str/dex polarbear;
    Sciazarcher : lv.71 pure dex duck ;
    Sciazmage : lv. 75 pure int enchanter ;

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    Thanks for the harsh comments LOL, I love you haters, come here, I'll give you a hug :P Just updated my post :P Good luck!!!

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    Try to post the whole thing next time.
    | Swimmingstar L71 | Farmerstar L66 | Archerrebel L66 |
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    Quote Originally Posted by Elyseon View Post
    good explanation
    ^same

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    Quote Originally Posted by vampinoy View Post
    6. Mage focus on reviving the bear (the bear will die a lot)
    I see some deaths in future ...
    Last edited by Sciazaratek; 01-20-2013 at 08:36 AM.
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    Quote Originally Posted by vampinoy View Post
    Thanks for the harsh comments LOL, I love you haters, come here, I'll give you a hug :P Just updated my post :P Good luck!!!
    Lol Ty

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    Only the bear will die. . . Bears will become extinct .-.
    My sig can not behurm iszmsj omg

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    Idk y ppl callin this a brag thread. Vamp should be thanked for making a guide on beating a new strategic boss for those that dont know so thank you now to get my sacrificial bear to 71 lol

    Ign: WickedKlownz, Cainnblecter, Corpsefarm, Bringinffabac,

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    Can be killed in 45 seconds..

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    Default How we beat Guru Aych'tu'oh, Elite Dungeon Boss :P

    Beating bosses: spam skills.

    The end, happy farming.
    Hey
    Check out------->Soloing Guide
    Proud member of Eclipse!

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    Quote Originally Posted by Urqui View Post
    Dont forget to add "at least 3 people with thrashers"
    The main role of the thrasher was the x3 armor, it allowed me to survive one blow from the boss (I'm a mage)...if you can do this strategy properly...you don't need damage buff and walk speed buff...:P The 2k pot armor will be enough to allow you to survive one solid blow from the boss which should allow two mages heal spam to catch up (but not all the time, that's why rev is a friend). The DPS of the boss is slow, if you get hit *boom* your hp down critical level, the next hit will not be for another second...if mages are good, they will time their heals in between those ridiculous damage allowing for longer survivability of their partymates. I haven't tried though, I'll try later. I'm at work now.
    Last edited by vampinoy; 07-19-2012 at 09:37 PM.

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    Unfortunately most mages sit there and heal themselves.

    Now I understand why this boss is very hard to kill.
    Once I hit 71, I'll grab Subs and a good STR tank, and two nuke birds and just kill this derp.
    Although kudos to STS, the mega combo part is pretty nice.
    I wonder how much HP this boss has.
    If I can get a good party, like a really good one, would it be possible to kill him before he tower-heals?

    Like how you can have a good party and kill Galactic Overlord before he lolshields on you and derps.

    This is the way it was ALWAYS meant to be.

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    I just played in a random party.
    We killed him in less than a minute, corner tactic.
    While staying in that corner made it very easy to kill mobs, here and there a mega combo succeded.

    After that I joined groups and I constantly keep dying cause we can't time the combo so the boss runs to one of the towers and heals himself -.-
    Having mobs hitting u while persueing the boss is not only disturbing, it splits up ur group and makes it really hard to combo.

    One thing I don't understand...
    The time we could beat him we didn't use auto-attack at all, but why?

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